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Fix private arrays
Fix issue with wild zeds not spawning loot (idk if they it didnt work before, but _loottypecfg was nil so it probably didnt)
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@@ -4,7 +4,7 @@ scriptName "Functions\misc\fn_damageActions.sqf";
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- Function
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- [] call fnc_usec_damageActions;
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************************************************************/
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private ["_action","_weaponName","_turret","_weapons","_assignedRole","_driver","_action1","_action2","_x","_vehicle","_unit","_vehType","_type","_typeVeh","_isDisallowRefuel","_vehClose","_hasVehicle","_unconscious","_lowBlood","_injured","_inPain","_legsBroke","_armsBroke","_charID","_friendlies","_playerMagazines","_hasBandage","_hasEpi","_hasMorphine","_hasBlood","_hasJerry","_hasBarrel","_hasJerryE","_hasBarrelE","_hasPainkillers","_unconscious_crew","_patients","_crew","_menClose","_hasPatient","_inVehicle","_isClose"];
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private ["_action","_weaponName","_turret","_weapons","_assignedRole","_driver","_action1","_action2","_vehicle","_unit","_vehType","_type","_typeVeh","_isDisallowRefuel","_vehClose","_hasVehicle","_unconscious","_lowBlood","_injured","_inPain","_legsBroke","_armsBroke","_charID","_friendlies","_playerMagazines","_hasBandage","_hasEpi","_hasMorphine","_hasBlood","_hasJerry","_hasBarrel","_hasJerryE","_hasBarrelE","_hasPainkillers","_unconscious_crew","_patients","_crew","_menClose","_hasPatient","_inVehicle","_isClose"];
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disableSerialization;
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