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https://github.com/EpochModTeam/DayZ-Epoch.git
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potential fix for swimming in ground
still requires spawn debug to be on land due to issues logging in and out on rocks, docks, etc.
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@@ -29,6 +29,19 @@ if (["pknl",_anim] call fnc_inString) then {
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if (_anim4 == "aswm") then {
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if (_anim4 == "aswm") then {
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_scaleMvmt = 0.3;
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_scaleMvmt = 0.3;
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dayz_isSwimming = true;
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dayz_isSwimming = true;
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// if surface is not water
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_isWater = surfaceIsWater _pos;
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if(!_isWater) then {
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// Stops swimming in ground
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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dayz_isSwimming = false;
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};
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} else {
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} else {
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dayz_isSwimming = false;
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dayz_isSwimming = false;
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};
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};
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