diff --git a/dayz_code/compile/building_spawnLoot.sqf b/dayz_code/compile/building_spawnLoot.sqf index cc7d0b043..280221650 100644 --- a/dayz_code/compile/building_spawnLoot.sqf +++ b/dayz_code/compile/building_spawnLoot.sqf @@ -19,7 +19,7 @@ _itemChance = [] + getArray (_config >> "itemChance"); { private["_iPos2"]; _iPos2 = _obj modelToWorld _x; - _rnd = random 1; + _rnd = random 3; //Place something at each position if (player distance _iPos2 > 5) then { if (_rnd < _lootChance) then { diff --git a/dayz_equip/config.cpp b/dayz_equip/config.cpp index 36d80a8ba..2d49b22a7 100644 --- a/dayz_equip/config.cpp +++ b/dayz_equip/config.cpp @@ -610,7 +610,7 @@ class cfgWeapons displayName = "Use"; canDrop = 0; muzzles[] = {"this"}; - magazines[] = {"FoodBioMeat","ItemBandage","ItemHeatPack","PartWoodPile","PartFueltank","PartWheel","PartGeneric","PartEngine","PartVRotor","PartGlass","ItemWaterbottle","ItemWaterbottleUnfilled","ItemEpinephrine","ItemMorphine","ItemBloodbag","ItemAntibiotic","ItemPainkiller","ItemJerrycan","ItemGenerator","ItemTent","ItemSandbag","ItemTankTrap","ItemWire","FoodSteakRaw","TrashTinCan","ItemSodaCoke","ItemSodaPepsi","ItemSodaMdew","FoodEdible","FoodSteakCooked","FoodCanBakedBeans","FoodCanSardines","FoodCanFrankBeans","FoodCanPasta"}; + magazines[] = {"FoodBioMeat","ItemZombieParts","ItemBandage","ItemHeatPack","PartWoodPile","PartFueltank","PartWheel","PartGeneric","PartEngine","PartVRotor","PartGlass","ItemWaterbottle","ItemWaterbottleUnfilled","ItemEpinephrine","ItemCocaineKilo","ItemGoldBar","ItemSilverBar","ItemCopperBar","ItemMorphine","ItemBloodbag","ItemAntibiotic","ItemPainkiller","ItemJerrycan","ItemOilBarrel","ItemGenerator","ItemTent","ItemSandbag","ItemTankTrap","ItemWire","FoodSteakRaw","TrashTinCan","ItemSodaCoke","ItemSodaPepsi","ItemSodaMdew","ItemSodaMdew","FoodEdible","FoodSteakCooked","FoodCanBakedBeans","FoodCanSardines","FoodCanFrankBeans","FoodCanPasta"}; modes[] = {"this"}; useAction = 0; useActionTitle = ""; @@ -1227,6 +1227,101 @@ class CfgMagazines picture = "\dayz_equip\textures\equip_soda_mdew_ca.paa"; descriptionShort = "$STR_EQUIP_NAME_37"; }; + class ItemSodaRbull: ItemSodaCoke + { + displayName = "Soda Can (Red Bull)"; + model = "\dayz_equip\models\soda_rbull.p3d"; + picture = "\dayz_equip\textures\equip_soda_rbull_ca.paa"; + descriptionShort = "$STR_EQUIP_NAME_37"; + }; + class ItemCocaineKilo: CA_Magazine + { + scope = 2; + count = 1; + type = 256; + displayName = "Kilo of Cocaine"; + model = "\ibr_drugs\ibr_cocaine-wpn.p3d"; + picture = "\ibr_drugs\UI\gear_picture_coca_ca.paa"; + descriptionShort = "Cocaine"; + }; + class ItemGoldBar: CA_Magazine + { + scope = 2; + count = 1; + type = 256; + displayName = "Gold Bar"; + model = "\dayz_equip\models\gold_bar.p3d"; + picture = "\dayz_equip\textures\equip_bar_gold_CA.paa"; + descriptionShort = "Gold Bar"; + class ItemActions + { + class SplitBar + { + text = "1 Gold to 6 Silver"; + script = "spawn player_SplitBars;"; + use[] = {"ItemGoldBar"}; + output[] = {"ItemSilverBar","ItemSilverBar","ItemSilverBar","ItemSilverBar","ItemSilverBar","ItemSilverBar"}; + }; + }; + }; + class ItemSilverBar: CA_Magazine + { + scope = 2; + count = 1; + type = 256; + displayName = "Silver Bar"; + model = "\dayz_equip\models\silver_bar.p3d"; + picture = "\dayz_equip\textures\equip_bar_silver_CA.paa"; + descriptionShort = "Silver Bar"; + class ItemActions + { + class ReloadMag + { + text = "6 Silver to 1 Gold"; + script = "spawn player_convertBars;"; + use[] = {"ItemSilverBar","ItemSilverBar","ItemSilverBar","ItemSilverBar","ItemSilverBar","ItemSilverBar"}; + output[] = {"ItemGoldBar"}; + }; + class SplitBar + { + text = "1 Silver to 6 Copper"; + script = "spawn player_SplitBars;"; + use[] = {"ItemSilverBar"}; + output[] = {"ItemCopperBar","ItemCopperBar","ItemCopperBar","ItemCopperBar","ItemCopperBar","ItemCopperBar"}; + }; + }; + }; + class ItemCopperBar: CA_Magazine + { + scope = 2; + count = 1; + type = 256; + displayName = "Copper Bar"; + model = "\dayz_equip\models\copper_bar.p3d"; + picture = "\dayz_equip\textures\equip_bar_copper_CA.paa"; + descriptionShort = "Copper Bar"; + class ItemActions + { + class ReloadMag + { + text = "6 Copper to 1 Silver"; + script = "spawn player_convertBars;"; + use[] = {"ItemCopperBar","ItemCopperBar","ItemCopperBar","ItemCopperBar","ItemCopperBar","ItemCopperBar"}; + output[] = {"ItemSilverBar"}; + }; + }; + }; + class ItemZombieParts: CA_Magazine + { + scope = 2; + count = 1; + type = "(256 * 2)"; + displayName = "Zombie Parts"; + model = "\dayz_equip\models\zombie_parts_bag_v2.p3d"; + picture = "\dayz_equip\textures\parts_bag_texture3c_CA.paa"; + descriptionShort = "Zombie Parts in a Bag"; + + }; class ItemEpinephrine: CA_Magazine { scope = 2; @@ -1319,6 +1414,17 @@ class CfgMagazines }; }; }; + class ItemOilBarrel: CA_Magazine + { + scope = 2; + count = 1; + // fuelQuantity = 20; + type = "(256 * 6)"; + displayName = "Oil Barrel"; + model = "\dayz_equip\models\oil_drum_model.p3d"; + picture = "\dayz_equip\textures\equip_oil_drum_model_ca.paa"; + descriptionShort = "210 litres of Oil in a Barrel"; + }; class ItemJerrycan: CA_Magazine { scope = 2; @@ -1504,6 +1610,15 @@ class CfgMagazines }; class CfgVehicles { + class Strategic; + class Vault: Strategic + { + scope = 2; + model = "\dayz_equip\models\safe1.p3d"; + mapSize = 2; + displayName = "Vault"; + vehicleClass = "Survival"; + }; class NonStrategic; class BuiltItems: NonStrategic{}; class TrapItems: NonStrategic{}; @@ -1792,6 +1907,16 @@ class CfgVehicles init = "[(_this select 0),'cfgMagazines','PartGlass'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; }; }; + class WeaponHolder_ItemOilBarrel: WeaponHolderBase + { + scope = 2; + displayName = "Oil Barrel"; + model = "\dayz_equip\proxy\oil_drum_model.p3d"; + class eventHandlers + { + init = "[(_this select 0),'cfgMagazines','ItemOilBarrel'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; + }; + }; class WeaponHolder_ItemJerrycan: WeaponHolderBase { scope = 2; diff --git a/dayz_equip/models/banko.p3d b/dayz_equip/models/banko.p3d new file mode 100644 index 000000000..b0bfbcb70 Binary files /dev/null and b/dayz_equip/models/banko.p3d differ diff --git a/dayz_equip/models/banko1.p3d b/dayz_equip/models/banko1.p3d new file mode 100644 index 000000000..111778b13 Binary files /dev/null and b/dayz_equip/models/banko1.p3d differ diff --git a/dayz_equip/models/copper_bar.p3d b/dayz_equip/models/copper_bar.p3d new file mode 100644 index 000000000..f6b8919a7 Binary files /dev/null and b/dayz_equip/models/copper_bar.p3d differ diff --git a/dayz_equip/models/gold_bar.p3d b/dayz_equip/models/gold_bar.p3d new file mode 100644 index 000000000..7b17a7d2f Binary files /dev/null and b/dayz_equip/models/gold_bar.p3d differ diff --git a/dayz_equip/models/oil_drum_model.p3d b/dayz_equip/models/oil_drum_model.p3d new file mode 100644 index 000000000..cdb21ceea Binary files /dev/null and b/dayz_equip/models/oil_drum_model.p3d differ diff --git a/dayz_equip/models/safe1.p3d b/dayz_equip/models/safe1.p3d new file mode 100644 index 000000000..2c401bbeb Binary files /dev/null and b/dayz_equip/models/safe1.p3d differ diff --git a/dayz_equip/models/silver_bar.p3d b/dayz_equip/models/silver_bar.p3d new file mode 100644 index 000000000..86978e4f9 Binary files /dev/null and b/dayz_equip/models/silver_bar.p3d differ diff --git a/dayz_equip/models/soda_rbull.p3d b/dayz_equip/models/soda_rbull.p3d new file mode 100644 index 000000000..d6234cfc8 Binary files /dev/null and b/dayz_equip/models/soda_rbull.p3d differ diff --git a/dayz_equip/models/zombie_parts_bag_v2.p3d b/dayz_equip/models/zombie_parts_bag_v2.p3d new file mode 100644 index 000000000..3cba7b45d Binary files /dev/null and b/dayz_equip/models/zombie_parts_bag_v2.p3d differ diff --git a/dayz_equip/proxy/oil_drum_model.p3d b/dayz_equip/proxy/oil_drum_model.p3d new file mode 100644 index 000000000..f5ae64e8e Binary files /dev/null and b/dayz_equip/proxy/oil_drum_model.p3d differ diff --git a/dayz_equip/textures/copper-bar_co.paa b/dayz_equip/textures/copper-bar_co.paa new file mode 100644 index 000000000..151d7aef0 Binary files /dev/null and b/dayz_equip/textures/copper-bar_co.paa differ diff --git a/dayz_equip/textures/copperbar.rvmat b/dayz_equip/textures/copperbar.rvmat new file mode 100644 index 000000000..4f16265af --- /dev/null +++ b/dayz_equip/textures/copperbar.rvmat @@ -0,0 +1,78 @@ +ambient[]={1,1,1,1}; +diffuse[]={1,1,1,1}; +forcedDiffuse[]={0,0,0,0}; +emmisive[]={0,0,0,1}; +specular[]={0.99995941,0.99996018,0.99996024,0.99999982}; +specularPower=20; +PixelShaderID="Super"; +VertexShaderID="Super"; +class Stage1 +{ + texture="dayz_equip\textures\copperbar_NOHQ.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage2 +{ + texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; + uvSource="tex"; + class uvTransform + { + aside[]={10,0,0}; + up[]={0,10,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage3 +{ + texture="#(argb,8,8,3)color(0,0,0,0,MC)"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage4 +{ + texture="dayz_equip\textures\copperbar_AS.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage5 +{ + texture="dayz_equip\textures\copperbar_SMDI.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage6 +{ + texture="#(ai,64,64,1)fresnel(1,0.7)"; + uvSource="none"; +}; +class Stage7 +{ + texture="ca\data\env_land_co.paa"; + uvSource="none"; +}; diff --git a/dayz_equip/textures/copperbar_AS.paa b/dayz_equip/textures/copperbar_AS.paa new file mode 100644 index 000000000..80e568bbd Binary files /dev/null and b/dayz_equip/textures/copperbar_AS.paa differ diff --git a/dayz_equip/textures/copperbar_NOHQ.paa b/dayz_equip/textures/copperbar_NOHQ.paa new file mode 100644 index 000000000..c2cf63da8 Binary files /dev/null and b/dayz_equip/textures/copperbar_NOHQ.paa differ diff --git a/dayz_equip/textures/copperbar_SMDI.paa b/dayz_equip/textures/copperbar_SMDI.paa new file mode 100644 index 000000000..25f309ffb Binary files /dev/null and b/dayz_equip/textures/copperbar_SMDI.paa differ diff --git a/dayz_equip/textures/copperbar_co.paa b/dayz_equip/textures/copperbar_co.paa new file mode 100644 index 000000000..151d7aef0 Binary files /dev/null and b/dayz_equip/textures/copperbar_co.paa differ diff --git a/dayz_equip/textures/equip_bar_copper_CA.paa b/dayz_equip/textures/equip_bar_copper_CA.paa new file mode 100644 index 000000000..e518222ca Binary files /dev/null and b/dayz_equip/textures/equip_bar_copper_CA.paa differ diff --git a/dayz_equip/textures/equip_bar_gold_CA.paa b/dayz_equip/textures/equip_bar_gold_CA.paa new file mode 100644 index 000000000..477800db7 Binary files /dev/null and b/dayz_equip/textures/equip_bar_gold_CA.paa differ diff --git a/dayz_equip/textures/equip_bar_silver_CA.paa b/dayz_equip/textures/equip_bar_silver_CA.paa new file mode 100644 index 000000000..414b7618f Binary files /dev/null and b/dayz_equip/textures/equip_bar_silver_CA.paa differ diff --git a/dayz_equip/textures/equip_oil_drum_model_ca.paa b/dayz_equip/textures/equip_oil_drum_model_ca.paa new file mode 100644 index 000000000..132b989b1 Binary files /dev/null and b/dayz_equip/textures/equip_oil_drum_model_ca.paa differ diff --git a/dayz_equip/textures/equip_soda_rbull_CA.paa b/dayz_equip/textures/equip_soda_rbull_CA.paa new file mode 100644 index 000000000..2b183c433 Binary files /dev/null and b/dayz_equip/textures/equip_soda_rbull_CA.paa differ diff --git a/dayz_equip/textures/goldbartexture1.paa b/dayz_equip/textures/goldbartexture1.paa new file mode 100644 index 000000000..1a4685899 Binary files /dev/null and b/dayz_equip/textures/goldbartexture1.paa differ diff --git a/dayz_equip/textures/goldbartexture1.rvmat b/dayz_equip/textures/goldbartexture1.rvmat new file mode 100644 index 000000000..65d008c92 --- /dev/null +++ b/dayz_equip/textures/goldbartexture1.rvmat @@ -0,0 +1,78 @@ +ambient[]={1,1,1,1}; +diffuse[]={1,1,1,0.99999994}; +forcedDiffuse[]={0,1.7881394e-008,6.3747166e-008,1}; +emmisive[]={1,1,1,1}; +specular[]={0.99995941,0.50496119,0.24699999,1}; +specularPower=37.900002; +PixelShaderID="NormalMapSpecularThrough"; +VertexShaderID="Super"; +class Stage1 +{ + texture="dayz_equip\textures\goldbartexture1_NOHQ.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage2 +{ + texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; + uvSource="tex"; + class uvTransform + { + aside[]={10,0,0}; + up[]={0,10,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage3 +{ + texture="#(argb,8,8,3)color(0,0,0,0,MC)"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage4 +{ + texture="dayz_equip\textures\goldbartexture1_AS.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage5 +{ + texture="dayz_equip\textures\goldbartexture1_SMDI.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage6 +{ + texture="fresnel(0.87,10)"; + uvSource="none"; +}; +class Stage7 +{ + texture="ca\data\env_land_co.paa"; + uvSource="none"; +}; diff --git a/dayz_equip/textures/goldbartexture1_AS.paa b/dayz_equip/textures/goldbartexture1_AS.paa new file mode 100644 index 000000000..ced7fdf95 Binary files /dev/null and b/dayz_equip/textures/goldbartexture1_AS.paa differ diff --git a/dayz_equip/textures/goldbartexture1_NOHQ.paa b/dayz_equip/textures/goldbartexture1_NOHQ.paa new file mode 100644 index 000000000..e3fb681f5 Binary files /dev/null and b/dayz_equip/textures/goldbartexture1_NOHQ.paa differ diff --git a/dayz_equip/textures/goldbartexture1_SMDI.paa b/dayz_equip/textures/goldbartexture1_SMDI.paa new file mode 100644 index 000000000..ca00f6e3c Binary files /dev/null and b/dayz_equip/textures/goldbartexture1_SMDI.paa differ diff --git a/dayz_equip/textures/oil_drum.rvmat b/dayz_equip/textures/oil_drum.rvmat new file mode 100644 index 000000000..020de3ed4 --- /dev/null +++ b/dayz_equip/textures/oil_drum.rvmat @@ -0,0 +1,78 @@ +ambient[]={1,1,1,1}; +diffuse[]={0.50196099,0.50196099,0.50196099,1}; +forcedDiffuse[]={0,0,0,0}; +emmisive[]={0,0,0,1}; +specular[]={0.101961,0.101961,0.101961,0.88}; +specularPower=450; +PixelShaderID="Super"; +VertexShaderID="Super"; +class Stage1 +{ + texture="dayz_equip\textures\oil_drum_texture_NOHQ.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage2 +{ + texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; + uvSource="tex"; + class uvTransform + { + aside[]={10,0,0}; + up[]={0,10,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage3 +{ + texture="#(argb,8,8,3)color(0,0,0,0,MC)"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage4 +{ + texture="dayz_equip\textures\oil_drum_texture_AS.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage5 +{ + texture="dayz_equip\textures\oil_drum_texture_SMDI.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage6 +{ + texture="#(ai,64,128,1)fresnel(4.01,2.86)"; + uvSource="none"; +}; +class Stage7 +{ + texture="ca\data\env_land_co.paa"; + uvSource="none"; +}; diff --git a/dayz_equip/textures/oil_drum_texture.paa b/dayz_equip/textures/oil_drum_texture.paa new file mode 100644 index 000000000..22ea177cd Binary files /dev/null and b/dayz_equip/textures/oil_drum_texture.paa differ diff --git a/dayz_equip/textures/oil_drum_texture_AS.paa b/dayz_equip/textures/oil_drum_texture_AS.paa new file mode 100644 index 000000000..4b2b66fe7 Binary files /dev/null and b/dayz_equip/textures/oil_drum_texture_AS.paa differ diff --git a/dayz_equip/textures/oil_drum_texture_NOHQ.paa b/dayz_equip/textures/oil_drum_texture_NOHQ.paa new file mode 100644 index 000000000..f7bebf49a Binary files /dev/null and b/dayz_equip/textures/oil_drum_texture_NOHQ.paa differ diff --git a/dayz_equip/textures/oil_drum_texture_SMDI.paa b/dayz_equip/textures/oil_drum_texture_SMDI.paa new file mode 100644 index 000000000..d653967c0 Binary files /dev/null and b/dayz_equip/textures/oil_drum_texture_SMDI.paa differ diff --git a/dayz_equip/textures/parts_bag.rvmat b/dayz_equip/textures/parts_bag.rvmat new file mode 100644 index 000000000..f76946e86 --- /dev/null +++ b/dayz_equip/textures/parts_bag.rvmat @@ -0,0 +1,78 @@ +ambient[]={1,1,1,1}; +diffuse[]={0.50196099,0.50196099,0.50196099,1}; +forcedDiffuse[]={0,0,0,0}; +emmisive[]={0,0,0,1}; +specular[]={0.101961,0.101961,0.101961,0.88}; +specularPower=450; +PixelShaderID="Super"; +VertexShaderID="NormalMapAS"; +class Stage1 +{ + texture="dayz_equip\textures\parts_bag_texture3c_NOHQ.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage2 +{ + texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; + uvSource="tex"; + class uvTransform + { + aside[]={10,0,0}; + up[]={0,10,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage3 +{ + texture="#(argb,8,8,3)color(0,0,0,0,MC)"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage4 +{ + texture="dayz_equip\textures\parts_bag_texture3c_AS.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage5 +{ + texture="dayz_equip\textures\parts_bag_texture3c_SMDI.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage6 +{ + texture="#(ai,64,128,1)fresnel(4.01,2.86)"; + uvSource="none"; +}; +class Stage7 +{ + texture="ca\data\env_land_co.paa"; + uvSource="none"; +}; diff --git a/dayz_equip/textures/parts_bag_texture3c.paa b/dayz_equip/textures/parts_bag_texture3c.paa new file mode 100644 index 000000000..7ccf81528 Binary files /dev/null and b/dayz_equip/textures/parts_bag_texture3c.paa differ diff --git a/dayz_equip/textures/parts_bag_texture3c_AS.paa b/dayz_equip/textures/parts_bag_texture3c_AS.paa new file mode 100644 index 000000000..0048b030f Binary files /dev/null and b/dayz_equip/textures/parts_bag_texture3c_AS.paa differ diff --git a/dayz_equip/textures/parts_bag_texture3c_CA.paa b/dayz_equip/textures/parts_bag_texture3c_CA.paa new file mode 100644 index 000000000..ae75f86e8 Binary files /dev/null and b/dayz_equip/textures/parts_bag_texture3c_CA.paa differ diff --git a/dayz_equip/textures/parts_bag_texture3c_NOHQ.paa b/dayz_equip/textures/parts_bag_texture3c_NOHQ.paa new file mode 100644 index 000000000..2659d4544 Binary files /dev/null and b/dayz_equip/textures/parts_bag_texture3c_NOHQ.paa differ diff --git a/dayz_equip/textures/parts_bag_texture3c_SMDI.paa b/dayz_equip/textures/parts_bag_texture3c_SMDI.paa new file mode 100644 index 000000000..0c65b03c8 Binary files /dev/null and b/dayz_equip/textures/parts_bag_texture3c_SMDI.paa differ diff --git a/dayz_equip/textures/safe1.paa b/dayz_equip/textures/safe1.paa new file mode 100644 index 000000000..142ba7881 Binary files /dev/null and b/dayz_equip/textures/safe1.paa differ diff --git a/dayz_equip/textures/safe1.rvmat b/dayz_equip/textures/safe1.rvmat new file mode 100644 index 000000000..92f068223 --- /dev/null +++ b/dayz_equip/textures/safe1.rvmat @@ -0,0 +1,32 @@ +ambient[]={1,1,1,1}; +diffuse[]={1,1,1,1}; +forcedDiffuse[]={0,0,0,0}; +emmisive[]={0,0,0,1}; +specular[]={1,1,1,0.88}; +specularPower=23.799999; +PixelShaderID="NormalMapSpecularMap"; +VertexShaderID="NormalMap"; +class Stage1 +{ + texture="dayz_equip\textures\safe1_NOHQ.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,1}; + pos[]={0,0,0}; + }; +}; +class Stage2 +{ + texture="dayz_equip\textures\safe1_SMDI.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,1}; + pos[]={0,0,0}; + }; +}; diff --git a/dayz_equip/textures/safe1_AS.paa b/dayz_equip/textures/safe1_AS.paa new file mode 100644 index 000000000..336c8c793 Binary files /dev/null and b/dayz_equip/textures/safe1_AS.paa differ diff --git a/dayz_equip/textures/safe1_NOHQ.paa b/dayz_equip/textures/safe1_NOHQ.paa new file mode 100644 index 000000000..fefc81fb0 Binary files /dev/null and b/dayz_equip/textures/safe1_NOHQ.paa differ diff --git a/dayz_equip/textures/safe1_SMDI.paa b/dayz_equip/textures/safe1_SMDI.paa new file mode 100644 index 000000000..e234914cb Binary files /dev/null and b/dayz_equip/textures/safe1_SMDI.paa differ diff --git a/dayz_equip/textures/silverbar.rvmat b/dayz_equip/textures/silverbar.rvmat new file mode 100644 index 000000000..5c1737633 --- /dev/null +++ b/dayz_equip/textures/silverbar.rvmat @@ -0,0 +1,78 @@ +ambient[]={1,1,1,1}; +diffuse[]={1,1,1,1}; +forcedDiffuse[]={0,0,0,0}; +emmisive[]={0,0,0,1}; +specular[]={0.99995941,0.99996018,0.99996024,0.99999982}; +specularPower=20; +PixelShaderID="Super"; +VertexShaderID="Super"; +class Stage1 +{ + texture="dayz_equip\textures\silverbar_NOHQ.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage2 +{ + texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; + uvSource="tex"; + class uvTransform + { + aside[]={10,0,0}; + up[]={0,10,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage3 +{ + texture="#(argb,8,8,3)color(0,0,0,0,MC)"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage4 +{ + texture="dayz_equip\textures\silverbar_AS.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage5 +{ + texture="dayz_equip\textures\silverbar_SMDI.paa"; + uvSource="tex"; + class uvTransform + { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; +}; +class Stage6 +{ + texture="#(ai,64,64,1)fresnel(1,0.7)"; + uvSource="none"; +}; +class Stage7 +{ + texture="ca\data\env_land_co.paa"; + uvSource="none"; +}; diff --git a/dayz_equip/textures/silverbar_AS.paa b/dayz_equip/textures/silverbar_AS.paa new file mode 100644 index 000000000..c69988bd6 Binary files /dev/null and b/dayz_equip/textures/silverbar_AS.paa differ diff --git a/dayz_equip/textures/silverbar_NOHQ.paa b/dayz_equip/textures/silverbar_NOHQ.paa new file mode 100644 index 000000000..dfa23ebde Binary files /dev/null and b/dayz_equip/textures/silverbar_NOHQ.paa differ diff --git a/dayz_equip/textures/silverbar_SMDI.paa b/dayz_equip/textures/silverbar_SMDI.paa new file mode 100644 index 000000000..07eb2e99e Binary files /dev/null and b/dayz_equip/textures/silverbar_SMDI.paa differ diff --git a/dayz_equip/textures/silverbar_co.paa b/dayz_equip/textures/silverbar_co.paa new file mode 100644 index 000000000..0e9ce6d9f Binary files /dev/null and b/dayz_equip/textures/silverbar_co.paa differ diff --git a/dayz_equip/textures/soda_rbull_co.paa b/dayz_equip/textures/soda_rbull_co.paa new file mode 100644 index 000000000..f9574a888 Binary files /dev/null and b/dayz_equip/textures/soda_rbull_co.paa differ