Add full screen NVG

looking through a pinhole gets old
This commit is contained in:
icomrade
2017-01-12 15:00:29 -05:00
parent 9c81d727e3
commit f891797a0d
4 changed files with 16 additions and 0 deletions

View File

@@ -34,6 +34,13 @@ class Category_679 {
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
/*
class NVGoggles_DZE {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
*/
class ItemFlashlight {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};

View File

@@ -235,6 +235,7 @@ class CfgWeapons
/* TOOLS */
#include "Tools\Binocular.hpp"
#include "Tools\NVG.hpp"
#include "Tools\Chainsaw.hpp"
#include "Tools\Map.hpp"

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@@ -0,0 +1,7 @@
class NVGoggles;
class NVGoggles_DZE: NVGoggles
{
displayName = "NVG (Full Screen)";
modelOptics = "";
descriptionShort = "Full Screen Night Vision Goggles";
};