Fix server FPS logging

No need to have a config variable for this, admin can easily change it
in server pbo.
This commit is contained in:
ebaydayz
2016-04-17 17:11:49 -04:00
parent ee58868d6f
commit f38c6ff72e
7 changed files with 7 additions and 22 deletions

View File

@@ -25,8 +25,6 @@ DZE_DamageBeforeMaint = 0.09; // Minimum damage built items must have before the
DZE_DeathMsgGlobal = false; // Display death messages in global chat
DZE_DeathMsgSide = false; // Display death messages in side chat
DZE_DeathMsgTitleText = false; // Display death messages as title text
DZE_DiagFps = 1; // Log server FPS and player count 0 = Off, 1 = every 5 minutes, 2 = every 2 minutes
DZE_DiagObjects = false; // Also log allMissionObjects count (very intensive)
DZE_HaloJump = true; // Enable halo jumping out of air vehicles above 400m
DZE_modularBuild = true; // Enable Snap building by @raymix
DZE_snapExtraRange = 0; // Increase the default range from which objects can snap by this many meters.