Added DZE_StaticConstructionCount

with DZE_StaticConstructionCount you will force the constructioncount
This commit is contained in:
Florian Kinder
2014-02-06 18:51:45 +01:00
parent 6b60d77aaf
commit f999a0f02b
2 changed files with 133 additions and 125 deletions

View File

@@ -18,26 +18,26 @@ AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","Survivor
//Cooking
meatraw = [
"FoodSteakRaw",
"FoodmeatRaw",
"FoodbeefRaw",
"FoodmuttonRaw",
"FoodchickenRaw",
"FoodrabbitRaw",
"FoodbaconRaw",
"FoodSteakRaw",
"FoodmeatRaw",
"FoodbeefRaw",
"FoodmuttonRaw",
"FoodchickenRaw",
"FoodrabbitRaw",
"FoodbaconRaw",
"ItemTrout",
"ItemSeaBass",
"ItemTuna"
];
exceptionsraw = ["ItemTuna"];
meatcooked = [
"FoodSteakCooked",
"FoodmeatCooked",
"FoodbeefCooked",
"FoodmuttonCooked",
"FoodchickenCooked",
"FoodrabbitCooked",
"FoodbaconCooked",
"FoodSteakCooked",
"FoodmeatCooked",
"FoodbeefCooked",
"FoodmuttonCooked",
"FoodchickenCooked",
"FoodrabbitCooked",
"FoodbaconCooked",
"ItemTroutCooked",
"ItemSeaBassCooked",
"ItemTunaCooked"
@@ -49,10 +49,10 @@ no_output_food = ["FoodMRE", "FoodPistachio", "FoodNutmix","FoodBioMeat"]+meatco
badfood = ["FoodBioMeat","FoodCanUnlabeled"];
food_with_output=[
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanFrankBeans",
"FoodCanPasta",
"FoodCanGriff",
"FoodCanBadguy",
"FoodCanBoneboy",
@@ -68,10 +68,10 @@ food_with_output=[
];
food_output = [
"TrashTinCan",
"TrashTinCan",
"TrashTinCan",
"TrashTinCan",
"TrashTinCan",
"TrashTinCan",
"TrashTinCan",
"TrashTinCan",
"FoodCanGriffEmpty",
"FoodCanBadguyEmpty",
"FoodCanBoneboyEmpty",
@@ -88,41 +88,41 @@ food_output = [
//Drinking
no_output_drink = ["ItemWaterbottle", "ItemWaterbottleBoiled"];
drink_with_output = [
"ItemSoda", //just to define item for ItemSodaEmpty
"ItemSoda", //just to define item for ItemSodaEmpty
"ItemSodaRbull",
"ItemSodaOrangeSherbet",
"ItemSodaCoke",
"ItemSodaPepsi",
"ItemSodaMdew",
"ItemSodaMtngreen",
"ItemSodaR4z0r",
"ItemSodaClays",
"ItemSodaSmasht",
"ItemSodaDrwaste",
"ItemSodaLemonade",
"ItemSodaLvg",
"ItemSodaMzly",
"ItemSodaRabbit"
"ItemSodaCoke",
"ItemSodaPepsi",
"ItemSodaMdew",
"ItemSodaMtngreen",
"ItemSodaR4z0r",
"ItemSodaClays",
"ItemSodaSmasht",
"ItemSodaDrwaste",
"ItemSodaLemonade",
"ItemSodaLvg",
"ItemSodaMzly",
"ItemSodaRabbit"
];
drink_output = [
"ItemSodaEmpty",
"ItemSodaEmpty",
"ItemSodaEmpty",
"ItemSodaCokeEmpty",
"ItemSodaPepsiEmpty",
"ItemSodaMdewEmpty",
"ItemSodaMtngreenEmpty",
"ItemSodaR4z0rEmpty",
"ItemSodaClaysEmpty",
"ItemSodaSmashtEmpty",
"ItemSodaDrwasteEmpty",
"ItemSodaLemonadeEmpty",
"ItemSodaLvgEmpty",
"ItemSodaMzlyEmpty",
"ItemSodaRabbitEmpty"
"ItemSodaEmpty",
"ItemSodaEmpty",
"ItemSodaEmpty",
"ItemSodaCokeEmpty",
"ItemSodaPepsiEmpty",
"ItemSodaMdewEmpty",
"ItemSodaMtngreenEmpty",
"ItemSodaR4z0rEmpty",
"ItemSodaClaysEmpty",
"ItemSodaSmashtEmpty",
"ItemSodaDrwasteEmpty",
"ItemSodaLemonadeEmpty",
"ItemSodaLvgEmpty",
"ItemSodaMzlyEmpty",
"ItemSodaRabbitEmpty"
];
boil_tin_cans = [
"TrashTinCan",
"TrashTinCan",
"FoodCanGriffEmpty",
"FoodCanBadguyEmpty",
"FoodCanBoneboyEmpty",
@@ -135,19 +135,19 @@ boil_tin_cans = [
"FoodCanPowellEmpty",
"FoodCanTylersEmpty",
"FoodCanUnlabeledEmpty",
"ItemSodaEmpty",
"ItemSodaCokeEmpty",
"ItemSodaPepsiEmpty",
"ItemSodaMdewEmpty",
"ItemSodaMtngreenEmpty",
"ItemSodaR4z0rEmpty",
"ItemSodaClaysEmpty",
"ItemSodaSmashtEmpty",
"ItemSodaDrwasteEmpty",
"ItemSodaLemonadeEmpty",
"ItemSodaLvgEmpty",
"ItemSodaMzlyEmpty",
"ItemSodaRabbitEmpty"
"ItemSodaEmpty",
"ItemSodaCokeEmpty",
"ItemSodaPepsiEmpty",
"ItemSodaMdewEmpty",
"ItemSodaMtngreenEmpty",
"ItemSodaR4z0rEmpty",
"ItemSodaClaysEmpty",
"ItemSodaSmashtEmpty",
"ItemSodaDrwasteEmpty",
"ItemSodaLemonadeEmpty",
"ItemSodaLvgEmpty",
"ItemSodaMzlyEmpty",
"ItemSodaRabbitEmpty"
];
dayz_combination = "";
@@ -245,7 +245,7 @@ dayz_resetSelfActions = {
s_halo_action = -1;
s_player_SurrenderedGear = -1;
s_player_maintain_area = -1;
s_player_maintain_area_preview = -1;
s_player_maintain_area_preview = -1;
s_player_heli_lift = -1;
s_player_heli_detach = -1;
};
@@ -256,7 +256,7 @@ s_player_lastTarget = [objNull,objNull,objNull,objNull,objNull];
s_player_repairActions = [];
s_player_lockunlock = [];
// Custom
// Custom
s_player_madsci = [];
s_player_parts = [];
s_player_combi = [];
@@ -417,7 +417,7 @@ dayz_selectedDoor = objNull;
PVDZE_veh_Publish = []; // for vehicle traders
PVDZE_obj_Trade = []; // For all traders increment qty
PVDZE_plr_TradeMenu = []; // For all traders
PVDZE_plr_TradeMenu = []; // For all traders
PVDZE_plr_DeathB = [];
//DayZ settings
@@ -505,6 +505,9 @@ if(isNil "DZE_HeliLift") then {
if(isNil "DZE_DamageBeforeMaint") then {
DZE_DamageBeforeMaint = 0.09;
};
if(isNil "DZE_StaticConstructionCount") then {
DZE_StaticConstructionCount = 0;
};
// needed on server
@@ -563,7 +566,7 @@ if(isServer) then {
dayz_players = [];
dead_bodyCleanup = [];
needUpdate_objects = [];
DZE_DYN_AntiStuck = 0;
DZE_DYN_AntiStuck2nd = 0;
DZE_DYN_AntiStuck3rd = 0;
@@ -581,38 +584,38 @@ if(isServer) then {
if(isNil "DZE_BackpackGuard") then {
DZE_BackpackGuard = true;
};
if(isNil "DZE_CleanNull") then {
DZE_CleanNull = false;
};
DZE_safeVehicle = ["ParachuteWest","ParachuteC"];
};
if(!isDedicated) then {
dayz_spawnPos = getPosATL player;
dayz_buildingMonitor = []; //Buildings to check
dayz_bodyMonitor = [];
// weather control var
zeroPreviousWeather = [0,0,[0,0],0];
zeroCurrentWeather = [0,0,[0,0],0];
if (DZE_MissionLootTable) then {
dayz_baseTypes = getArray (missionConfigFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
} else {
dayz_baseTypes = getArray (configFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
};
//temperature variables
dayz_temperatur = 36; //TeeChange
dayz_temperaturnormal = 36; //TeeChange
dayz_temperaturmax = 42; //TeeChange
dayz_temperaturmin = 27; //TeeChange
//player special variables
dayZ_lastPlayerUpdate = 0;
dayZ_everyonesTents = [];
@@ -689,7 +692,7 @@ if(!isDedicated) then {
if(isNil "DZE_HaloJump") then {
DZE_HaloJump = true;
};
if(isNil "DZE_AntiWallLimit") then {
DZE_AntiWallLimit = 1;
};
@@ -699,14 +702,14 @@ if(!isDedicated) then {
if(isNil "DZE_R3F_WEIGHT") then {
DZE_R3F_WEIGHT = true;
};
DZE_AntiWallCounter = 0;
DZE_FreshSpawn = false;
DZE_myHaloVehicle = objNull;
DZE_Friends = [];
DZE_CanPickup = true;