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Add better logging for server_deleteObj
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@@ -5,7 +5,7 @@ _objectID = _obj getVariable ["ObjectID","0"];
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_objectUID = _obj getVariable ["ObjectUID","0"];
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if (isServer) then {
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[_objectID,_objectUID] call server_deleteObjDirect;
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[_objectID,_objectUID,_obj] call server_deleteObjDirect;
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} else {
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if (count _this == 2) then {
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//single use trap triggered, remove with no animation
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@@ -14,4 +14,4 @@ if (isServer) then {
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publicVariableServer "PVDZ_obj_Destroy";
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//deleteVehicle _obj;
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};
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};
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};
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