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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-17 21:52:56 +03:00
1.7.5.D1208
This commit is contained in:
@@ -4,7 +4,7 @@ scriptName "Functions\misc\fn_selfActions.sqf";
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- Function
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- [] call fnc_usec_selfActions;
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************************************************************/
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private["_vehicle","_inVehicle","_bag","_classbag","_isWater","_hasAntiB","_hasFuelE","_hasRawMeat","_hasKnife","_hasToolbox","_hasTent","_onLadder","_nearLight","_canPickLight","_canDo","_text","_isHarvested","_isVehicle","_isVehicletype","_isMan","_traderType","_ownerID","_isAnimal","_isZombie","_isDestructable","_isTent","_isFuel","_isAlive","_canmove","_Unlock","_lock","_allFixed","_hitpoints","_damage","_part","_cmpt","_color","_string","_handle","_trader_id","_category","_buy","_sell","_buy2","_sell2","_buy3","_sell3","_buy1","_sell1","_buy4","_sell4","_buy5","_sell5","_zparts1","_zparts2","_zparts3","_zparts4","_zparts5","_zparts6","_zparts7","_metals1","_metals2","_metals4","_metals3"];
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private["_vehicle","_inVehicle","_bag","_classbag","_isWater","_hasAntiB","_hasFuelE","_hasRawMeat","_hasKnife","_hasToolbox","_hasTent","_onLadder","_nearLight","_canPickLight","_canDo","_text","_isHarvested","_isVehicle","_isVehicletype","_isMan","_traderType","_ownerID","_isAnimal","_isDog","_isZombie","_isDestructable","_isTent","_isFuel","_isAlive","_canmove","_Unlock","_lock","_allFixed","_hitpoints","_damage","_part","_cmpt","_color","_string","_handle","_trader_id","_category","_buy","_buy2","_buy3","_buy1","_buy4","_buy5","_cantrader","_cantrader1","_buy6","_zparts1","_zparts2","_zparts3","_zparts4","_metals1","_metals2","_metals4","_metals3","_metals5","_dogHandle","_lieDown","_warn"];
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_vehicle = vehicle player;
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_inVehicle = (_vehicle != player);
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@@ -50,6 +50,7 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
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_traderType = typeOf cursorTarget;
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_ownerID = cursorTarget getVariable ["characterID","0"];
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_isAnimal = cursorTarget isKindOf "Animal";
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_isDog = (cursorTarget isKindOf "DZ_Pastor" || cursorTarget isKindOf "DZ_Fin");
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_isZombie = cursorTarget isKindOf "zZombie_base";
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_isDestructable = cursorTarget isKindOf "BuiltItems";
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_isTent = cursorTarget isKindOf "TentStorage";
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@@ -300,8 +301,8 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
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if (s_player_parts_crtl < 0) then {
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// [_trader_id, _category, ];
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_cantrader = player addAction ["Trade 3 Empty Soda Cans for 1 Copper", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemCopperBar","ItemSodaEmpty",1,3,"buy","Empty Soda","Bio Meat"], 99, true, true, "",""];
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_cantrader1 = player addAction ["Trade 3 Empty Tin Cans for 1 Copper", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemCopperBar","TrashTinCan",1,3,"buy","Empty Tin Can","Bio Meat"], 99, true, true, "",""];
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_cantrader = player addAction ["Trade 3 Empty Soda Cans for 1 Copper", "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",["ItemCopperBar","ItemSodaEmpty",1,3,"buy","Empty Soda Cans","Copper Bar"], 99, true, true, "",""];
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_cantrader1 = player addAction ["Trade 3 Empty Tin Cans for 1 Copper", "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",["ItemCopperBar","TrashTinCan",1,3,"buy","Empty Tin Cans","Copper Bar"], 99, true, true, "",""];
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_buy = player addAction ["Food and Drinks", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[51,"Food and Drinks"], 99, true, false, "",""];
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_buy2 = player addAction ["Backpacks", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[52,"Backpacks"], 97, true, false, "",""];
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@@ -346,18 +347,38 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
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};
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//boat_trader_1
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if (_isMan and _traderType == boat_trader) then {
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if (s_player_parts_crtl < 0) then {
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// [_trader_id, _category, ];
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_buy = player addAction ["Boats Unarmed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[49,"Boats Unarmed"], 97, true, false, "",""];
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_buy1 = player addAction ["Boats Armed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[499,"Boats Armed"], 96, true, false, "",""];
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s_player_parts set [count s_player_parts,_buy];
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s_player_parts set [count s_player_parts,_buy1];
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s_player_parts_crtl = 1;
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};
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};
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//auto_trader_1
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if (_isMan and _traderType == auto_trader) then {
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if (s_player_parts_crtl < 0) then {
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// [_trader_id, _category, ];
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_buy = player addAction ["Car", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[41,"Car"], 99, true, false, "",""];
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_buy1 = player addAction ["Truck", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[42,"Truck"], 97, true, false, "",""];
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_buy5 = player addAction ["Utility", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[46,"Utility"], 95, true, false, "",""];
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_buy2 = player addAction ["Offroad", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[43,"Offroad"], 93, true, false, "",""];
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_buy3 = player addAction ["Helicopter", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[44,"Helicopter"], 91, true, false, "",""];
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_buy4 = player addAction ["Military", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[45,"Military"], 89, true, false, "",""];
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_buy = player addAction ["Cars", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[41,"Cars"], 99, true, false, "",""];
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_buy1 = player addAction ["Trucks Unarmed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[42,"Truck Unarmed"], 97, true, false, "",""];
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_buy2 = player addAction ["SUV", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[466,"SUV"], 95, true, false, "",""];
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_buy3 = player addAction ["Buses and Vans", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[467,"Buses and Vans"], 95, true, false, "",""];
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_buy4 = player addAction ["Offroad", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[43,"Offroad"], 93, true, false, "",""];
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_buy5 = player addAction ["Helicopter Unarmed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[44,"Helicopter"], 91, true, false, "",""];
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_buy6 = player addAction ["Military Unarmed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[45,"Military Unarmed"], 89, true, false, "",""];
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s_player_parts set [count s_player_parts,_buy];
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s_player_parts set [count s_player_parts,_buy1];
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@@ -365,19 +386,49 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
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s_player_parts set [count s_player_parts,_buy3];
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s_player_parts set [count s_player_parts,_buy4];
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s_player_parts set [count s_player_parts,_buy5];
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s_player_parts set [count s_player_parts,_buy6];
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s_player_parts_crtl = 1;
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};
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};
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//auto_trader_2
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if (_isMan and _traderType == auto_trader_2) then {
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if (s_player_parts_crtl < 0) then {
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// [_trader_id, _category, ];
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_buy = player addAction ["Muscle Cars", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[411,"Muscle Cars"], 99, true, false, "",""];
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_buy1 = player addAction ["Trucks Armed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[422,"Truck Armed"], 97, true, false, "",""];
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_buy2 = player addAction ["Utility", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[46,"Utility"], 95, true, false, "",""];
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_buy3 = player addAction ["Helicopter Armed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[444,"Helicopter"], 91, true, false, "",""];
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_buy4 = player addAction ["Military Armed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[455,"Military Armed"], 89, true, false, "",""];
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_buy5 = player addAction ["Fuel Trucks", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[47,"Fuel Trucks"], 88, true, false, "",""];
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_buy6 = player addAction ["Heavy Armor Unarmed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[48,"Heavy Armor Unarmed"], 88, true, false, "",""];
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s_player_parts set [count s_player_parts,_buy];
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s_player_parts set [count s_player_parts,_buy1];
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s_player_parts set [count s_player_parts,_buy2];
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s_player_parts set [count s_player_parts,_buy3];
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s_player_parts set [count s_player_parts,_buy4];
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s_player_parts set [count s_player_parts,_buy5];
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s_player_parts set [count s_player_parts,_buy6];
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s_player_parts_crtl = 1;
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};
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};
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// mad_sci
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if (_isMan and _traderType == mad_sci) then {
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if (s_player_parts_crtl < 0) then {
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// [part_out, part_in, qty_out, qty_in,];
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_zparts1 = player addAction ["Trade Zombie Parts for Bio Meat", "\z\addons\dayz_code\actions\trade_items.sqf",["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat"], 99, true, true, "",""];
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_zparts1 = player addAction ["Trade Zombie Parts for Bio Meat", "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat"], 99, true, true, "",""];
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_zparts2 = player addAction ["Medical Supplies", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[31,"Medical Supplies"], 97, true, false, "",""];
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_zparts3 = player addAction ["Chem-lites/Flares", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[32,"Chem-lites/Flares"], 95, true, false, "",""];
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_zparts4 = player addAction ["Smoke Grenades", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[33,"Smoke Grenades"], 93, true, false, "",""];
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@@ -397,11 +448,11 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
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if (s_player_parts_crtl < 0) then {
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// [part_out, part_in, qty_out, qty_in,];
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_metals1 = player addAction ["Trade 6 Copper for 1 Silver", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemSilverBar","ItemCopperBar",1,6,"buy","Copper","Silver"], 99, true, true, "",""];
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_metals2 = player addAction ["Trade 1 Silver for 6 Copper", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemCopperBar","ItemSilverBar",6,1,"buy","Silver","Copper"], 98, true, true, "",""];
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_metals4 = player addAction ["Trade 6 Silver for 1 Gold", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemGoldBar","ItemSilverBar",1,6,"buy","Silver","Gold"], 97, true, true, "",""];
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_metals3 = player addAction ["Trade 1 Gold for 6 Silver", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemSilverBar","ItemGoldBar",6,1,"buy","Gold","Silver"], 97, true, true, "",""];
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_metals5 = player addAction ["Buy Vault for 12 Gold", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemVault","ItemGoldBar",1,12,"buy","Gold","Vault"], 96, true, true, "",""];
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_metals1 = player addAction ["Trade 6 Copper for 1 Silver", "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",["ItemSilverBar","ItemCopperBar",1,6,"buy","Copper","Silver"], 99, true, true, "",""];
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_metals2 = player addAction ["Trade 1 Silver for 6 Copper", "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",["ItemCopperBar","ItemSilverBar",6,1,"buy","Silver","Copper"], 98, true, true, "",""];
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_metals4 = player addAction ["Trade 6 Silver for 1 Gold", "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",["ItemGoldBar","ItemSilverBar",1,6,"buy","Silver","Gold"], 97, true, true, "",""];
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_metals3 = player addAction ["Trade 1 Gold for 6 Silver", "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",["ItemSilverBar","ItemGoldBar",6,1,"buy","Gold","Silver"], 97, true, true, "",""];
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_metals5 = player addAction ["Buy Vault for 12 Gold", "\z\addons\dayz_code\actions\trade_items_wo_db.sqf",["ItemVault","ItemGoldBar",1,12,"buy","Gold","Vault"], 96, true, true, "",""];
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s_player_parts set [count s_player_parts,_metals1];
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s_player_parts set [count s_player_parts,_metals2];
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@@ -422,6 +473,59 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
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s_player_studybody = -1;
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};
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//Dog
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if (_isDog and _isAlive and _hasRawMeat and _canDo and _ownerID == "0" and player getVariable ["dogID", 0] == 0) then {
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if (s_player_tamedog < 0) then {
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s_player_tamedog = player addAction [localize "str_actions_tamedog", "\z\addons\dayz_code\actions\tame_dog.sqf", cursorTarget, 1, false, true, "", ""];
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};
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} else {
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player removeAction s_player_tamedog;
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s_player_tamedog = -1;
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};
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if (_isDog and _ownerID == dayz_characterID and _isAlive and _canDo) then {
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_dogHandle = player getVariable ["dogID", 0];
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if (s_player_feeddog < 0 and _hasRawMeat) then {
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s_player_feeddog = player addAction [localize "str_actions_feeddog","\z\addons\dayz_code\actions\dog\feed.sqf",[_dogHandle,0], 0, false, true,"",""];
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};
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if (s_player_waterdog < 0 and "ItemWaterbottle" in magazines player) then {
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s_player_waterdog = player addAction [localize "str_actions_waterdog","\z\addons\dayz_code\actions\dog\feed.sqf",[_dogHandle,1], 0, false, true,"",""];
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};
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if (s_player_staydog < 0) then {
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_lieDown = _dogHandle getFSMVariable "_actionLieDown";
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if (_lieDown) then { _text = "str_actions_liedog"; } else { _text = "str_actions_sitdog"; };
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s_player_staydog = player addAction [localize _text,"\z\addons\dayz_code\actions\dog\stay.sqf", _dogHandle, 5, false, true,"",""];
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};
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if (s_player_trackdog < 0) then {
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s_player_trackdog = player addAction [localize "str_actions_trackdog","\z\addons\dayz_code\actions\dog\track.sqf", _dogHandle, 4, false, true,"",""];
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};
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if (s_player_barkdog < 0) then {
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s_player_barkdog = player addAction [localize "str_actions_barkdog","\z\addons\dayz_code\actions\dog\speak.sqf", cursorTarget, 3, false, true,"",""];
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};
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if (s_player_warndog < 0) then {
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_warn = _dogHandle getFSMVariable "_watchDog";
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if (_warn) then { _text = "Quiet"; _warn = false; } else { _text = "Alert"; _warn = true; };
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s_player_warndog = player addAction [format[localize "str_actions_warndog",_text],"\z\addons\dayz_code\actions\dog\warn.sqf",[_dogHandle, _warn], 2, false, true,"",""];
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};
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if (s_player_followdog < 0) then {
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s_player_followdog = player addAction [localize "str_actions_followdog","\z\addons\dayz_code\actions\dog\follow.sqf",[_dogHandle,true], 6, false, true,"",""];
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};
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} else {
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player removeAction s_player_feeddog;
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s_player_feeddog = -1;
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player removeAction s_player_waterdog;
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s_player_waterdog = -1;
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player removeAction s_player_staydog;
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s_player_staydog = -1;
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player removeAction s_player_trackdog;
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s_player_trackdog = -1;
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player removeAction s_player_barkdog;
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s_player_barkdog = -1;
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player removeAction s_player_warndog;
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s_player_warndog = -1;
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player removeAction s_player_followdog;
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s_player_followdog = -1;
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};
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} else {
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//Engineering
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{dayz_myCursorTarget removeAction _x} forEach s_player_repairActions;s_player_repairActions = [];
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