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Testing Confirmed Kills System.
Vanilla development commit:
4881e00ecf
New - Journal Kills will only update during the session on confirmed
Kills (study dead body).
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@@ -141,6 +141,11 @@ if (count _stats > 0) then {
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_playerObj setVariable ["headShots",(_stats select 1),true];
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_playerObj setVariable ["humanKills",(_stats select 2),true];
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_playerObj setVariable ["banditKills",(_stats select 3),true];
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//ConfirmedKills
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_playerObj setVariable ["ConfirmedHumanKills",(_stats select 2),true];
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_playerObj setVariable ["ConfirmedBanditKills",(_stats select 3),true];
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_playerObj addScore (_stats select 1);
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//Save Score
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@@ -162,6 +167,10 @@ if (count _stats > 0) then {
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_playerObj setVariable ["humanKills",0,true];
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_playerObj setVariable ["banditKills",0,true];
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_playerObj setVariable ["headShots",0,true];
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//ConfirmedKills
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_playerObj setVariable ["ConfirmedHumanKills",0,true];
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_playerObj setVariable ["ConfirmedBanditKills",0,true];
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//record for Server JIP checks
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_playerObj setVariable ["zombieKills_CHK",0];
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