diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 88d7175f2..893c431fa 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -483,6 +483,7 @@ if (!isDedicated) then { dayz_animalDistance = 600; // Used to calculate the distance from players that animals should spawn and be deleted. // Epoch Additions + DZE_UI = profileNamespace getVariable ["statusUI",1]; dayz_combination = ""; keypadCancel = false; //Brute force fix keyPadReset = {uiSleep 2; keypadCancel = false;};