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CfgVehicles and Scope issues done
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33
SQF/dayz_code/Configs/CfgVehicles/StreetLamps.hpp
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33
SQF/dayz_code/Configs/CfgVehicles/StreetLamps.hpp
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access = 0;
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class StreetLamp
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{
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scope = 0;
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model = "";
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destrType = "DestructTree";
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simulation = "thing";
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};
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class Land_lampa_sidl: StreetLamp
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{
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scope = 1;
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model = "\ca\buildings\Misc\lampa_sidl";
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};
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class Land_lampa_sidl_2: StreetLamp
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{
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scope = 1;
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model = "\ca\buildings\Misc\lampa_sidl_2";
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};
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class Land_lampa_sidl_3: StreetLamp
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{
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scope = 1;
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model = "\ca\buildings\Misc\lampa_sidl_3";
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};
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class Land_lampa_ind: StreetLamp
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{
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scope = 1;
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model = "\ca\buildings\Misc\lampa_ind";
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};
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class Land_lampa_ind_zebr: StreetLamp
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{
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scope = 1;
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model = "\ca\buildings\Misc\lampa_ind_zebr";
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};
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