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0.78
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@@ -236,7 +236,7 @@ _playerObj setVariable["humanity_CHK",_humanity];
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//_playerObj setVariable["worldspace",_worldspace,true];
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//_playerObj setVariable["state",_state,true];
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_playerObj setVariable["lastPos",getPosATL _playerObj];
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_playerObj setVariable["friendlies",_friendlies];
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_playerObj setVariable["friendlies",_friendlies,true];
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dayzPlayerLogin2 = [_worldspace,_state];
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_clientID = owner _playerObj;
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