Update local_lights_off.sqf

This commit is contained in:
Andrew Gregory
2013-09-14 21:48:06 +01:00
parent 0a08acd269
commit f880f49fde

View File

@@ -27,7 +27,7 @@ _objHouses = nearestObjects [_nrstTrig, ["House"], _hsRange];
_objHouse animate ["Lights_1",0];
_objHouse animate ["Lights_2",0];
}else{
if(_hasLight)then{_animlightpoint setLightBrightness 0.01;};
if(_hasLight)then{_animlightpoint setLightBrightness 0.04;};
_objHouse animate ["Lights_1",1];
};
_sleeptime=(random 100)/100;
@@ -76,11 +76,3 @@ _nrTowers = nearestObjects [_nrstTrig, ["Land_Ind_IlluminantTower"], _rng];
}forEach _nrTowers;
};
};
/*
{
if(_cntNrGen>0)then{//reset house if gen nearby to help create reliability regardless of gen requirement ?
_x setVariable ["axeHLight", 0, false];
};
}forEach _objHouses;
*/