diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Realism_Init.sqf b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Realism_Init.sqf new file mode 100644 index 000000000..89daf64ef --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Realism_Init.sqf @@ -0,0 +1,21 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_Realism_Configuration.cfg" + +#ifdef R3F_REALISM_USE_WEIGHT + _void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf"; +#endif + + +#ifdef R3F_REALISM_USE_TIRED + _void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf"; +#endif + diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Realism_configuration.cfg b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Realism_configuration.cfg new file mode 100644 index 000000000..72afc2a8c --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Realism_configuration.cfg @@ -0,0 +1,12 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#define R3F_REALISM_USE_WEIGHT +#define R3F_REALISM_USE_TIRED diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Stringtable.csv b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Stringtable.csv new file mode 100644 index 000000000..fca6a4ab6 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Stringtable.csv @@ -0,0 +1,12 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv" + diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_DoTired.sqf b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_DoTired.sqf new file mode 100644 index 000000000..30b79a814 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_DoTired.sqf @@ -0,0 +1,130 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.02 +@date 20101011 +*****************************************************************************/ + +#include "R3F_TIRED_Configuration.cfg" + +private ["_level", "_n", "_s"]; + +_voil = [] call R3F_TIRED_FNCT_MkVoile; +[_voil,1] call R3F_TIRED_FNCT_Voile_Noir; + +_n = 0; +_posATL = 0; + +#ifdef R3F_TIRED_CSV_EXPORT +_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""]; +_s call FNC_PrintToRPT; +#endif + +R3F_TIRED_Accumulator = 0; +sleep 1; +_level = 1; + +while {true} do { + + R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY; + + if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then { + if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then { + if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then { + R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1; + } else { + R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2; + }; + } else { + R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3; + }; + } else { + R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4; + }; + + if (alive player) then { + switch (toArray (animationState player) select 5) do { + case 112: { + R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL; + }; + case 107:{ + R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL; + }; + case 101:{ + R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL; + }; + }; + + R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player; + R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR); + + _posATL = (getPosATL player) select 2; + + + if((vehicle player == player) && (_posATL < 100)) then { + R3F_TIRED_Accumulator = R3F_TIRED_Accumulator + + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight) + + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2); + + }; + + R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery); + + _level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100); + _level = 0 max (1 - (_level / 100)); + + #ifdef R3F_TIRED_DEBUG + hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5", + R3F_TIRED_Accumulator, + R3F_TIRED_BLACKOUT_LEVEL, + _level, + R3F_TIRED_POIDS_TOTAL_PLAYER, + R3F_Weight]; + #endif + + [_voil, _level] call R3F_TIRED_FNCT_Voile_Noir; + + if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then { + R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish; + }; + } else { + R3F_TIRED_Accumulator = 0; + }; + + if (R3F_TIRED_GLOBAL_TIRING + && R3F_TIRED_vitesse_de_mon_joueur > 4 + && R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING + ) then { + R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1; + }; + + + #ifdef R3F_TIRED_CSV_EXPORT + _s = format["%1,%2,%3,%4,%5,%6,%7,%8", + _n, + (player distance flag_start), + (player distance flag_end), + R3F_TIRED_vitesse_de_mon_joueur, + R3F_TIRED_Accumulator, + _level, + R3F_Weight, + R3F_TIRED_Counter_Time]; + + + _s call FNC_PrintToRPT; + #endif + + if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then { + R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1; + R3F_TIRED_Counter_Time = 0; + }; + + sleep 1; + _n = _n + 1; +}; + +[_voil] call R3F_TIRED_FNCT_Effect_Off; + diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg new file mode 100644 index 000000000..407f869bd --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg @@ -0,0 +1,131 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +//Uncomment to write in arma.rpt a csv file for excel to trace some graphics +// #define R3F_TIRED_CSV_EXPORT + +//Uncomment to show some informations in game +// #define R3F_TIRED_DEBUG + +//adjustment player weight with helmet jacket Rangers Light equipment (not weapons) +#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90 + +//Predefined models for an easy setting +// uncomment only one setting +// #define R3F_TIRED_SET_MODE_EASY +#define R3F_TIRED_SET_MODE_UBEREASY +//#define R3F_TIRED_SET_MODE_NORMAL +//#define R3F_TIRED_SET_MODE_HARD + +//adjustment weight * speed player +#define R3F_TIRED_WEIGHT_SPEED_RATIO 1 + + +#ifdef R3F_TIRED_SET_MODE_UBEREASY + + // adjustment onset threshold blackout effect + #define R3F_TIRED_BLACKOUT_LEVEL 100000 + + // adjustment player attitude * weight (stand up, down, crouch) + #define R3F_TIRED_DOWN_LEVEL 0.9 + #define R3F_TIRED_KNEE_LEVEL 0.6 + #define R3F_TIRED_UP_LEVEL 0.5 + + #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20 + + //adjustment threshold weight agravante factor + #define R3F_TIRED_WEIGHT_LEVEL1 40 + #define R3F_TIRED_WEIGHT_LEVEL2 50 + #define R3F_TIRED_WEIGHT_LEVEL3 60 + + #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8 + #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1 +#endif + +#ifdef R3F_TIRED_SET_MODE_EASY + + // adjustment onset threshold blackout effect + #define R3F_TIRED_BLACKOUT_LEVEL 70000 + + // adjustment player attitude * weight (stand up, down, crouch) + #define R3F_TIRED_DOWN_LEVEL 1.8 + #define R3F_TIRED_KNEE_LEVEL 1.2 + #define R3F_TIRED_UP_LEVEL 1 + + #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20 + + //adjustment threshold weight agravante factor + #define R3F_TIRED_WEIGHT_LEVEL1 25 + #define R3F_TIRED_WEIGHT_LEVEL2 30 + #define R3F_TIRED_WEIGHT_LEVEL3 40 + + #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8 + #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10 +#endif + +#ifdef R3F_TIRED_SET_MODE_NORMAL + + // adjustment onset threshold blackout effect + #define R3F_TIRED_BLACKOUT_LEVEL 50000 + + //adjustment player attitude * weight (stand up, down, crouch) + #define R3F_TIRED_DOWN_LEVEL 3 + #define R3F_TIRED_KNEE_LEVEL 1.5 + #define R3F_TIRED_UP_LEVEL 1 + + #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10 + + //adjustment threshold weight agravante factor + #define R3F_TIRED_WEIGHT_LEVEL1 15 + #define R3F_TIRED_WEIGHT_LEVEL2 20 + #define R3F_TIRED_WEIGHT_LEVEL3 30 + + + #define R3F_TIRED_SHORTNESS_THRESHOLD 0.6 + #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30 +#endif + +#ifdef R3F_TIRED_SET_MODE_HARD + + // adjustment onset threshold blackout effect + #define R3F_TIRED_BLACKOUT_LEVEL 40000 + + // adjustment player attitude * weight (stand up, down, crouch) + #define R3F_TIRED_DOWN_LEVEL 4 + #define R3F_TIRED_KNEE_LEVEL 2 + #define R3F_TIRED_UP_LEVEL 1 + + #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5 + + // adjustment threshold weight agravante factor + #define R3F_TIRED_WEIGHT_LEVEL1 10 + #define R3F_TIRED_WEIGHT_LEVEL2 17 + #define R3F_TIRED_WEIGHT_LEVEL3 25 + + #define R3F_TIRED_SHORTNESS_THRESHOLD 0.3 + #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60 +#endif + +// ratio of threshold weight +#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */ +#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */ +#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */ +#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */ + + +// activation / deactivation unit recup loss over time (true / false) +#define R3F_TIRED_GLOBAL_TIRING true + +// adjustment recovery rate +#define R3F_TIRED_TIME_RECOVERING 100 +#define R3F_TIRED_RATIO_RECOVERING 360 + +#define R3F_TIRED_WITH_VANISH true + diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf new file mode 100644 index 000000000..0d2a1655a --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf @@ -0,0 +1,78 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_TIRED_Configuration.cfg" + +FNC_PrintToRPT = { + diag_log text _this; +}; + +R3F_TIRED_FNCT_Wait4Effect = { + private ["_delay","_st"]; + _delay = _this select 0; + _st = time; + while {((time - _st) < _delay) && (alive player)} do + { + sleep 0.100; + }; +}; + +R3F_TIRED_FNCT_Effect_Off = { + private ["_handle"]; + _handle = _this select 0; + _handle ppEffectEnable false; + ppEffectDestroy _handle; + sleep 0.02; +}; + +R3F_TIRED_FNCT_MkVoile = { + private ["_handle"]; + if (ppEffectCommitted "ColorCorrections") then { + _handle = ppEffectCreate ["ColorCorrections", 1515]; + _handle ppEffectEnable true; + _handle; + }else{ + -1; + }; +}; + +R3F_TIRED_FNCT_Voile_Noir = { + private ["_handle","_level"]; + _handle = _this select 0; + _level = _this select 1; + _handle ppEffectAdjust [ + _level, + _level, + 0, + [0,0,0,0], + [1.30,1.30,1.30,1.30], + [0,0,0,0] + ]; + _handle ppEffectCommit 0.1; + waituntil{ppEffectCommitted "ColorCorrections";}; + if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{ + enableCamShake true; + addCamShake [5-_level, 1, 2]; + }else{ + enableCamShake false; + }; +}; + +R3F_TIRED_FNCT_DoBlackVanish = { + titleText ["", "BLACK OUT",4]; + player playMoveNow "AmovPpneMstpSrasWrflDnon"; + 0 fadeSound 0; + [R3F_TIRED_UNCONSCIOUSNESS_DURATION] call R3F_TIRED_FNCT_Wait4Effect; + if (alive player) then { + titleText ["", "BLACK IN",4]; + 0 fadeSound 1; + }; +}; + diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf new file mode 100644 index 000000000..3a655adcd --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf @@ -0,0 +1,25 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_TIRED_Configuration.cfg" + +call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf"; + +R3F_Weight = 0; + +R3F_TIRED_Ratio_Position = 0; +R3F_TIRED_Accumulator = 0; +R3F_TIRED_Handle_Blur_Effect = [] spawn {}; +R3F_TIRED_Handle_Blackout_Effect = [] spawn {}; +R3F_TIRED_Counter_Time = 0; +R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING; +R3F_TIRED_Ratio_Overweight = 1; + +_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf"; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_stringtable.csv b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_stringtable.csv new file mode 100644 index 000000000..597997490 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Tired/R3F_stringtable.csv @@ -0,0 +1,3 @@ + +R3F_VERSION_TIRED, "1.02", "1.02" + diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_CfgWeight.h new file mode 100644 index 000000000..6f1dbc60f --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -0,0 +1,1388 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +class CfgWeight +{ + class Weapons + { + class SCAR_L_STD_Mk4CQT + { + weight = 3.6; + }; + class SCAR_L_STD_HOLO + { + weight = 3.5; + }; + class SCAR_L_STD_EGLM_TWS + { + weight = 5.3; + }; + class SCAR_L_STD_EGLM_RCO + { + weight = 4.5; + }; + class SCAR_L_CQC_Holo + { + weight = 3.7; + }; + class SCAR_L_CQC_EGLM_Holo + { + weight = 5; + }; + class SCAR_L_CQC_CCO_SD + { + weight = 3.7; + }; + class SCAR_L_CQC + { + weight = 3.5; + }; + class SCAR_H_STD_EGLM_Spect + { + weight = 5.5; + }; + class SCAR_H_CQC_CCO_SD + { + weight = 4; + }; + class SCAR_H_CQC_CCO + { + weight = 4; + }; + class SCAR_H_STD_TWS_SD + { + weight = 5.2; + }; + class SCAR_H_LNG_Sniper_SD + { + weight = 5; + }; + class SCAR_H_LNG_Sniper + { + weight = 5; + }; + class M4A3_RCO_GL_EP1 + { + weight = 4.5; + }; + class M4A3_CCO_EP1 + { + weight = 3; + }; + class M14_EP1 + { + weight = 5.5; + }; + class FN_FAL + { + weight = 4.5; + }; + class FN_FAL_ANPVS + { + weight=5.5; + }; + class glock17_EP1 + { + weight = 0.7; + }; + class G36A_camo + { + weight = 3.6; + }; + class G36C_camo + { + weight = 2.8; + }; + class G36K_camo + { + weight = 3; + }; + class G36_C_SD_camo + { + weight = 3.6; + }; + class revolver_EP1 + { + weight = 1; + }; + class revolver_gold_EP1 + { + weight = 1; + }; + class UZI_SD_EP1 + { + weight = 1.9; + }; + class UZI_EP1 + { + weight = 1.7; + }; + class Sa61_EP1 + { + weight = 1.3; + }; + class M249_EP1 + { + weight = 6.5; + }; + class M249_TWS_EP1 + { + weight = 11; + }; + class M249_m145_EP1 + { + weight = 8; + }; + class M60A4_EP1 + { + weight = 10; + }; + class m240_scoped_EP1 + { + weight = 14; + }; + class MG36_camo + { + weight = 3.6; + }; + class Mk_48_DES_EP1 + { + weight = 8.2; + }; + class M32_EP1 + { + weight = 6; + }; + class M79_EP1 + { + weight = 2.7; + }; + class Mk13_EP1 + { + weight = 2.7; + }; + class m107_TWS_EP1 + { + weight = 14.3; + }; + class M24_des_EP1 + { + weight = 6; + }; + class M110_TWS_EP1 + { + weight = 7.7; + }; + class M110_NVG_EP1 + { + weight = 7.5; + }; + class Sa58V_RCO_EP1 + { + weight = 3.3; + }; + class Sa58V_EP1 + { + weight = 3.1; + }; + class Sa58V_CCO_EP1 + { + weight = 3.2; + }; + class Sa58P_EP1 + { + weight = 3.1; + }; + class MAAWS + { + weight = 7.5; + }; + class M47Launcher_EP1 + { + weight = 7; + }; + class M16A4_ACG + { + weight = 3.8; + }; + class M16A4 + { + weight = 3.8; + }; + class M16A2 + { + weight = 3.8; + }; + class M16A4_ACG_GL + { + weight = 5.2; + }; + class BAF_L85A2_RIS_Holo + { + weight = 5.2; + }; + class FN_FAL_ANPVS4 + { + weight = 5.7; + }; + + + + class M16A4_GL + { + weight = 5.2; + }; + class M16A2GL + { + weight = 5.2; + }; + class M4A1_AIM_SD_camo + { + weight = 3; + }; + class M4A1_Aim_camo + { + weight = 3; + }; + class M4A1_Aim + { + weight = 3; + }; + class M4A1 + { + weight = 3; + }; + class M4A1_HWS_GL_Camo + { + weight = 4.5; + }; + class M4A1_HWS_GL_SD_Camo + { + weight = 4.5; + }; + class M4A1_HWS_GL + { + weight = 4.5; + }; + class M4A1_RCO_GL + { + weight = 4.5; + }; + class M8_carbine + { + weight = 3.4; + }; + class M8_compact + { + weight = 3; + }; + class M8_carbineGL + { + weight = 4.8; + }; + class MP5SD + { + weight = 2.6; + }; + class MP5A5 + { + weight = 2.6; + }; + class G36_C_SD_eotech + { + weight = 3.6; + }; + class BAF_AS50_scoped + { + weight = 5.6; + }; + class m107_DZ + { + weight = 14; + }; + + class G36a + { + weight = 3.6; + }; + + class G36C + { + weight = 2.8; + }; + class G36 + { + weight = 3; + }; + class M1014 + { + weight = 3.8; + }; + class Remington870_lamp + { + weight = 4.0; + }; + class MR43 + { + weight = 3.5; + }; + class Winchester1866 + { + weight = 2.8; + }; + + class M240 + { + weight = 13; + }; + + class M240_DZ + { + weight = 13; + }; + class M249 + { + weight = 6.5; + }; + class M249_DZ + { + weight = 6.5; + }; + class Mk_48 + { + weight = 8.2; + }; + + class Mk_48_DZ + { + weight = 8.2; + }; + class M8_SAW + { + weight = 4.5; + }; + class MG36 + { + weight = 3.6; + }; + class M4SPR + { + weight = 4.5; + }; + class M8_sharpshooter + { + weight = 4.5; + }; + class DMR + { + weight = 5.5; + }; + class M24 + { + weight = 6; + }; + class M40A3 + { + weight = 7.5; + }; + class M107 + { + weight = 14; + }; + class Colt1911 + { + weight = 1.1; + }; + class M9 + { + weight = 1; + }; + class M9SD + { + weight = 1.2; + }; + class 8Rnd_B_Beneli_74Slug + { + weight = 0.3; + }; + class SteelBolt + { + weight = 0.1; + }; + class SteelBolt4pack + { + weight = 0.3; + }; + class Javelin + { + weight = 16; + }; + class M136 + { + weight = 7.6; + }; + class Stinger + { + weight = 10; + }; + class SMAW + { + weight = 7.5; + }; + class Binocular + { + weight = 1; + }; + class Binocular_Vector + { + weight = 1; + }; + class NVGoggles + { + weight = 1; + }; + class Laserdesignator + { + weight = 5.5; + }; + class ItemCompass + { + weight = 0.1; + }; + class ItemGPS + { + weight = 0.3; + }; + class ItemWatch + { + weight = 0.1; + }; + class ItemMap + { + weight = 0.1; + }; + class ItemRadio + { + weight = 0.3; + }; + + class AKS_74 + { + weight = 2.7; + }; + class AKS_74_GOSHAWK + { + weight = 3.5; + }; + class AKS_74_NSPU + { + weight = 3.5; + }; + class AK_74_GL_kobra + { + weight = 4.2; + }; + class SVD_NSPU_EP1 + { + weight = 6.9; + }; + class SVD_des_EP1 + { + weight = 6.3; + }; + class LeeEnfield + { + weight = 4; + }; + class AK_107_kobra + { + weight = 3.8; + }; + class AK_107_GL_kobra + { + weight = 5.3; + }; + class AK_107_pso + { + weight = 4; + }; + class AK_107_GL_pso + { + weight = 5.5; + }; + class AKS_74_U + { + weight = 2.7; + }; + class AKS_74_UN_kobra + { + weight = 3; + }; + class AKS_74_pso + { + weight = 3.6; + }; + class AKS_74_kobra + { + weight = 3; + }; + class AK_74 + { + weight = 3.1; + }; + class AK_74_GL + { + weight = 4.6; + }; + class AK_47_M + { + weight = 3.2; + }; + class AK_47_S + { + weight = 3; + }; + class PK + { + weight = 9; + }; + class RPK_74 + { + weight = 4.7; + }; + class Pecheneg + { + weight = 9; + }; + class Huntingrifle + { + weight = 4; + }; + class KSVK + { + weight = 12; + }; + class SVD + { + weight = 6.2; + }; + class SVD_CAMO + { + weight = 6.3; + }; + class Makarov + { + weight = 0.75; + }; + class MakarovSD + { + weight = 0.9; + }; + class Saiga12K + { + weight = 3.5; + }; + class Bizon + { + weight = 2.1; + }; + class bizon_silenced + { + weight = 2.3; + }; + class VSS_Vintorez + { + weight = 3.2; + }; + class RPG7V + { + weight = 6.3; + }; + class RPG18 + { + weight = 1.4; + }; + class MetisLauncher + { + weight = 16; + }; + class Igla + { + weight = 7; + }; + class Strela + { + weight = 6; + }; + }; + + + class Magazines + { + class 30Rnd_762x39_SA58 + { + weight = 0.8; + }; + class 20rnd_762x51_SB_SCAR + { + weight = 0.5; + }; + class 20rnd_762x51_B_SCAR + { + weight = 0.5; + }; + class 20Rnd_762x51_FNFAL + { + weight = 0.5; + }; + class 100Rnd_556x45_M249 + { + weight = 5; + }; + class 100Rnd_556x45_BetaCMag + { + weight = 5; + }; + class 20Rnd_B_765x17_Ball + { + weight = 0.4; + }; + class 10Rnd_B_765x17_Ball + { + weight = 0.2; + }; + class 30Rnd_9x19_UZI_SD + { + weight = 0.4; + }; + class 30Rnd_9x19_UZI + { + weight = 0.4; + }; + class 17Rnd_9x19_glock17 + { + weight = 0.2; + }; + class 6Rnd_45ACP + { + weight = 0.1; + }; + class MAAWS_HEAA + { + weight = 6; + }; + class MAAWS_HEDP + { + weight = 6; + }; + class Dragon_EP1 + { + weight = 11; + }; + class 30Rnd_556x45_StanagSD + { + weight = 0.5; + }; + class 30Rnd_556x45_Stanag + { + weight = 0.5; + }; + class 30Rnd_556x45_G36 + { + weight = 0.5; + }; + class 30Rnd_556x45_G36SD + { + weight = 0.5; + }; + class 15Rnd_W1866_Slug + { + weight = 0.5; + }; + class 30Rnd_9x19_MP5 + { + weight = 0.4; + }; + class 30Rnd_9x19_MP5SD + { + weight = 0.4; + }; + class 15Rnd_9x19_M9 + { + weight = 0.2; + }; + class 15Rnd_9x19_M9SD + { + weight = 0.2; + }; + class 1Rnd_HE_M203 + { + weight = 0.25; + }; + class 1Rnd_Smoke_M203 + { + weight = 0.25; + }; + class 1Rnd_SmokeGreen_M203 + { + weight = 0.25; + }; + class 1Rnd_SmokeRed_M203 + { + weight = 0.25; + }; + class 1Rnd_SmokeYellow_M203 + { + weight = 0.25; + }; + class FlareRed_M203 + { + weight = 0.25; + }; + class FlareGreen_M203 + { + weight = 0.25; + }; + class FlareWhite_M203 + { + weight = 0.25; + }; + class FlareYellow_M203 + { + weight = 0.25; + }; + class 6Rnd_HE_M203 + { + weight = 1.5; + }; + class 6Rnd_FlareRed_M203 + { + weight = 1.5; + }; + class 6Rnd_FlareGreen_M203 + { + weight = 1.5; + }; + class 6Rnd_FlareWhite_M203 + { + weight = 1.5; + }; + class 6Rnd_FlareYellow_M203 + { + weight = 1.5; + }; + class 6Rnd_Smoke_M203 + { + weight = 1.5; + }; + class 6Rnd_SmokeRed_M203 + { + weight = 1.5; + }; + class 6Rnd_SmokeGreen_M203 + { + weight = 1.5; + }; + class 6Rnd_SmokeYellow_M203 + { + weight = 1.5; + }; + class 10Rnd_127x99_m107 + { + weight = 0.5; + }; + class 5Rnd_762x51_M24 + { + weight = 0.2; + }; + class 20Rnd_762x51_DMR + { + weight = 0.5; + }; + class 8Rnd_B_Beneli_Pellets + { + weight = 0.3; + }; + class 20Rnd_556x45_Stanag + { + weight = 0.4; + }; + class 200Rnd_556x45_M249 + { + weight = 10; + }; + class 100Rnd_762x51_M240 + { + weight = 8; + }; + class Javelin + { + weight = 12; + }; + class M136 + { + weight = 6; + }; + class Stinger + { + weight = 6; + }; + class SMAW_HEAA + { + weight = 6; + }; + class SMAW_HEDP + { + weight = 6; + }; + class HandGrenade_west + { + weight = 0.5; + }; + class PipeBomb + { + weight = 4; + }; + class TimeBomb + { + weight = 4; + }; + class Mine + { + weight = 8; + }; + class SmokeShellRed + { + weight = 0.4; + }; + class SmokeShellYellow + { + weight = 0.4; + }; + class SmokeShellGreen + { + weight = 0.4; + }; + class SmokeShellBlue + { + weight = 0.4; + }; + class SmokeShellPurple + { + weight = 0.4; + }; + class SmokeShellOrange + { + weight = 0.4; + }; + class SmokeShell + { + weight = 0.4; + }; + + class 10x_303 + { + weight = 0.15; + }; + class 30Rnd_545x39_AK + { + weight = 0.5; + }; + class 30Rnd_545x39_AKSD + { + weight = 0.5; + }; + class 75Rnd_545x39_RPK + { + weight = 1.25; + }; + class 30Rnd_762x39_AK47 + { + weight = 0.8; + }; + class 100Rnd_762x54_PK + { + weight = 8; + }; + class 5x_22_LR_17_HMR + { + weight = 0.15; + }; + class 5Rnd_127x108_KSVK + { + weight = 0.3; + }; + class 10Rnd_762x54_SVD + { + weight = 0.4; + }; + class 10Rnd_9x39_SP5_VSS + { + weight = 0.2; + }; + class 20Rnd_9x39_SP5_VSS + { + weight = 0.4; + }; + class 8Rnd_9x18_Makarov + { + weight = 0.15; + }; + class 8Rnd_9x18_MakarovSD + { + weight = 0.15; + }; + class 8Rnd_B_Saiga12_74Slug + { + weight = 0.3; + }; + class 64Rnd_9x19_Bizon + { + weight = 0.8; + }; + class 64Rnd_9x19_SD_Bizon + { + weight = 0.8; + }; + class 1Rnd_HE_GP25 + { + weight = 0.25; + }; + class FlareWhite_GP25 + { + weight = 0.25; + }; + class FlareGreen_GP25 + { + weight = 0.25; + }; + class FlareRed_GP25 + { + weight = 0.25; + }; + class FlareYellow_GP25 + { + weight = 0.25; + }; + class 1Rnd_SMOKE_GP25 + { + weight = 0.25; + }; + class 1Rnd_SMOKERED_GP25 + { + weight = 0.25; + }; + class 1Rnd_SMOKEGREEN_GP25 + { + weight = 0.25; + }; + class 1Rnd_SMOKEYELOW_GP25 + { + weight = 0.25; + }; + class PG7V + { + weight = 2.2; + }; + class PG7VL + { + weight = 2.6; + }; + class PG7VR + { + weight = 4.5; + }; + class OG7 + { + weight = 2; + }; + class RPG18 + { + weight = 1.2; + }; + class AT13 + { + weight = 14; + }; + class Igla + { + weight = 11; + }; + class Strela + { + weight = 10; + }; + class HandGrenade_east + { + weight = 0.5; + }; + class IR_Strobe_Target + { + weight = 0.4; + }; + class Laserbatteries + { + weight = 0.005; + }; + + class ItemPainkiller + { + weight = 0.1; + }; + class ItemMorphine + { + weight = 0.1; + }; + class ItemEpinephrine + { + weight = 0.1; + }; + class ItemBloodbag + { + weight = 0.4; + }; + class ItemHeatPack + { + weight = 0.1; + }; + + + class ItemAntibiotic + { + weight = 0.1; + }; + class ItemWaterbottle + { + weight = 0.5; + }; + class ItemWaterbottleBoiled + { + weight = 0.5; + }; + class ItemSodaMdew + { + weight = 0.2; + }; + class ItemSodaPepsi + { + weight = 0.2; + }; + class ItemSodaCoke + { + weight = 0.2; + }; + class FoodCanSardines + { + weight = 0.2; + }; + class FoodCanBakedBeans + { + weight = 0.2; + }; + class FoodCanFrankBeans + { + weight = 0.2; + }; + class FoodBioMeat + { + weight = 0.2; + }; + class FoodCanPasta + { + weight = 0.2; + }; + class FoodSteakCooked + { + weight = 0.25; + }; + class FoodmeatCooked + { + weight = 0.25; + }; + class FoodbeefCooked + { + weight = 0.25; + }; + class FoodmuttonCooked + { + weight = 0.25; + }; + class FoodchickenCooked + { + weight = 0.25; + }; + class FoodrabbitCooked + { + weight = 0.25; + }; + class FoodbaconCooked + { + weight = 0.25; + }; + class FoodmuttonRaw + { + weight = 0.25; + }; + class FoodchickenRaw + { + weight = 0.25; + }; + class FoodBaconRaw + { + weight = 0.25; + }; + class FoodRabbitRaw + { + weight = 0.25; + }; + class FoodbeefRaw + { + weight = 0.25; + }; + class FoodmeatRaw + { + weight = 0.25; + }; + class FoodSteakRaw + { + weight = 0.25; + }; + class ItemFlashlight + { + weight = 0.1; + }; + class ItemFlashlightRed + { + weight = 0.1; + }; + class ItemKnife + { + weight = 0.1; + }; + + + + class Crossbow + { + weight = 1; + }; + class MeleeCrowbar + { + weight = 1; + }; + class MeleeHatchet + { + weight = 1; + }; + class ItemHatchet + { + weight = 1; + }; + class ItemMatchbox + { + weight = 0.005; + }; + class ItemToolbox + { + weight = 1; + }; + class ItemEtool + { + weight = 1; + }; + + + class Skin_Survivor2_DZ + { + weight = 1; + }; + class Skin_Camo1_DZ + { + weight = 1; + }; + class Skin_Sniper1_DZ + { + weight = 1; + }; + + class HandRoadFlare + { + weight = 0.1; + }; + class HandChemBlue + { + weight = 0.1; + }; + class HandChemGreen + { + weight = 0.1; + }; + class HandChemRed + { + weight = 0.1; + }; + + class ItemBandage + { + weight = 0.005; + }; + + class Hatchet_Swing + { + weight = 0; + }; + class Crowbar_Swing + { + weight = 0; + }; + + class ItemVault + { + weight = 100; + }; + + class PartWoodPile + { + weight = 0.5; + }; + class PartWheel + { + weight = 10; + }; + class PartFueltank + { + weight = 10; + }; + class PartGlass + { + weight = 5; + }; + class PartEngine + { + weight = 15; + }; + class ItemGenerator + { + weight = 30; + }; + class PartGeneric + { + weight = 5; + }; + class PartVRotor + { + weight = 15; + }; + class ItemJerrycan + { + weight = 10; + }; + class ItemJerrycanEmpty + { + weight = 1; + }; + class ItemTent + { + weight = 5; + }; + class TrapBear + { + weight = 1; + }; + class ItemTankTrap + { + weight = 5; + }; + class ItemWire + { + weight = 2.5; + }; + class ItemGoldBar + { + weight = 0.02; + }; + class ItemGoldBar10oz + { + weight = 0.2; + }; + class ItemSilverBar + { + weight = 0.02; + }; + class ItemSilverBar10oz + { + weight = 0.2; + }; + class ItemBronzeBar + { + weight = 0.02; + }; + class ItemCopperBar + { + weight = 0.02; + }; + class ItemCopperBar10oz + { + weight = 0.2; + }; + class ItemAluminumBar + { + weight = 0.02; + }; + class ItemTinBar + { + weight = 0.02; + }; + class BoltSteel + { + weight = 0.02; + }; + class BoltSteel4pack + { + weight = 0.08; + }; + class TrashTinCan + { + weight = 0.003; + }; + class 7Rnd_45ACP_1911 + { + weight = 0.02; + }; + class ItemZombieParts + { + weight = 5; + }; + class ItemSandbag + { + weight = 10; + }; + class ItemSandbagLarge + { + weight = 50; + }; + class ItemWaterbottleUnfilled + { + weight = 0.05; + }; + class ItemSodaEmpty + { + weight = 0.002; + }; + class TrashJackDaniels + { + weight = 0.02; + }; + + + + + }; +}; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf new file mode 100644 index 000000000..1565a0625 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf @@ -0,0 +1,50 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_WEIGHT_Configuration.cfg" + +call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf"; + +private ["_n","_gearbox_visible","_control","_display","_initial_text"]; + +disableSerialization; + +R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight; + +_initial_text = ""; +_n = 0; +while {true} do +{ + sleep R3F_WEIGHT_SHORT_DELAY; + + #ifdef R3F_WEIGHT_SHOW_WEIGHT + _display = findDisplay ARMA2_RSCDISPLAYGEARBOX; + _gearbox_visible = ( (str _display) != "No display"); + #else + _gearbox_visible = false; + #endif + + if(_gearbox_visible) then { + R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight; + if(_initial_text == "") then { + _control = _display displayCtrl ARMA2_CAPTIONGEARBOX; + _initial_text = ctrlText _control ; + }; + _control = _display displayCtrl ARMA2_CAPTIONGEARBOX; + _control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight]; + _n = 0; + }else{ + if( _n > R3F_WEIGHT_LONG_DELAY) then { + R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight; + _n = 0; + }; + _n = _n + 1 ; + }; +}; diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg new file mode 100644 index 000000000..69c0e33a9 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -0,0 +1,22 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#define ARMA2_RSCDISPLAYGEARBOX 106 +#define ARMA2_CAPTIONGEARBOX 1001 + + +#define R3F_WEIGHT_SHORT_DELAY 1 +#define R3F_WEIGHT_LONG_DELAY 10 +#define R3F_WEIGHT_MAIN_INCREMENT 1 + +#define R3F_WEIGHT_SHOW_WEIGHT + +//show or not classes not found in arma.rpt +#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv new file mode 100644 index 000000000..6719b3b91 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv @@ -0,0 +1,12 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ +R3F_VERSION_WEIGHTED, "1.04", "1.04" +STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg" +STR_R3F_WEIGHT_English, "lb", "Kg" diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf new file mode 100644 index 000000000..37daa1ce2 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf @@ -0,0 +1,72 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.02 +@date 20101018 +*****************************************************************************/ +#include "R3F_WEIGHT_Configuration.cfg" +R3F_WEIGHT_FNCT_MakeSingleArray = { + private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"]; + _arr_i = (_this select 0) select 0; + _arr_n = (_this select 0) select 1; + + _arr = []; + + _n = 0; + { + _nb = _arr_n select _n; + for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{ + _arr = _arr + [_x]; + }; + _n = _n + 1; + + }foreach _arr_i; + + _arr; +}; + +R3F_WEIGHT_FNCT_GetItemWeight = { + private ["_arr_class", "_total_weight", "_weight"]; + _arr_class = (_this select 0) + (_this select 1); + _total_weight = 0; + _weight = 0; + CfgWeight = missionConfigFile >> "CfgWeight"; + { + if(isclass(CfgWeight >> "Weapons" >> _x)) then { + _weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight"); + _total_weight = _total_weight + _weight; + }else{ + if(isclass(CfgWeight >> "Magazines" >> _x)) then { + _weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight"); + _total_weight = _total_weight + _weight; + }else{ + #ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND + diag_log format["Class not found %1", _x]; + #endif + }; + }; + }foreach _arr_class; + _total_weight; +}; + +R3F_WEIGHT_FNCT_GetWeight = { + private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"]; + _return = 0; + _bagpack = unitBackpack player; + if(!isnull(_bagpack)) then { + _bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray; + _bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray; + _return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight; + }; + _return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight); + _english = localize "STR_R3F_WEIGHT_English" == "lb"; + if(_english) then { + _return = _return / 0.45359 ; + _return = round (_return * 100)/100; + }; + _return; +}; + diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf new file mode 100644 index 000000000..9f4f8eaab --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf @@ -0,0 +1,13 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.02 +@date 20101018 +*****************************************************************************/ + +call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf"; + +_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf"; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_resource.h b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_resource.h new file mode 100644 index 000000000..d48e630a1 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/R3F_Realism/R3F_Weight/R3F_resource.h @@ -0,0 +1,10 @@ + +#define ARMA2_RSCDISPLAYGEARBOX 106 +#define ARMA2_CAPTIONGEARBOX 1001 + + +#define R3F_WEIGHT_SHORT_DELAY 1 +#define R3F_WEIGHT_LONG_DELAY 10 +#define R3F_WEIGHT_MAIN_INCREMENT 1 + + diff --git a/MPMissions/DayZ_Epoch_15.namalsk/description.ext b/MPMissions/DayZ_Epoch_15.namalsk/description.ext new file mode 100644 index 000000000..421b97d9b --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/description.ext @@ -0,0 +1,148 @@ +respawn = "BASE"; +respawndelay = 5; +onLoadMission="DayZ_Epoch Namalsk"; +OnLoadIntro = "Welcome to Namalsk"; +OnLoadIntroTime = False; +OnLoadMissionTime = False; +disabledAI = true; +disableChannels[]={0,1,2,6}; +enableItemsDropping=0; +#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h" + +onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf"; +loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; + +class Header +{ + gameType = COOP; //DM, Team, Coop, ... + minPlayers = 1; //min # of players the mission supports + maxPlayers = 100; //Max # of players the mission supports +}; + +aiKills = 1; +diagRadio = 1; +diagHit = 1; + +class RscText +{ + type = 0; + idc = -1; + x = 0; + y = 0; + h = 0.037; + w = 0.3; + style = 0x100; + font = Zeppelin32; + SizeEx = 0.03921; + colorText[] = {1,1,1,1}; + colorBackground[] = {0, 0, 0, 0}; + linespacing = 1; +}; +class RscPicture +{ + access=0; + type=0; + idc=-1; + style=48; + colorBackground[]={0,0,0,0}; + colorText[]={1,1,1,1}; + font="TahomaB"; + sizeEx=0; + lineSpacing=0; + text=""; +}; +class RscLoadingText : RscText +{ + style = 2; + x = 0.323532; + y = 0.666672; + w = 0.352944; + h = 0.039216; + sizeEx = 0.03921; + colorText[] = {0.543,0.5742,0.4102,1.0}; +}; +class RscProgress +{ + x = 0.344; + y = 0.619; + w = 0.313726; + h = 0.0261438; + texture = "\ca\ui\data\loadscreen_progressbar_ca.paa"; + colorFrame[] = {0,0,0,0}; + colorBar[] = {1,1,1,1}; +}; +class RscProgressNotFreeze +{ + idc = -1; + type = 45; + style = 0; + x = 0.022059; + y = 0.911772; + w = 0.029412; + h = 0.039216; + texture = "#(argb,8,8,3)color(0,0,0,0)"; +}; +// +// the loading screen itself +// +class DayZ_loadingScreen +{ + idd = -1; + duration = 10e10; + fadein = 0; + fadeout = 0; + name = "loading screen"; + class controlsBackground + { + class blackBG : RscText + { + x = safezoneX; + y = safezoneY; + w = safezoneW; + h = safezoneH; + text = ""; + colorText[] = {0,0,0,0}; + colorBackground[] = {0,0,0,1}; + }; + /* + class nicePic : RscPicture + { + style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO + x = safezoneX + safezoneW/2 - 0.25; + y = safezoneY + safezoneH/2 - 0.2; + w = 0.5; + h = 0.4; + text = "img\nicePic.paa"; + }; + */ + }; + class controls + { + class Title1 : RscLoadingText + { + text = "$STR_LOADING"; // "Loading" text in the middle of the screen + }; + class CA_Progress : RscProgress // progress bar, has to have idc 104 + { + idc = 104; + type = 8; // CT_PROGRESS + style = 0; // ST_SINGLE + texture = "\ca\ui\data\loadscreen_progressbar_ca.paa"; + }; + class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse + { + idc = 103; + }; + class Name2: RscText // the text on the top-left + { + idc = 101; + x = 0.05; + y = 0.029412; + w = 0.9; + h = 0.04902; + text = ""; + sizeEx = 0.05; + colorText[] = {0.543,0.5742,0.4102,1.0}; + }; + }; +}; diff --git a/MPMissions/DayZ_Epoch_15.namalsk/dynamic_vehicle.sqf b/MPMissions/DayZ_Epoch_15.namalsk/dynamic_vehicle.sqf new file mode 100644 index 000000000..f2f5e9ebb --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/dynamic_vehicle.sqf @@ -0,0 +1,90 @@ +AllowedVehiclesList = [ +["AH6X_DZ",5], +["AN2_DZ",5], +["ArmoredSUV_PMC_DZ",1], +["ATV_CZ_EP1",5], +["ATV_US_EP1",5], +["C130J_US_EP1",5], +["car_hatchback",5], +["car_sedan",5], +["CH_47F_EP1_DZ",5], +["CSJ_GyroC",5], +["CSJ_GyroCover",5], +["CSJ_GyroP",5], +["datsun1_civil_1_open",5], +["datsun1_civil_2_covered",5], +["datsun1_civil_3_open",5], +["GLT_M300_LT",5], +["GLT_M300_ST",5], +["hilux1_civil_1_open",5], +["hilux1_civil_2_covered",5], +["hilux1_civil_3_open_EP1",5], +["HMMWV_Ambulance",5], +["HMMWV_Ambulance_CZ_DES_EP1",5], +["HMMWV_DZ",5], +["HMMWV_M1035_DES_EP1",5], +["HMMWV_M1151_M2_CZ_DES_EP1",5], +["HMMWV_M998A2_SOV_DES_EP1",5], +["Ikarus",5], +["Ikarus_TK_CIV_EP1",5], +["Kamaz",5], +["KamazRefuel",5], +["Lada1",5], +["Lada1_TK_CIV_EP1",5], +["Lada2",5], +["Lada2_TK_CIV_EP1",5], +["LadaLM",5], +["LandRover_MG_TK_EP1",5], +["LandRover_Special_CZ_EP1",5], +["M1030_US_DES_EP1",5], +["MH6J_DZ",5], +["Mi17_Civilian_DZ",5], +["Mi17_DZ",5], +["MMT_Civ",5], +["MtvrRefuel_DES_EP1",5], +["MTVR_DES_EP1",5], +["Offroad_DSHKM_Gue",5], +["Old_bike_TK_INS_EP1",5], +["Old_moto_TK_Civ_EP1",5], +["Pickup_PK_GUE",5], +["Pickup_PK_INS",5], +["Pickup_PK_TK_GUE_EP1",5], +["policecar",5], +["S1203_ambulance_EP1",5], +["S1203_TK_CIV_EP1",5], +["Skoda",5], +["SkodaBlue",5], +["SkodaGreen",5], +["SkodaRed",5], +["SUV_Blue",1], +["SUV_Charcoal",1], +["SUV_Green",1], +["SUV_Orange",1], +["SUV_Pink",1], +["SUV_Red",1], +["SUV_Silver",1], +["SUV_TK_CIV_EP1",1], +["SUV_White",1], +["SUV_Yellow",1], +["TT650_Civ",5], +["TT650_Ins",5], +["TT650_TK_CIV_EP1",5], +["UAZ_CDF",5], +["UAZ_INS",5], +["UAZ_RU",5], +["UAZ_Unarmed_TK_CIV_EP1",5], +["UAZ_Unarmed_TK_EP1",5], +["UAZ_Unarmed_UN_EP1",5], +["UH1H_DZ",5], +["UralRefuel_TK_EP1",5], +["Ural_CDF",5], +["Ural_TK_CIV_EP1",5], +["Ural_UN_EP1",5], +["V3S_Open_TK_CIV_EP1",5], +["V3S_Open_TK_EP1",5], +["V3S_Refuel_TK_GUE_EP1",5], +["VolhaLimo_TK_CIV_EP1",5], +["Volha_1_TK_CIV_EP1",5], +["Volha_2_TK_CIV_EP1",5], +["VWGolf",5] +]; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_15.namalsk/init.sqf b/MPMissions/DayZ_Epoch_15.namalsk/init.sqf new file mode 100644 index 000000000..da9d507e1 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/init.sqf @@ -0,0 +1,74 @@ +/* + INITILIZATION +*/ +startLoadingScreen ["","RscDisplayLoadCustom"]; +cutText ["","BLACK OUT"]; +enableSaving [false, false]; + +//REALLY IMPORTANT VALUES +dayZ_instance = 15; //The instance +dayzHiveRequest = []; +initialized = false; +dayz_previousID = 0; + +//disable greeting menu +player setVariable ["BIS_noCoreConversations", true]; +//disable radio messages to be heard and shown in the left lower corner of the screen +enableRadio false; + +// DayZ Epoch config +spawnShoremode = 1; // Default = 1 (on shore) +spawnArea= 1500; // Default = 1500 +MaxHeliCrashes= 2; // Default = 5 +MaxVehicleLimit = 200; // Default = 50 +MaxDynamicDebris = 250; // Default = 100 +dayz_MapArea = 8000; // Default = 10000 +dayz_maxLocalZombies = 40; // Default = 40 + +DZEdebug = true; + +//Load in compiled functions +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) +progressLoadingScreen 0.1; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers +progressLoadingScreen 0.2; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical +progressLoadingScreen 0.4; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions +progressLoadingScreen 0.5; +call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 1.0; + +"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; + +if ((!isServer) && (isNull player) ) then +{ +waitUntil {!isNull player}; +waitUntil {time > 3}; +}; + +if ((!isServer) && (player != player)) then +{ + waitUntil {player == player}; + waitUntil {time > 3}; +}; + +if (isServer) then { + call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs + + // Add trader citys + _nil = [] execVM "mission.sqf"; + _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; +}; + +if (!isDedicated) then { + //Conduct map operations + 0 fadeSound 0; + waitUntil {!isNil "dayz_loadScreenMsg"}; + dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); + + //Run the player monitor + _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; + _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; + _void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf"; +}; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_15.namalsk/mission.sqf b/MPMissions/DayZ_Epoch_15.namalsk/mission.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm b/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm new file mode 100644 index 000000000..0a78a5454 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/mission.sqm @@ -0,0 +1,1394 @@ +version=11; +class Mission +{ + addOns[]= + { + "namalsk", + "ca_modules_animals", + "dayz_code", + "dayz_weapons", + "dayz_equip", + "dayz_vehicles", + "cacharacters_pmc", + "ca_modules_functions", + "warfarebuildings", + "ind_tank", + "camisc_e", + "glt_m300t", + "sigisolda", + "suv_col", + "csj_gyroac" + }; + addOnsAuto[]= + { + "dayz_weapons", + "ca_modules_functions", + "warfarebuildings", + "namalsk" + }; + randomSeed=11171215; + class Intel + { + briefingName="Namalsk DayZ Epoch"; + briefingDescription="Namalsk DayZ Epoch Private Server"; + startWeather=0.067362607; + forecastWeather=0.52341133; + year=2008; + month=6; + day=1; + hour=12; + }; + class Groups + { + items=2; + class Item0 + { + side="WEST"; + class Vehicles + { + items=100; + class Item0 + { + position[]={1354.4592,2000,1154.4187}; + azimut=-17.0839; + id=11; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item1 + { + position[]={1356.0022,2000,1153.9695}; + azimut=-17.0839; + id=0; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAYER COMMANDER"; + leader=1; + rank="SERGEANT"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item2 + { + position[]={1354.9612,0.44579011,1154.2585}; + azimut=-17.083944; + id=5; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item3 + { + position[]={1354.0901,0.44612327,1153.8035}; + azimut=-17.083944; + id=8; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item4 + { + position[]={1355.8616,0.45234293,1155.5515}; + azimut=-17.083944; + id=18; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item5 + { + position[]={1355.8499,0.45164835,1154.0125}; + azimut=-17.083944; + id=2; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item6 + { + position[]={1355.217,0.4472869,1154.2175}; + azimut=-17.083937; + id=9; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item7 + { + position[]={1356.5569,0.45703575,1154.366}; + azimut=-17.083944; + id=21; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item8 + { + position[]={1355.9573,0.4570424,1152.8445}; + azimut=-17.083944; + id=13; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item9 + { + position[]={1356.6702,0.4578197,1154.0789}; + azimut=-17.083944; + id=7; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item10 + { + position[]={1354.4944,0.4458946,1153.9285}; + azimut=-17.0839; + id=36; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item11 + { + position[]={1354.3499,0.44345874,1154.2332}; + azimut=-17.083944; + id=25; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item12 + { + position[]={1352.4143,0.45631716,1153.2097}; + azimut=-17.083944; + id=43; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item13 + { + position[]={1355.7854,0.45099002,1154.1199}; + azimut=-17.083944; + id=30; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item14 + { + position[]={1355.8254,0.45202219,1153.8171}; + azimut=-17.083944; + id=33; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item15 + { + position[]={1356.4729,0.45671615,1154.6843}; + azimut=-17.083944; + id=1; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item16 + { + position[]={1355.8147,0.45065901,1154.905}; + azimut=-17.083944; + id=4; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item17 + { + position[]={1354.2463,0.4534705,1153.0496}; + azimut=-17.083944; + id=3; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item18 + { + position[]={1354.9631,0.44326246,1155.3718}; + azimut=-17.083944; + id=6; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item19 + { + position[]={1354.6721,0.4414182,1155.0886}; + azimut=-17.083944; + id=10; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item20 + { + position[]={1356.1819,0.45389614,1154.0398}; + azimut=-17.083944; + id=16; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item21 + { + position[]={1355.9319,0.45237142,1153.9246}; + azimut=-17.083944; + id=19; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item22 + { + position[]={1355.8362,0.4510195,1154.3035}; + azimut=-17.083944; + id=15; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item23 + { + position[]={1355.9885,0.45243403,1154.0828}; + azimut=-17.083944; + id=23; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item24 + { + position[]={1355.8889,0.45123139,1154.6199}; + azimut=-17.083944; + id=26; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item25 + { + position[]={1355.2444,0.44771534,1154.1394}; + azimut=-17.083944; + id=29; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item26 + { + position[]={1355.6292,0.44998831,1154.116}; + azimut=-17.083944; + id=31; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item27 + { + position[]={1356.2483,0.4545804,1154.739}; + azimut=-17.083944; + id=28; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item28 + { + position[]={1356.1897,0.45534045,1155.321}; + azimut=-17.083944; + id=35; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item29 + { + position[]={1355.5081,0.45410702,1153.1101}; + azimut=-17.083944; + id=27; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item30 + { + position[]={1354.342,0.44497445,1154.0066}; + azimut=-17.083937; + id=34; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item31 + { + position[]={1355.9006,0.4556295,1153.0554}; + azimut=-17.083944; + id=46; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item32 + { + position[]={1355.4534,0.45023295,1153.78}; + azimut=-17.083944; + id=38; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item33 + { + position[]={1354.219,0.45341882,1153.0554}; + azimut=-17.083944; + id=32; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item34 + { + position[]={1355.5745,0.44858494,1154.7585}; + azimut=-17.083944; + id=47; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item35 + { + position[]={1354.1838,0.4444392,1154.03}; + azimut=-17.083944; + id=41; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item36 + { + position[]={1356.2561,0.45473546,1153.8113}; + azimut=-17.083944; + id=40; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item37 + { + position[]={1355.0608,0.45125532,1153.366}; + azimut=-17.083944; + id=44; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item38 + { + position[]={1353.5901,0.45549923,1152.9714}; + azimut=-17.083944; + id=48; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item39 + { + position[]={1353.9299,0.44621959,1153.7742}; + azimut=-17.083944; + id=39; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item40 + { + position[]={1354.3401,0.45654437,1152.7625}; + azimut=-17.083944; + id=37; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item41 + { + position[]={1353.1389,0.44443581,1153.9539}; + azimut=-17.083944; + id=45; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item42 + { + position[]={1355.0647,0.44982257,1153.5789}; + azimut=-17.0839; + id=49; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item43 + { + position[]={1355.4065,0.45308396,1153.2234}; + azimut=-17.083944; + id=42; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item44 + { + position[]={1355.8684,0.45174211,1154.0222}; + azimut=-17.083944; + id=22; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item45 + { + position[]={1355.4338,0.44829011,1154.2996}; + azimut=-17.083944; + id=12; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item46 + { + position[]={1356.0061,0.45315912,1155.2722}; + azimut=-17.083944; + id=14; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item47 + { + position[]={1356.0217,0.45261818,1154.9148}; + azimut=-17.0839; + id=24; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item48 + { + position[]={1356.4807,0.45730096,1154.9011}; + azimut=-17.083944; + id=20; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item49 + { + position[]={1353.7463,0.43576691,1155.1843}; + azimut=-17.083944; + id=17; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item50 + { + position[]={1356.1272,0.45329285,1154.2605}; + azimut=-17.0839; + id=51; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item51 + { + position[]={1355.9631,0.45277748,1153.8386}; + azimut=-17.0839; + id=52; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item52 + { + position[]={1356.6194,0.45743412,1154.1843}; + azimut=-17.0839; + id=55; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item53 + { + position[]={1355.0549,0.44980928,1153.5769}; + azimut=-17.0839; + id=53; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item54 + { + position[]={1355.4866,0.44983163,1153.9128}; + azimut=-17.0839; + id=54; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item55 + { + position[]={1356.0022,0.45257336,1154.0593}; + azimut=-17.0839; + id=70; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item56 + { + position[]={1354.4026,0.44198224,1154.5242}; + azimut=-17.0839; + id=60; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item57 + { + position[]={1354.4338,0.44462815,1154.0925}; + azimut=-17.0839; + id=68; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item58 + { + position[]={1354.8733,0.44425228,1154.5359}; + azimut=-17.0839; + id=66; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item59 + { + position[]={1355.1702,0.44932759,1153.7214}; + azimut=-17.0839; + id=61; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item60 + { + position[]={1354.9084,0.44582021,1154.198}; + azimut=-17.0839; + id=63; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item61 + { + position[]={1356.2209,0.45650166,1155.5437}; + azimut=-17.0839; + id=72; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item62 + { + position[]={1355.8967,0.45436841,1153.3035}; + azimut=-17.0839; + id=57; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item63 + { + position[]={1355.9202,0.45329285,1153.5886}; + azimut=-17.0839; + id=58; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item64 + { + position[]={1353.8245,0.44102788,1154.3757}; + azimut=-17.0839; + id=62; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item65 + { + position[]={1354.9553,0.44591099,1154.2253}; + azimut=-17.0839; + id=75; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item66 + { + position[]={1355.1663,0.44941926,1153.7039}; + azimut=-17.0839; + id=56; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item67 + { + position[]={1354.0569,0.44870993,1153.5183}; + azimut=-17.0839; + id=73; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item68 + { + position[]={1356.0139,0.45736513,1152.8191}; + azimut=-17.0839; + id=69; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item69 + { + position[]={1355.0979,0.45033658,1153.5144}; + azimut=-17.0839; + id=67; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item70 + { + position[]={1354.3557,0.45174351,1153.2136}; + azimut=-17.0839; + id=65; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item71 + { + position[]={1355.4631,0.44863629,1154.2371}; + azimut=-17.0839; + id=74; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item72 + { + position[]={1353.5862,0.43946421,1154.5125}; + azimut=-17.0839; + id=71; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item73 + { + position[]={1355.2346,0.44779453,1154.1082}; + azimut=-17.0839; + id=59; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item74 + { + position[]={1353.9143,0.44260776,1154.1941}; + azimut=-17.0839; + id=64; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item75 + { + position[]={1356.1643,0.4542385,1155.0183}; + azimut=-17.0839; + id=81; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item76 + { + position[]={1353.551,0.44190803,1154.2136}; + azimut=-17.0839; + id=83; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item77 + { + position[]={1353.5686,0.44640109,1153.7488}; + azimut=-17.0839; + id=82; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item78 + { + position[]={1353.9651,0.44526705,1153.8835}; + azimut=-17.0839; + id=84; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item79 + { + position[]={1354.5374,0.45075232,1153.3269}; + azimut=-17.0839; + id=85; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item80 + { + position[]={1353.7639,0.44457644,1153.9402}; + azimut=-17.0839; + id=77; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item81 + { + position[]={1352.6682,0.44057301,1154.3347}; + azimut=-17.0839; + id=78; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item82 + { + position[]={1353.2151,0.45222065,1153.2976}; + azimut=-17.0839; + id=79; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item83 + { + position[]={1355.3518,0.44874132,1154.0183}; + azimut=-17.0839; + id=76; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item84 + { + position[]={1354.9573,0.44530687,1154.3738}; + azimut=-17.0839; + id=80; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item85 + { + position[]={1355.6663,0.44966522,1155.2859}; + azimut=-17.0839; + id=97; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item86 + { + position[]={1353.1624,0.43928397,1154.4597}; + azimut=-17.0839; + id=98; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item87 + { + position[]={1355.5745,0.44862604,1155.1433}; + azimut=-17.0839; + id=99; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item88 + { + position[]={1354.8401,0.44269243,1155.032}; + azimut=-17.0839; + id=100; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item89 + { + position[]={1355.0256,0.44413862,1154.9578}; + azimut=-17.0839; + id=96; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item90 + { + position[]={1354.467,0.44950968,1153.4597}; + azimut=-17.0839; + id=87; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item91 + { + position[]={1353.8284,0.44590729,1153.8015}; + azimut=-17.0839; + id=92; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item92 + { + position[]={1355.5315,0.44861853,1154.4539}; + azimut=-17.0839; + id=88; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item93 + { + position[]={1354.9495,0.44535023,1154.3562}; + azimut=-17.0839; + id=89; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item94 + { + position[]={1355.3831,0.44722319,1154.655}; + azimut=-17.0839; + id=90; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item95 + { + position[]={1355.594,0.44898084,1155.3113}; + azimut=-17.0839; + id=86; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item96 + { + position[]={1354.5999,0.44725835,1153.7742}; + azimut=-17.0839; + id=93; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item97 + { + position[]={1355.7249,0.44982478,1154.8015}; + azimut=-17.0839; + id=94; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item98 + { + position[]={1356.0647,0.45333472,1155.0789}; + azimut=-17.0839; + id=91; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item99 + { + position[]={1354.5706,0.44316044,1154.4382}; + azimut=-17.0839; + id=95; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + }; + }; + class Item1 + { + side="LOGIC"; + class Vehicles + { + items=1; + class Item0 + { + position[]={-143.93861,0.52647489,2319.5012}; + id=50; + side="LOGIC"; + vehicle="FunctionsManager"; + leader=1; + lock="UNLOCKED"; + skill=0.60000002; + }; + }; + }; + }; + class Vehicles + { + items=8; + class Item0 + { + position[]={1349.8831,0.65961254,1137.9578}; + id=101; + side="EMPTY"; + vehicle="Base_WarfareBBarrier10xTall"; + skill=0.60000002; + }; + class Item1 + { + position[]={1360.3733,0.67364317,1137.7429}; + id=102; + side="EMPTY"; + vehicle="Base_WarfareBBarrier10xTall"; + skill=0.60000002; + }; + class Item2 + { + position[]={1347.7795,0.45154592,1168.866}; + id=103; + side="EMPTY"; + vehicle="Base_WarfareBBarrier10xTall"; + skill=0.60000002; + }; + class Item3 + { + position[]={1361.8616,0.58170396,1168.8464}; + id=104; + side="EMPTY"; + vehicle="Base_WarfareBBarrier10xTall"; + skill=0.60000002; + }; + class Item4 + { + position[]={1341.092,0.39851522,1160.8518}; + azimut=90.394051; + id=105; + side="EMPTY"; + vehicle="Base_WarfareBBarrier10xTall"; + skill=0.60000002; + }; + class Item5 + { + position[]={1340.9573,0.59806752,1147.0477}; + azimut=90.394051; + id=106; + side="EMPTY"; + vehicle="Base_WarfareBBarrier10xTall"; + skill=0.60000002; + }; + class Item6 + { + position[]={1367.4358,0.67626601,1159.9144}; + azimut=90.6903; + id=107; + side="EMPTY"; + vehicle="Base_WarfareBBarrier10xTall"; + skill=0.60000002; + text="wall"; + }; + class Item7 + { + position[]={1367.3459,0.5319407,1147.036}; + azimut=90.690323; + id=108; + side="EMPTY"; + vehicle="Base_WarfareBBarrier10xTall"; + skill=0.60000002; + }; + }; + class Markers + { + items=13; + class Item0 + { + position[]={5893.3696,50.26273,8665.4043}; + name="center"; + type="Empty"; + }; + class Item1 + { + position[]={1354.3127,0.54975176,1147.6315}; + name="respawn_west"; + type="Empty"; + }; + class Item2 + { + position[]={4619.5347,15.341805,10916.343}; + name="spawn0"; + type="Empty"; + }; + class Item3 + { + position[]={7600.46,23.25774,6019.8213}; + name="spawn1"; + type="Empty"; + }; + class Item4 + { + position[]={6497.6104,27.631859,11851.226}; + name="spawn2"; + type="Empty"; + }; + class Item5 + { + position[]={7667.6416,15.21726,11706.745}; + name="spawn3"; + type="Empty"; + }; + class Item6 + { + position[]={4340.0073,34.292839,4959.8364}; + name="spawn4"; + type="Empty"; + }; + class Item7 + { + position[]={7885.1094,37.171074,7206.2168}; + name="spawn5"; + type="Empty"; + }; + class Item8 + { + position[]={3012.8943,69.836632,7505.9487}; + name="spawn6"; + type="Empty"; + }; + class Item9 + { + position[]={4606.9141,6.6938434,9697.2432}; + name="spawn7"; + type="Empty"; + }; + class Item10 + { + position[]={7858.5596,25.61207,9095.5615}; + name="spawn8"; + type="Empty"; + }; + class Item11 + { + position[]={8755.5371,15,10119.075}; + name="spawn9"; + type="Empty"; + }; + class Item12 + { + position[]={5822.5088,33.019142,5640.7861}; + name="spawn10"; + type="Empty"; + }; + }; +}; +class Intro +{ + addOns[]= + { + "namalsk" + }; + addOnsAuto[]= + { + "namalsk" + }; + randomSeed=6913869; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; +class OutroWin +{ + addOns[]= + { + "namalsk" + }; + addOnsAuto[]= + { + "namalsk" + }; + randomSeed=4081731; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; +class OutroLoose +{ + addOns[]= + { + "namalsk" + }; + addOnsAuto[]= + { + "namalsk" + }; + randomSeed=4975929; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; diff --git a/MPMissions/DayZ_Epoch_15.namalsk/server_traders.sqf b/MPMissions/DayZ_Epoch_15.namalsk/server_traders.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/MPMissions/DayZ_Epoch_15.namalsk/stringtable.csv b/MPMissions/DayZ_Epoch_15.namalsk/stringtable.csv new file mode 100644 index 000000000..cc2b013c5 --- /dev/null +++ b/MPMissions/DayZ_Epoch_15.namalsk/stringtable.csv @@ -0,0 +1,14 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +Language, English, French + +#include "R3F_Realism\R3F_stringtable.csv" +