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Consolidate dynamic_vehicle to one file
The only difference between them is the water maps include boats.
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@@ -65,7 +65,7 @@ progressLoadingScreen 1.0;
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"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
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if (isServer) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\dynamic_vehicle.sqf"; //Compile vehicle configs
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call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf";
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// Add trader citys
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_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\mission.sqf";
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