mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Updating server_updateObject
This commit is contained in:
@@ -1,14 +1,13 @@
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// [_object,_type] spawn server_updateObject;
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// [_object,_type] spawn server_updateObject;
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#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
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#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
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if (isNil "sm_done") exitWith {};
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if (isNil "sm_done") exitWith {};
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private ["_class","_objectID","_objectUID","_object_position","_isNotOk","_object","_type","_recorddmg","_forced","_lastUpdate","_needUpdate","_object_inventory","_object_damage","_objWallDamage","_object_killed","_object_maintenance","_object_variables","_totalDmg"];
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private ["_class","_objectID","_objectUID","_isNotOk","_object","_type","_forced","_totalDmg"];
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_object = _this select 0;
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_object = _this select 0;
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_type = _this select 1;
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_type = _this select 1;
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_recorddmg = false;
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_isNotOk = false;
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_forced = if (count _this > 2) then {_this select 2} else {false};
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_forced = if (count _this > 2) then {_this select 2} else {false};
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_totalDmg = if (count _this > 3) then {_this select 3} else {false};
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_totalDmg = if (count _this > 3) then {_this select 3} else {false};
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_isNotOk = false;
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_objectID = "0";
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_objectID = "0";
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_objectUID = "0";
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_objectUID = "0";
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@@ -17,7 +16,7 @@ _objectID = _object getVariable ["ObjectID","0"];
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_objectUID = _object getVariable ["ObjectUID","0"];
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_objectUID = _object getVariable ["ObjectUID","0"];
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_class = typeOf _object;
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_class = typeOf _object;
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if (typeName _objectID != "STRING" or (typeName _objectUID != "STRING")) then {
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if (typeName _objectID != "STRING" || {typeName _objectUID != "STRING"}) then {
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#ifdef OBJECT_DEBUG
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#ifdef OBJECT_DEBUG
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diag_log (format["Non-string Object: ID %1 UID %2", _objectID, _objectUID]);
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diag_log (format["Non-string Object: ID %1 UID %2", _objectID, _objectUID]);
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#endif
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#endif
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@@ -26,17 +25,16 @@ if (typeName _objectID != "STRING" or (typeName _objectUID != "STRING")) then {
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_objectUID = nil;
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_objectUID = nil;
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};
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};
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if (!(_class in DZE_safeVehicle) && !locked _object) then {
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if (!(_class in DZE_safeVehicle) && {!locked _object}) then {
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//diag_log format["Object: %1, ObjectID: %2, ObjectUID: %3",_object,_objectID,_objectUID];
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//diag_log format["Object: %1, ObjectID: %2, ObjectUID: %3",_object,_objectID,_objectUID];
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if (!(_objectID in dayz_serverIDMonitor) && isNil {_objectUID}) then {
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if (!(_objectID in dayz_serverIDMonitor) && {isNil "_objectUID"}) then {
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//force fail
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//force fail
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_objectID = nil;
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_objectID = nil;
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_objectUID = nil;
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_objectUID = nil;
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};
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};
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if ((isNil {_objectID}) && (isNil {_objectUID})) then {
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if (isNil "_objectID" && {isNil "_objectUID"}) then {
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_object_position = getPosATL _object;
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#ifdef OBJECT_DEBUG
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#ifdef OBJECT_DEBUG
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diag_log format["Object %1 with invalid ID at pos %2",_class,_object_position];
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diag_log format["Object %1 with invalid ID at pos %2",_class,getPosATL _object];
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#endif
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#endif
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_isNotOk = true;
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_isNotOk = true;
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};
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};
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@@ -46,263 +44,36 @@ if (_isNotOk) exitWith {
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//deleteVehicle _object;
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//deleteVehicle _object;
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};
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};
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_lastUpdate = _object getVariable ["lastUpdate",diag_tickTime];
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_needUpdate = _object in needUpdate_objects;
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// TODO ----------------------
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_object_position = {
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private ["_position","_worldspace","_fuel","_key"];
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_position = getPosATL _object;
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//_worldspace = [round (direction _object),_position];
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_worldspace = [getDir _object, _position] call AN_fnc_formatWorldspace; // Precise Base Building 1.0.5
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_fuel = if (_class isKindOf "AllVehicles") then {fuel _object} else {0};
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_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
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_key call server_hiveWrite;
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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};
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_object_inventory = {
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private ["_inventory","_key","_isNormal","_coins"];
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if (_class isKindOf "TrapItems") then {
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_inventory = [["armed",_object getVariable ["armed",false]]];
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} else {
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_isNormal = true;
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if (DZE_permanentPlot && (_class == "Plastic_Pole_EP1_DZ")) then {
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_isNormal = false;
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_inventory = _object getVariable ["plotfriends", []]; //We're replacing the inventory with UIDs for this item
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};
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if (DZE_doorManagement && (_class in DZE_DoorsLocked)) then {
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_isNormal = false;
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_inventory = _object getVariable ["doorfriends", []]; //We're replacing the inventory with UIDs for this item
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};
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if (_isNormal) then {
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_inventory = [getWeaponCargo _object, getMagazineCargo _object, getBackpackCargo _object];
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};
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};
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_previous = str(_object getVariable["lastInventory",[]]);
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if (str _inventory != _previous) then {
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_object setVariable["lastInventory",_inventory];
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if (_objectID == "0") then {
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_key = format["CHILD:309:%1:",_objectUID] + str _inventory + ":";
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} else {
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_key = format["CHILD:303:%1:",_objectID] + str _inventory + ":";
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};
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if (Z_SingleCurrency) then {
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_coins = _object getVariable [Z_MoneyVariable, -1]; //set to invalid value if getVariable fails to prevent overwriting of coins in DB
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_key = _key + str _coins + ":";
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};
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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_key call server_hiveWrite;
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};
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};
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_object_damage = {
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//Allow dmg process
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private ["_hitpoints","_array","_hit","_selection","_key","_damage","_allFixed"];
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_hitpoints = _object call vehicle_getHitpoints;
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_damage = damage _object;
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_array = [];
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_allFixed = true;
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{
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_hit = [_object,_x] call object_getHit;
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if ((_hit select 0) > 0) then {
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_allFixed = false;
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_array set [count _array,[(_hit select 1),(_hit select 0)]];
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//diag_log format ["Section Part: %1, Dmg: %2",(_hit select 1),(_hit select 0)];
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} else {
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_array set [count _array,[(_hit select 1),0]];
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};
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} forEach _hitpoints;
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if (_allFixed && !_totalDmg) then {_object setDamage 0;};
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if (_forced) then {
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if (_object in needUpdate_objects) then {needUpdate_objects = needUpdate_objects - [_object];};
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_recorddmg = true;
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} else {
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//Prevent damage events for the first 10 seconds of the servers live.
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if (diag_ticktime - _lastUpdate > 10) then {
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if !(_object in needUpdate_objects) then {
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//diag_log format["DEBUG: Monitoring: %1",_object];
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needUpdate_objects set [count needUpdate_objects, _object];
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_recorddmg = true;
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};
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};
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};
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if (_recorddmg) then {
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if (_objectID == "0") then {
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_key = format["CHILD:306:%1:",_objectUID] + str _array + ":" + str _damage + ":";
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} else {
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_key = format["CHILD:306:%1:",_objectID] + str _array + ":" + str _damage + ":";
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};
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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_key call server_hiveWrite;
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};
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};
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//Walls
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_objWallDamage = {
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private ["_key","_damage"];
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_damage = (damage _object);
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if (_objectID == "0") then {
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_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],_damage];
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} else {
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],_damage];
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};
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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_key call server_hiveWrite;
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};
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_object_killed = {
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private ["_clientKey","_exitReason","_index","_key","_playerUID"];
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if (count _this != 6) exitWith {
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diag_log "Server_UpdateObject error: wrong parameter format";
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};
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_playerUID = _this select 4;
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_clientKey = _this select 5;
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_index = dayz_serverPUIDArray find _playerUID;
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_exitReason = switch true do {
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//Can't use owner because player may already be dead, can't use distance because player may be far from vehicle wreck
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case (_clientKey == dayz_serverKey): {""};
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case (_index < 0): {
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format["Server_UpdateObject error: PUID NOT FOUND ON SERVER. PV ARRAY: %1",_this]
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};
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case ((dayz_serverClientKeys select _index) select 1 != _clientKey): {
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format["Server_UpdateObject error: CLIENT AUTH KEY INCORRECT OR UNRECOGNIZED. PV ARRAY: %1",_this]
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};
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case (alive _object && {!(_class isKindOf "TentStorage_base" or _class isKindOf "IC_Tent")}): {
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format["Server_UpdateObject error: object kill request on living object. PV ARRAY: %1",_this]
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};
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default {""};
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};
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if (_exitReason != "") exitWith {diag_log _exitReason};
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_object setDamage 1;
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if (_objectID == "0") then {
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//Need to update hive to make a new call to allow UID to be updated for a killed event
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//_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],1];
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_key = format["CHILD:310:%1:",_objectUID];
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} else {
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],1];
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};
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_key call server_hiveWrite;
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if (_playerUID == "SERVER") then {
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#ifdef OBJECT_DEBUG
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diag_log format["DELETE: Server requested destroy on object %1 ID:%2 UID:%3",_class,_objectID,_objectUID];
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#endif
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} else {
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diag_log format["DELETE: PUID(%1) requested destroy on object %2 ID:%3 UID:%4",_playerUID,_class,_objectID,_objectUID];
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};
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if (_class in DayZ_removableObjects or (_class in DZE_isRemovable)) then {[_objectID,_objectUID] call server_deleteObjDirect;};
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};
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_object_maintenance = {
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private ["_ownerArray","_key"];
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_ownerArray = _object getVariable ["ownerArray",[]];
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_accessArray = _object getVariable ["dayz_padlockCombination",[]];
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_variables set [count _variables, ["ownerArray", _ownerArray]];
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_variables set [count _variables, ["padlockCombination", _accessArray]];
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_object setDamage 0;
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if (_objectID == "0") then {
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//_key = format["CHILD:309:%1:%2:",_objectUID,_ownerArray];
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_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],0]; //Wont work just now.
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} else {
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//_key = format["CHILD:303:%1:%2:",_objectID,_ownerArray];
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],0];
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};
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// #ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: Maintenance, "+ str(_key));
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// #endif
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_key call server_hiveWrite;
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};
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_object_variables = {
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private ["_ownerArray","_key","_accessArray","_variables","_coins"];
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_ownerArray = _object getVariable ["ownerArray",[]];
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_accessArray = _object getVariable ["dayz_padlockCombination",[]];
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_lockedArray = _object getVariable ["BuildLock",false];
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//diag_log format ["[%1,%2]",_ownerArray,_accessArray];
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_variables = [];
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_variables set [count _variables, ["ownerArray", _ownerArray]];
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_variables set [count _variables, ["padlockCombination", _accessArray]];
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_variables set [count _variables, ["BuildLock", _lockedArray]];
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if (_objectID == "0") then {
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_key = format["CHILD:309:%1:%2:",_objectUID,_variables];
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} else {
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_key = format["CHILD:303:%1:%2:",_objectID,_variables];
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};
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if (Z_SingleCurrency) then {
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_coins = _object getVariable [Z_MoneyVariable, -1];
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_key = _key + str _coins + ":";
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};
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_key call server_hiveWrite;
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};
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_object setVariable ["lastUpdate",diag_ticktime,true];
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_object setVariable ["lastUpdate",diag_ticktime,true];
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switch (_type) do {
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case "all": {
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call {
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call _object_position;
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if (_type == "all") exitwith {
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call _object_inventory;
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[_object,_objectID] call server_obj_pos;
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call _object_damage;
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[_object,_objectID,_objectUID] call server_obj_inv;
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[_object,_objectID,_objectUID,_forced,_totalDmg] call server_obj_dam;
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};
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};
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case "position": {
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if (_type == "position") exitwith {
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call _object_position;
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[_object,_objectID] call server_obj_pos;
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};
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};
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case "gear": {
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if (_type == "gear") exitwith {
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call _object_inventory;
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[_object,_objectID,_objectUID] call server_obj_inv;
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};
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};
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case "maintenance": {
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if (_type == "damage" || {_type == "repair"}) exitwith {
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call _object_maintenance;
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[_object,_objectID,_objectUID,_forced,_totalDmg] call server_obj_dam;
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};
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};
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case "damage"; case "repair" : {
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if (_type == "killed") exitwith {
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call _object_damage;
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private ["_playerUID", "_clientKey"];
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if (count _this != 6) exitWith {
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diag_log "Server_UpdateObject error: wrong parameter format";
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};
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_playerUID = _this select 4;
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_clientKey = _this select 5;
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[_object,_objectID,_objectUID,_playerUID,_clientKey] call server_obj_killed;
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};
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};
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case "killed": {
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if (_type == "coins") exitwith {
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_this call _object_killed;
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};
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case "accessCode"; case "buildLock" : {
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call _object_variables;
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};
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case "objWallDamage": {
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call _objWallDamage;
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};
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case "coins": {
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_object setVariable ["lastInventory",["forceUpdate"]];
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_object setVariable ["lastInventory",["forceUpdate"]];
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call _object_inventory;
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[_object,_objectID,_objectUID] call server_obj_inv;
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};
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};
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};
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};
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180
SQF/dayz_server/compile/updateObject_functions.sqf
Normal file
180
SQF/dayz_server/compile/updateObject_functions.sqf
Normal file
@@ -0,0 +1,180 @@
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#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
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server_obj_pos = {
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private ["_object","_objectID","_class","_position","_worldspace","_fuel","_key"];
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_object = _this select 0;
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_objectID = _this select 1;
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_class = typeOf _object;
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_position = getPosATL _object;
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//_worldspace = [round (direction _object),_position];
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||||||
|
_worldspace = [getDir _object, _position] call AN_fnc_formatWorldspace; // Precise Base Building 1.0.5
|
||||||
|
_fuel = [0, fuel _object] select (_class isKindOf "AllVehicles");
|
||||||
|
|
||||||
|
_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
|
||||||
|
_key call server_hiveWrite;
|
||||||
|
|
||||||
|
#ifdef OBJECT_DEBUG
|
||||||
|
diag_log ("HIVE: WRITE: "+ str(_key));
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
|
||||||
|
server_obj_inv = {
|
||||||
|
private ["_object","_objectID", "_objectUID", "_class","_inventory","_key","_isNormal","_coins","_previous"];
|
||||||
|
|
||||||
|
_object = _this select 0;
|
||||||
|
_objectID = _this select 1;
|
||||||
|
_objectUID = _this select 2;
|
||||||
|
_class = typeOf _object;
|
||||||
|
|
||||||
|
if (_class isKindOf "TrapItems") then {
|
||||||
|
_inventory = [["armed",_object getVariable ["armed",false]]];
|
||||||
|
} else {
|
||||||
|
_isNormal = true;
|
||||||
|
|
||||||
|
if (DZE_permanentPlot && {_class == "Plastic_Pole_EP1_DZ"}) then {
|
||||||
|
_isNormal = false;
|
||||||
|
_inventory = _object getVariable ["plotfriends", []]; //We're replacing the inventory with UIDs for this item
|
||||||
|
};
|
||||||
|
|
||||||
|
if (DZE_doorManagement && {_class in DZE_DoorsLocked}) then {
|
||||||
|
_isNormal = false;
|
||||||
|
_inventory = _object getVariable ["doorfriends", []]; //We're replacing the inventory with UIDs for this item
|
||||||
|
};
|
||||||
|
|
||||||
|
if (_isNormal) then {
|
||||||
|
_inventory = [getWeaponCargo _object, getMagazineCargo _object, getBackpackCargo _object];
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
_previous = str(_object getVariable["lastInventory",[]]);
|
||||||
|
if (str _inventory != _previous) then {
|
||||||
|
_object setVariable ["lastInventory",_inventory];
|
||||||
|
if (_objectID == "0") then {
|
||||||
|
_key = format["CHILD:309:%1:",_objectUID] + str _inventory + ":";
|
||||||
|
} else {
|
||||||
|
_key = format["CHILD:303:%1:",_objectID] + str _inventory + ":";
|
||||||
|
};
|
||||||
|
|
||||||
|
if (Z_SingleCurrency) then {
|
||||||
|
_coins = _object getVariable [Z_MoneyVariable, -1]; //set to invalid value if getVariable fails to prevent overwriting of coins in DB
|
||||||
|
_key = _key + str _coins + ":";
|
||||||
|
};
|
||||||
|
|
||||||
|
#ifdef OBJECT_DEBUG
|
||||||
|
diag_log ("HIVE: WRITE: "+ str(_key));
|
||||||
|
#endif
|
||||||
|
|
||||||
|
_key call server_hiveWrite;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
server_obj_dam = {
|
||||||
|
//Allow dmg process
|
||||||
|
private ["_object","_objectID", "_objectUID","_forced","_totalDmg","_recorddmg","_hitpoints","_array","_hit","_key","_damage","_allFixed","_lastUpdate"];
|
||||||
|
|
||||||
|
_object = _this select 0;
|
||||||
|
_objectID = _this select 1;
|
||||||
|
_objectUID = _this select 2;
|
||||||
|
_forced = _this select 3;
|
||||||
|
_totalDmg = _this select 4;
|
||||||
|
|
||||||
|
_recorddmg = false;
|
||||||
|
_hitpoints = _object call vehicle_getHitpoints;
|
||||||
|
_damage = damage _object;
|
||||||
|
_array = [];
|
||||||
|
_allFixed = true;
|
||||||
|
_lastUpdate = _object getVariable ["lastUpdate",diag_tickTime];
|
||||||
|
|
||||||
|
{
|
||||||
|
_hit = [_object,_x] call object_getHit;
|
||||||
|
if ((_hit select 0) > 0) then {
|
||||||
|
|
||||||
|
_allFixed = false;
|
||||||
|
_array set [count _array,[(_hit select 1),(_hit select 0)]];
|
||||||
|
//diag_log format ["Section Part: %1, Dmg: %2",(_hit select 1),(_hit select 0)];
|
||||||
|
} else {
|
||||||
|
_array set [count _array,[(_hit select 1),0]];
|
||||||
|
};
|
||||||
|
} count _hitpoints;
|
||||||
|
|
||||||
|
if (_allFixed && {!_totalDmg}) then {_object setDamage 0;};
|
||||||
|
|
||||||
|
if (_forced) then {
|
||||||
|
if (_object in needUpdate_objects) then {needUpdate_objects = needUpdate_objects - [_object];};
|
||||||
|
_recorddmg = true;
|
||||||
|
} else {
|
||||||
|
//Prevent damage events for the first 10 seconds of the servers live.
|
||||||
|
if (diag_ticktime - _lastUpdate > 10) then {
|
||||||
|
if !(_object in needUpdate_objects) then {
|
||||||
|
//diag_log format["DEBUG: Monitoring: %1",_object];
|
||||||
|
needUpdate_objects set [count needUpdate_objects, _object];
|
||||||
|
_recorddmg = true;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
if (_recorddmg) then {
|
||||||
|
if (_objectID == "0") then {
|
||||||
|
_key = format["CHILD:306:%1:",_objectUID] + str _array + ":" + str _damage + ":";
|
||||||
|
} else {
|
||||||
|
_key = format["CHILD:306:%1:",_objectID] + str _array + ":" + str _damage + ":";
|
||||||
|
};
|
||||||
|
#ifdef OBJECT_DEBUG
|
||||||
|
diag_log ("HIVE: WRITE: "+ str(_key));
|
||||||
|
#endif
|
||||||
|
|
||||||
|
_key call server_hiveWrite;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
server_obj_killed = {
|
||||||
|
private ["_object", "_objectID", "_objectUID", "_class","_clientKey","_exitReason","_index","_key","_playerUID"];
|
||||||
|
|
||||||
|
_object = _this select 0;
|
||||||
|
_objectID = _this select 1;
|
||||||
|
_objectUID = _this select 2;
|
||||||
|
_playerUID = _this select 3;
|
||||||
|
_clientKey = _this select 4;
|
||||||
|
|
||||||
|
_class = typeOf _object;
|
||||||
|
_index = dayz_serverPUIDArray find _playerUID;
|
||||||
|
|
||||||
|
_exitReason = call {
|
||||||
|
//Can't use owner because player may already be dead, can't use distance because player may be far from vehicle wreck
|
||||||
|
if (_clientKey == dayz_serverKey) exitwith {""};
|
||||||
|
if (_index < 0) exitwith {
|
||||||
|
format["Server_UpdateObject error: PUID NOT FOUND ON SERVER. PV ARRAY: %1",_this]
|
||||||
|
};
|
||||||
|
if ((dayz_serverClientKeys select _index) select 1 != _clientKey) exitwith {
|
||||||
|
format["Server_UpdateObject error: CLIENT AUTH KEY INCORRECT OR UNRECOGNIZED. PV ARRAY: %1",_this]
|
||||||
|
};
|
||||||
|
if (alive _object && {!(_class isKindOf "TentStorage_base" or _class isKindOf "IC_Tent")}) exitwith {
|
||||||
|
format["Server_UpdateObject error: object kill request on living object. PV ARRAY: %1",_this]
|
||||||
|
};
|
||||||
|
if (1==1) exitwith {""};
|
||||||
|
};
|
||||||
|
|
||||||
|
if (_exitReason != "") exitWith {diag_log _exitReason};
|
||||||
|
_object setDamage 1;
|
||||||
|
|
||||||
|
if (_objectID == "0") then {
|
||||||
|
//Need to update hive to make a new call to allow UID to be updated for a killed event
|
||||||
|
//_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],1];
|
||||||
|
_key = format["CHILD:310:%1:",_objectUID];
|
||||||
|
} else {
|
||||||
|
_key = format["CHILD:306:%1:%2:%3:",_objectID,[],1];
|
||||||
|
};
|
||||||
|
_key call server_hiveWrite;
|
||||||
|
|
||||||
|
if (_playerUID == "SERVER") then {
|
||||||
|
#ifdef OBJECT_DEBUG
|
||||||
|
diag_log format["DELETE: Server requested destroy on object %1 ID:%2 UID:%3",_class,_objectID,_objectUID];
|
||||||
|
#endif
|
||||||
|
} else {
|
||||||
|
diag_log format["DELETE: PUID(%1) requested destroy on object %2 ID:%3 UID:%4",_playerUID,_class,_objectID,_objectUID];
|
||||||
|
};
|
||||||
|
|
||||||
|
if (_class in DayZ_removableObjects || {_class in DZE_isRemovable}) then {[_objectID,_objectUID] call server_deleteObjDirect;};
|
||||||
|
};
|
||||||
@@ -21,6 +21,7 @@ dayz_serverKey = toString dayz_serverKey;
|
|||||||
server_playerLogin = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerLogin.sqf";
|
server_playerLogin = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerLogin.sqf";
|
||||||
server_playerSetup = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSetup.sqf";
|
server_playerSetup = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSetup.sqf";
|
||||||
server_onPlayerDisconnect = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf";
|
server_onPlayerDisconnect = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf";
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\updateObject_functions.sqf";
|
||||||
server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf";
|
server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf";
|
||||||
server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
|
server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
|
||||||
server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; //Creates the object in DB
|
server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; //Creates the object in DB
|
||||||
|
|||||||
Reference in New Issue
Block a user