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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.78
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@@ -10,15 +10,14 @@ if (_object == player) then {
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if (_change < 0) then {
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_wait = _this select 2;
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player setVariable["humanity",_humanity,true];
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if ((typeOf player != "Bandit1_DZ") && (typeOf player != "BanditW1_DZ")) then {
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if (player getVariable ["freeTarget",false]) then {
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waitUntil{!(player getVariable ["freeTarget",false])};
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};
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player setVariable ["freeTarget",true,true];
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_timeStart = time;
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sleep _wait;
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player setVariable ["freeTarget",false,true];
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if (player getVariable ["freeTarget",false]) then {
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waitUntil{!(player getVariable ["freeTarget",false])};
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};
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player setVariable ["freeTarget",true,true];
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_timeStart = time;
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sleep _wait;
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player setVariable ["freeTarget",false,true];
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} else {
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player setVariable["humanity",_humanity,true];
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};
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