mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 21:29:59 +03:00
0.8
This commit is contained in:
@@ -231,64 +231,37 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
|
||||
s_player_sleep = -1;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//Repairing Vehicles
|
||||
if ((dayz_myCursorTarget != cursorTarget) and !_isMan and _hasToolbox and (damage cursorTarget < 1)) then {
|
||||
_vehicle = cursorTarget;
|
||||
{dayz_myCursorTarget removeAction _x} forEach s_player_repairActions;s_player_repairActions = [];
|
||||
dayz_myCursorTarget = _vehicle;
|
||||
|
||||
_allFixed = true;
|
||||
_hitpoints = _vehicle call vehicle_getHitpoints;
|
||||
if (_isVehicle and (dayz_myCursorTarget != cursorTarget) and !_isMan and _hasToolbox and (damage cursorTarget < 1)) then {
|
||||
|
||||
{
|
||||
_damage = [_vehicle,_x] call object_getHit;
|
||||
_part = "PartGeneric";
|
||||
|
||||
//change "HitPart" to " - Part" rather than complicated string replace
|
||||
_cmpt = toArray (_x);
|
||||
_cmpt set [0,20];
|
||||
_cmpt set [1,toArray ("-") select 0];
|
||||
_cmpt set [2,20];
|
||||
_cmpt = toString _cmpt;
|
||||
|
||||
if(["Engine",_x,false] call fnc_inString) then {
|
||||
_part = "PartEngine";
|
||||
};
|
||||
|
||||
if(["HRotor",_x,false] call fnc_inString) then {
|
||||
_part = "PartVRotor"; //yes you need PartVRotor to fix HRotor LOL
|
||||
};
|
||||
|
||||
if(["Fuel",_x,false] call fnc_inString) then {
|
||||
_part = "PartFueltank";
|
||||
};
|
||||
if (s_player_repair_crtl < 0) then {
|
||||
|
||||
if(["Wheel",_x,false] call fnc_inString) then {
|
||||
_part = "PartWheel";
|
||||
};
|
||||
|
||||
if(["Glass",_x,false] call fnc_inString) then {
|
||||
_part = "PartGlass";
|
||||
};
|
||||
_vehicle = cursorTarget;
|
||||
|
||||
// get every damaged part no matter how tiny damage is!
|
||||
if (_damage > 0) then {
|
||||
|
||||
_allFixed = false;
|
||||
_color = "color='#ffff00'"; //yellow
|
||||
if (_damage >= 0.5) then {_color = "color='#ff8800'";}; //orange
|
||||
if (_damage >= 0.9) then {_color = "color='#ff0000'";}; //red
|
||||
dayz_myCursorTarget = _vehicle;
|
||||
|
||||
_string = format["<t %2>Repair%1</t>",_cmpt,_color]; //Repair - Part
|
||||
_handle = dayz_myCursorTarget addAction [_string, "\z\addons\dayz_code\actions\repair.sqf",[_vehicle,_part,_x], 0, false, true, "",""];
|
||||
s_player_repairActions set [count s_player_repairActions,_handle];
|
||||
};
|
||||
_menu = dayz_myCursorTarget addAction ["Repair Vehicle", "\z\addons\dayz_code\actions\repair_vehicle.sqf",_vehicle, 0, true, false, "",""];
|
||||
_menu1 = dayz_myCursorTarget addAction ["Salvage Vehicle", "\z\addons\dayz_code\actions\salvage_vehicle.sqf",_vehicle, 0, true, false, "",""];
|
||||
|
||||
} forEach _hitpoints;
|
||||
if (_allFixed) then {
|
||||
_vehicle setDamage 0;
|
||||
s_player_repairActions set [count s_player_repairActions,_menu];
|
||||
s_player_repairActions set [count s_player_repairActions,_menu1];
|
||||
|
||||
s_player_repair_crtl = 1;
|
||||
|
||||
} else {
|
||||
{dayz_myCursorTarget removeAction _x} forEach s_player_repairActions;s_player_repairActions = [];
|
||||
s_player_repair_crtl = -1;
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
_humanity = player getVariable ["humanity",0];
|
||||
|
||||
@@ -422,6 +395,8 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
|
||||
} else {
|
||||
//Engineering
|
||||
{dayz_myCursorTarget removeAction _x} forEach s_player_repairActions;s_player_repairActions = [];
|
||||
s_player_repair_crtl = -1;
|
||||
|
||||
dayz_myCursorTarget = objNull;
|
||||
|
||||
{player removeAction _x} forEach s_player_madsci;s_player_madsci = [];
|
||||
|
||||
Reference in New Issue
Block a user