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Testing Confirmed Kills System.
Vanilla development commit: https://github.com/DayZMod/DayZ/commit/4881e00ecfd7c022e49dc4ee6b3ad52ba9ad0e03 New - Journal Kills will only update during the session on confirmed Kills (study dead body).
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@@ -11,7 +11,7 @@ class horde_journal_pages_bandits
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{
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idd = -1;
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movingEnable = false;
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onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [player getVariable['banditKills', 0]] call horde_epeen_setText_stats_fnc;";
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onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [player getVariable['ConfirmedBanditKills', 0]] call horde_epeen_setText_stats_fnc;";
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enableSimulation = true;
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controlsBackground[] = {};
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objects[] = {};
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@@ -11,7 +11,7 @@ class horde_journal_pages_murders
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{
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idd = -1;
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movingEnable = false;
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onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [player getVariable['humanKills', 0]] call horde_epeen_setText_stats_fnc;";
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onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [player getVariable['ConfirmedHumanKills', 0]] call horde_epeen_setText_stats_fnc;";
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enableSimulation = true;
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controlsBackground[] = {};
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objects[] = {};
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