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1.7.5.D1208
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@@ -30,10 +30,6 @@ if (!isNull _object) then {
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(nearestObjects [getPosATL _object, ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage"], 10]);
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if (alive _object) then {
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[_object,[],true] call server_playerSync;
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if ((_timeout - time) > 0) then {
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// spawn bot, if player in combat mode
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[_object,_playerID,_characterID,30] spawn disco_playerMorph;
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};
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_id = [_playerID,_characterID,2] spawn dayz_recordLogin;
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_myGroup = group _object;
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deleteVehicle _object;
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