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CfgVehicles and Scope issues done
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@@ -24,12 +24,12 @@ class Citizen1: Citizen {
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};
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};
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class Zed_Base : Citizen1 {
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scope = public;
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scope = 2;
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class HitDamage {};
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armor = 3;
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};
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class zZombie_Base : Zed_Base {
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scope = public;
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scope = 2;
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glassesEnabled = 0;
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vehicleClass = "Zombie";
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displayName = $STR_ZNAME_INFECTED;
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