Fix server FPS logging

No need to have a config variable for this, admin can easily change it
in server pbo.
This commit is contained in:
ebaydayz
2016-04-17 17:11:49 -04:00
parent ee58868d6f
commit f38c6ff72e
7 changed files with 7 additions and 22 deletions

View File

@@ -48,7 +48,7 @@ if (count _this > 0) then {
};
//Send Death Notice
diag_log format["Debug death message vars: %1 %2 %3 %4 %5 %6 %7 %8 %9 %10",dayz_characterID,0,_body,_playerID,_bodyName,_infected,_killerName,_killerWeapon,_killerDist,_killerMethod];
diag_log format["Debug death message vars: CharacterID:%1 BodyObject:%3 UID:%4 PlayerName:%5 Infected:%6 KillerName:%7 KillerWeapon:%8 KillerDistance:%9 KillerMethod:%10",dayz_characterID,0,_body,_playerID,_bodyName,_infected,_killerName,_killerWeapon,_killerDist,_killerMethod];
PVDZ_plr_Death = [dayz_characterID,0,_body,_playerID,toArray _bodyName,_infected,toArray _killerName,toArray _killerWeapon,_killerDist,toArray _killerMethod]; //Send name as array to avoid publicVariable value restrictions
publicVariableServer "PVDZ_plr_Death";
@@ -138,7 +138,7 @@ playMusic "dayz_track_death_1";
uiSleep 2;
for "_x" from 5 to 1 step -1 do {
[format[localize "str_return_lobby",_x],1] call dayz_rollingMessages;
titleText [format[localize "str_return_lobby",_x], "PLAIN DOWN", 1];
uiSleep 1;
};