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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add group system
Initial commit, not tested in multiplayer yet. Some revisions still left to do.
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@@ -486,7 +486,7 @@ class FSM
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"_isHiveOk = false;" \n
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"_newPlayer = false;" \n
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"_isInfected = false;" \n
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"_mygroup = [];" \n
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"dayz_myGroup = [];" \n
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"_characterCoins = 0;" \n
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"_globalCoins = 0;" \n
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"_CoinsSpecial = 0;" \n
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@@ -495,7 +495,7 @@ class FSM
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" _isHiveOk = _msg select 7;" \n
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" _newPlayer = _msg select 8;" \n
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" _isInfected = _msg select 9;" \n
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" _mygroup = _msg select 10;" \n
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" dayz_myGroup = _msg select 10;" \n
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" _characterCoins = _msg select 11;" \n
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" _globalCoins = _msg select 12;" \n
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" _CoinsSpecial = _msg select 13;" \n
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@@ -1171,12 +1171,6 @@ class FSM
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" player setVariable [""GlobalMoney"", _globalCoins, true];" \n
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" player setVariable [""MoneySpecial"", _CoinsSpecial, true];" \n
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"};" \n
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"" \n
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"if (DZE_groupManagement) then {" \n
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" player setVariable [""savedGroup"", _mygroup, true];" \n
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" player setVariable [""purgeGroup"", 0, true];" \n
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"};" \n
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"" \n
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"dayz_musicH = [] spawn player_music;" \n
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"dayz_slowCheck = [] spawn player_spawn_2;" \n
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"Dayz_logonTime = daytime;" \n
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