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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add full screen NVG
looking through a pinhole gets old
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@@ -7,6 +7,7 @@
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[NEW] Added server logging of failed unlock attempts on doors, safes and lockboxes. Also added server logging of all door locking and unlocking. #1853 @oiad
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[NEW] Added server logging of failed unlock attempts on doors, safes and lockboxes. Also added server logging of all door locking and unlocking. #1853 @oiad
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[NEW] Added loot positions for some more Sahrani and Tavi buildings
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[NEW] Added loot positions for some more Sahrani and Tavi buildings
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[NEW] Added military flashlight attachments
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[NEW] Added military flashlight attachments
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[NEW] Added full screen night vision goggles, classname: "NVGoggles_DZE" (must be added to traders by server owners) @icomrade
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[CHANGED] Turbo and HoldBreath keybindings are now allowed again. @icomrade
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[CHANGED] Turbo and HoldBreath keybindings are now allowed again. @icomrade
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[CHANGED] Removed drink from hands at ponds due to client FPS impact. Players can still fill drinks at ponds by right clicking a container. @ebayShopper
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[CHANGED] Removed drink from hands at ponds due to client FPS impact. Players can still fill drinks at ponds by right clicking a container. @ebayShopper
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@@ -34,6 +34,13 @@ class Category_679 {
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buy[] = {-1,"ItemGoldBar"}; // Sell only
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buy[] = {-1,"ItemGoldBar"}; // Sell only
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sell[] = {1,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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};
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/*
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class NVGoggles_DZE {
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type = "trade_weapons";
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buy[] = {6,"ItemGoldBar"};
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sell[] = {3,"ItemGoldBar"};
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};
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*/
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class ItemFlashlight {
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class ItemFlashlight {
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type = "trade_weapons";
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type = "trade_weapons";
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buy[] = {2,"ItemSilverBar"};
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buy[] = {2,"ItemSilverBar"};
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@@ -235,6 +235,7 @@ class CfgWeapons
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/* TOOLS */
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/* TOOLS */
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#include "Tools\Binocular.hpp"
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#include "Tools\Binocular.hpp"
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#include "Tools\NVG.hpp"
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#include "Tools\Chainsaw.hpp"
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#include "Tools\Chainsaw.hpp"
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#include "Tools\Map.hpp"
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#include "Tools\Map.hpp"
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7
SQF/dayz_code/Configs/CfgWeapons/Tools/NVG.hpp
Normal file
7
SQF/dayz_code/Configs/CfgWeapons/Tools/NVG.hpp
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@@ -0,0 +1,7 @@
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class NVGoggles;
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class NVGoggles_DZE: NVGoggles
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{
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displayName = "NVG (Full Screen)";
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modelOptics = "";
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descriptionShort = "Full Screen Night Vision Goggles";
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};
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