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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update vanilla fence building
Vanilla commits applied:e88a5c42bcfe956435119a82b8307c5a305198c7be872601c944a25b1b4a7bfeab3c13cc5f02a41a
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@@ -131,7 +131,7 @@ if (!_realObjectStillThere) then {
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deleteVehicle _cursorTarget;
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if (getNumber(_parent >> "scope")==2) then {
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_object = createVehicle [_upgrade, getMarkerpos "respawn_west", [], 0, "CAN_COLLIDE"];
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if (_object isKindOf "DZ_buildables") then { _object allowDamage false; };
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//if (_object isKindOf "DZ_buildables") then { _object allowDamage false; };
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_object setVectorDirAndUp _vector;
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_object setPosATL _pos;
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_puid = getPlayerUID player;
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