From a607f7790653ded37be64280662d9922cb7b918e Mon Sep 17 00:00:00 2001 From: githubmil Date: Mon, 25 Aug 2014 21:16:58 -0600 Subject: [PATCH 01/14] Update UAZ.hpp Corrected pack upgrade to be consistent with other vehicle upgrades. --- SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp index 38ab8f849..c151862d2 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp @@ -511,7 +511,7 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 { class UAZ_CDF_DZE3: UAZ_CDF_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 + transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_CDF_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; @@ -520,7 +520,7 @@ class UAZ_CDF_DZE3: UAZ_CDF_DZE2 { class UAZ_INS_DZE3: UAZ_INS_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 + transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_INS_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; @@ -529,7 +529,7 @@ class UAZ_INS_DZE3: UAZ_INS_DZE2 { class UAZ_RU_DZE3: UAZ_RU_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 + transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_RU_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; @@ -538,7 +538,7 @@ class UAZ_RU_DZE3: UAZ_RU_DZE2 { class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 + transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; @@ -547,7 +547,7 @@ class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 { class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 + transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; @@ -556,7 +556,7 @@ class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 { class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 + transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; From 106b05f1ef62113d37202742103e8b9d54504002 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:01:52 -0600 Subject: [PATCH 02/14] Update Lada.hpp Balanced armor upgrade --- SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp index 32dc6980c..b6cf64d45 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp @@ -502,7 +502,8 @@ class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1 { // Armor 2 class Lada1_DZE2: Lada1_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -549,7 +550,8 @@ class Lada1_DZE2: Lada1_DZE1 { }; }; class Lada2_DZE2: Lada2_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -596,7 +598,8 @@ class Lada2_DZE2: Lada2_DZE1 { }; }; class LadaLM_DZE2: LadaLM_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -643,7 +646,8 @@ class LadaLM_DZE2: LadaLM_DZE1 { }; }; class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -690,7 +694,8 @@ class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 { }; }; class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; From 753cc19e75de8fb70f25f78d7ab0897270203796 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:09:04 -0600 Subject: [PATCH 03/14] Update Offroad_DSHKM.hpp Balanced armor --- SQF/dayz_code/Configs/CfgVehicles/LAND/Offroad_DSHKM.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Offroad_DSHKM.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Offroad_DSHKM.hpp index 89eded99d..5d018e9fe 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Offroad_DSHKM.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Offroad_DSHKM.hpp @@ -360,7 +360,8 @@ class Offroad_DSHKM_Gue_DZE1: Offroad_DSHKM_Gue_DZE // Armmor 2 class Offroad_DSHKM_Gue_DZE2: Offroad_DSHKM_Gue_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel From f4291a5b1fae5a204aa5619887649b4ec5569723 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:11:39 -0600 Subject: [PATCH 04/14] Update Pickup_PK.hpp --- SQF/dayz_code/Configs/CfgVehicles/LAND/Pickup_PK.hpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Pickup_PK.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Pickup_PK.hpp index e28c5210c..7fd70a195 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Pickup_PK.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Pickup_PK.hpp @@ -146,7 +146,8 @@ class Pickup_PK_INS_DZE1: Pickup_PK_INS_DZE { // Armor 2 class Pickup_PK_GUE_DZE2: Pickup_PK_GUE_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -193,7 +194,8 @@ class Pickup_PK_GUE_DZE2: Pickup_PK_GUE_DZE1 { }; }; class Pickup_PK_TK_GUE_EP1_DZE2: Pickup_PK_TK_GUE_EP1_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -240,7 +242,8 @@ class Pickup_PK_TK_GUE_EP1_DZE2: Pickup_PK_TK_GUE_EP1_DZE1 { }; }; class Pickup_PK_INS_DZE2: Pickup_PK_INS_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -325,4 +328,4 @@ class Pickup_PK_TK_GUE_EP1_DZE4: Pickup_PK_TK_GUE_EP1_DZE3 { }; class Pickup_PK_INS_DZE4: Pickup_PK_INS_DZE3 { fuelCapacity = 210; // car 100 -}; \ No newline at end of file +}; From d7b55d59af019837c941018a27ced14f1b40515e Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:17:02 -0600 Subject: [PATCH 05/14] Update SUV.hpp Balanced armor upgrade --- .../Configs/CfgVehicles/LAND/SUV.hpp | 35 ++++++++++++------- 1 file changed, 23 insertions(+), 12 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp index 5ac850c31..7fe31e11b 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp @@ -420,7 +420,8 @@ class SUV_Silver_DZE1: SUV_Silver { // Armor 2 class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -467,7 +468,8 @@ class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 { }; }; class SUV_Camo_DZE2: SUV_Camo_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -514,7 +516,8 @@ class SUV_Camo_DZE2: SUV_Camo_DZE1 { }; }; class SUV_Blue_DZE2: SUV_Blue_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -561,7 +564,8 @@ class SUV_Blue_DZE2: SUV_Blue_DZE1 { }; }; class SUV_Green_DZE2: SUV_Green_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -608,7 +612,8 @@ class SUV_Green_DZE2: SUV_Green_DZE1 { }; }; class SUV_Yellow_DZE2: SUV_Yellow_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -655,7 +660,8 @@ class SUV_Yellow_DZE2: SUV_Yellow_DZE1 { }; }; class SUV_Red_DZE2: SUV_Red_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -702,7 +708,8 @@ class SUV_Red_DZE2: SUV_Red_DZE1 { }; }; class SUV_White_DZE2: SUV_White_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -749,7 +756,8 @@ class SUV_White_DZE2: SUV_White_DZE1 { }; }; class SUV_Pink_DZE2: SUV_Pink_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -796,7 +804,8 @@ class SUV_Pink_DZE2: SUV_Pink_DZE1 { }; }; class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -843,7 +852,8 @@ class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 { }; }; class SUV_Orange_DZE2: SUV_Orange_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -890,7 +900,8 @@ class SUV_Orange_DZE2: SUV_Orange_DZE1 { }; }; class SUV_Silver_DZE2: SUV_Silver_DZE1 { - armor = 50; // car 20 + armor = 60; // car 20, SUV 25 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -1071,4 +1082,4 @@ class SUV_Orange_DZE4: SUV_Orange_DZE3 { }; class SUV_Silver_DZE4: SUV_Silver_DZE3 { fuelCapacity = 250; // suv base 130 -}; \ No newline at end of file +}; From 52ea5110f9b93cb6ce7642ad3652d7d07c53c3b1 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:20:54 -0600 Subject: [PATCH 06/14] Update Skoda.hpp Armor Upgrade balance --- SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp index 42599d6a4..bcea618bf 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp @@ -304,7 +304,8 @@ class SkodaGreen_DZE1: SkodaGreen { // Armor 2 class Skoda_DZE2: Skoda_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -351,7 +352,8 @@ class Skoda_DZE2: Skoda_DZE1 { }; }; class SkodaBlue_DZE2: SkodaBlue_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -398,7 +400,8 @@ class SkodaBlue_DZE2: SkodaBlue_DZE1 { }; }; class SkodaRed_DZE2: SkodaRed_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -445,7 +448,8 @@ class SkodaRed_DZE2: SkodaRed_DZE1 { }; }; class SkodaGreen_DZE2: SkodaGreen_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -1290,4 +1294,4 @@ class car_sedan_DZE3: car_sedan_DZE2 { // Fuel 4 class car_sedan_DZE4: car_sedan_DZE3 { fuelCapacity = 210; // car 100 -}; \ No newline at end of file +}; From 7e020760edca48623459df37176c3f97e62367cb Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:23:53 -0600 Subject: [PATCH 07/14] Update UAZ.hpp Cargo Upgrade fix, Armor Upgrade balance --- SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp index c151862d2..60914a011 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp @@ -219,7 +219,7 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1 { // Armor 2 class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -267,7 +267,7 @@ class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { }; }; class UAZ_INS_DZE2: UAZ_INS_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -315,7 +315,7 @@ class UAZ_INS_DZE2: UAZ_INS_DZE1 { }; }; class UAZ_RU_DZE2: UAZ_RU_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -363,7 +363,7 @@ class UAZ_RU_DZE2: UAZ_RU_DZE1 { }; }; class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -411,7 +411,7 @@ class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { }; }; class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -459,7 +459,7 @@ class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 { - armor = 100; // UAZ 40 + armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { From 1ba1cc29eb115050db464c2936dde706cf1f9ff3 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:26:04 -0600 Subject: [PATCH 08/14] Update VWGolf.hpp Armor Upgrade balance --- SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp index 7e3502f2a..265cb00fd 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp @@ -504,7 +504,8 @@ class VWGolf_DZE1: VWGolf { // Armor 2 class VWGolf_DZE2: VWGolf_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -565,4 +566,4 @@ class VWGolf_DZE3: VWGolf_DZE2 { // Fuel 4 class VWGolf_DZE4: VWGolf_DZE3 { fuelCapacity = 210; // car 100 -}; \ No newline at end of file +}; From b65a0cd189824592186f2710e616f9db5c8c2a96 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:28:28 -0600 Subject: [PATCH 09/14] Update Volha.hpp Armor Upgrade balance --- SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp index c2e2614ff..d30c56517 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp @@ -280,7 +280,7 @@ class Volha_2_TK_CIV_EP1_DZE1: Volha_2_TK_CIV_EP1 { // Armor 2 class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -328,7 +328,7 @@ class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1 { }; }; class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { @@ -376,7 +376,7 @@ class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1 { }; }; class Volha_2_TK_CIV_EP1_DZE2: Volha_2_TK_CIV_EP1_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { From 9efd265a9556c1cd57401a747412fd8fda7f2076 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:30:43 -0600 Subject: [PATCH 10/14] Update datsun.hpp Armor Upgrade balance --- SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp index 3b355e2fd..a568e3b27 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp @@ -96,7 +96,8 @@ class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE { // Armor 2 class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -144,7 +145,8 @@ class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 { }; }; class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -192,7 +194,8 @@ class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { }; }; class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -293,4 +296,4 @@ class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 { class Upgrades { ItemARM[] = {"Pickup_PK_INS_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; -}; \ No newline at end of file +}; From 1015e8a20618998e5357c948e878d48fc4709d97 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 01:32:11 -0600 Subject: [PATCH 11/14] Update hilux.hpp Armor Upgrade balance --- SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp index fb510b091..6d8a3aa8b 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp @@ -96,7 +96,8 @@ class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE { // Armor 2 class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -144,7 +145,8 @@ class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 { }; }; class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -192,7 +194,8 @@ class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 { }; }; class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 { - armor = 50; // car 20 + armor = 55; // car 20 + damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; @@ -293,4 +296,4 @@ class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 { class Upgrades { ItemARM[] = {"Pickup_PK_INS_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; -}; \ No newline at end of file +}; From ff5c55cc135b32ae89f4674598e6412cfc9644a0 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 04:01:01 -0600 Subject: [PATCH 12/14] Update FriendlyAssaultRifle.hpp Fixed typo making L85A2 Holo 90 gold to buy. --- .../CfgServerTrader/Category/FriendlyAssaultRifle.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_epoch_b/CfgServerTrader/Category/FriendlyAssaultRifle.hpp b/SQF/dayz_epoch_b/CfgServerTrader/Category/FriendlyAssaultRifle.hpp index 4c9e3539a..26d04e07b 100644 --- a/SQF/dayz_epoch_b/CfgServerTrader/Category/FriendlyAssaultRifle.hpp +++ b/SQF/dayz_epoch_b/CfgServerTrader/Category/FriendlyAssaultRifle.hpp @@ -106,7 +106,7 @@ class Category_485 { }; class BAF_L85A2_RIS_Holo { type = "trade_weapons"; - buy[] = {9,"ItemGoldBar10oz"}; + buy[] = {9,"ItemGoldBar"}; sell[] = {6,"ItemGoldBar"}; }; }; From 7b6d565b54e605b9aa7af748ac25596458ad70ca Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 04:06:15 -0600 Subject: [PATCH 13/14] Update FriendlyAssaultRifle.hpp --- .../CfgServerTrader/Category/FriendlyAssaultRifle.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_epoch_b/CfgServerTrader/Category/FriendlyAssaultRifle.hpp b/SQF/dayz_epoch_b/CfgServerTrader/Category/FriendlyAssaultRifle.hpp index 26d04e07b..528d63e47 100644 --- a/SQF/dayz_epoch_b/CfgServerTrader/Category/FriendlyAssaultRifle.hpp +++ b/SQF/dayz_epoch_b/CfgServerTrader/Category/FriendlyAssaultRifle.hpp @@ -218,7 +218,7 @@ class Category_615 { }; class BAF_L85A2_RIS_Holo { type = "trade_weapons"; - buy[] = {9,"ItemGoldBar10oz"}; + buy[] = {9,"ItemGoldBar"}; sell[] = {6,"ItemGoldBar"}; }; }; From 309655a89bbfd23b2be3afe32fcf475871b97c86 Mon Sep 17 00:00:00 2001 From: githubmil Date: Tue, 26 Aug 2014 04:08:10 -0600 Subject: [PATCH 14/14] Update NeutralAssaultRifle.hpp Fixed typo making L85A2 Holo 90 gold to buy. --- .../CfgServerTrader/Category/NeutralAssaultRifle.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_epoch_b/CfgServerTrader/Category/NeutralAssaultRifle.hpp b/SQF/dayz_epoch_b/CfgServerTrader/Category/NeutralAssaultRifle.hpp index edc52520e..3b63e7157 100644 --- a/SQF/dayz_epoch_b/CfgServerTrader/Category/NeutralAssaultRifle.hpp +++ b/SQF/dayz_epoch_b/CfgServerTrader/Category/NeutralAssaultRifle.hpp @@ -106,7 +106,7 @@ class Category_602 { }; class BAF_L85A2_RIS_Holo { type = "trade_weapons"; - buy[] = {9,"ItemGoldBar10oz"}; + buy[] = {9,"ItemGoldBar"}; sell[] = {6,"ItemGoldBar"}; }; }; @@ -218,7 +218,7 @@ class Category_637 { }; class BAF_L85A2_RIS_Holo { type = "trade_weapons"; - buy[] = {9,"ItemGoldBar10oz"}; + buy[] = {9,"ItemGoldBar"}; sell[] = {6,"ItemGoldBar"}; }; };