Testing Confirmed Kills System.

Vanilla development commit:
4881e00ecf

New - Journal Kills will only update during the session on confirmed
Kills (study dead body).
This commit is contained in:
ebaydayz
2016-07-21 11:31:47 -04:00
parent 9ae21dd4f5
commit f2687345cd
6 changed files with 31 additions and 2 deletions

View File

@@ -23,6 +23,9 @@ _headShots = player getVariable ["headShots",0];
_humanKills = player getVariable ["humanKills",0];
_banditKills = player getVariable ["banditKills",0];
_achievements = player getVariable ["Achievements",[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]];
_ConfirmedHumanKills = player getVariable ["ConfirmedHumanKills",0];
_ConfirmedBanditKills = player getVariable ["ConfirmedBanditKills",0];
_friendlies = player getVariable ["friendlies",[]];
_tagSetting = player getVariable ["DZE_display_name",false];
@@ -78,6 +81,9 @@ player setVariable ["banditKills",_banditKills,true];
player setVariable ["characterID",_charID,true];
player setVariable ["worldspace",_worldspace];
player setVariable ["Achievements",_achievements];
player getVariable ["ConfirmedHumanKills",_ConfirmedHumanKills,true];
player getVariable ["ConfirmedBanditKills",_ConfirmedBanditKills,true];
player setVariable ["friendlies",_friendlies,true];
player setVariable ["DZE_display_name",_tagSetting,true];