Update player_monitor.fsm

This commit is contained in:
worldwidesorrow
2020-07-29 15:51:40 -05:00
committed by GitHub
parent cddee8928f
commit f95075c563

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@@ -1170,9 +1170,9 @@ class FSM
"r_player_rh = player getVariable [""rh_factor"", false];" \n "r_player_rh = player getVariable [""rh_factor"", false];" \n
"" \n "" \n
"if (Z_SingleCurrency) then {" \n "if (Z_SingleCurrency) then {" \n
" player setVariable [Z_MoneyVariable, _characterCoins, true];" \n " player setVariable [""cashMoney"", _characterCoins, true];" \n
" player setVariable [Z_globalVariable, _globalCoins, true];" \n " player setVariable [""globalMoney"", _globalCoins, true];" \n
" player setVariable [Z_BankVariable, _bankCoins, true];" \n " player setVariable [""bankMoney"", _bankCoins, true];" \n
"};" \n "};" \n
"dayz_musicH = [] spawn player_music;" \n "dayz_musicH = [] spawn player_music;" \n
"dayz_slowCheck = [] spawn player_spawn_2;" \n "dayz_slowCheck = [] spawn player_spawn_2;" \n