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0.976
+ added allowed objects list for mpkilled and publishing objects + added missing vaultstorage to gear sync + fixed broken maxLocalZombies override via mission init.sqf
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@@ -1,5 +1,5 @@
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private ["_objects"];
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_objects = nearestObjects [getPosATL player, ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage"], 10];
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_objects = nearestObjects [getPosATL player, ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage","VaultStorage"], 10];
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{
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["dayzUpdateVehicle",[_x,"gear"]] call callRpcProcedure;
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} foreach _objects;
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