mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
@@ -2,5 +2,6 @@
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[FIXED] Kamaz refuel trucks no longer allow automatic refueling. #1855 @coresync2k @dreamforceinc
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[FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions.
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[FIXED] Glitch where group icons scaled very large momentarily while moving off screen.
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[INFO] See Documents\CHANGE LOG 1.0.6.txt for the full list of 1.0.5.1 --> 1.0.6 changes.
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@@ -1,47 +1,52 @@
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#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
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private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
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disableSerialization;
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while {true} do {
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_refresh = {
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_group = player call dayz_filterGroup;
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if (!visibleMap && count _group > 1) then { //Use (&& cameraView != "GROUP") if tactical view is allowed (blocked by default)
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80000 cutRsc ["DZ_GroupTags","PLAIN"];
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_display = uiNamespace getVariable "DZ_GroupTags";
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_index = 0;
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{
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_pos = [_x] call FNC_GetPos;
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_distance = _pos distance player;
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_icon = _display displayCtrl (100 + _index);
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if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
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_pos set [2,(_pos select 2) + 1.5];
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_screen = worldToScreen _pos;
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_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
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if (count _screen > 1) then {
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_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
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_icon ctrlSetStructuredText _text;
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_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
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_icon ctrlSetScale _scale;
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_icon ctrlSetFade ((1 - _scale) / 2);
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_icon ctrlCommit 0;
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_icon ctrlShow true;
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} else {
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_icon ctrlShow false;
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};
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_display = uiNamespace getVariable "DZ_GroupTags";
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_index = 0;
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{
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_pos = [_x] call FNC_GetPos;
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_distance = _pos distance player;
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_icon = _display displayCtrl (100 + _index);
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if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
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_pos set [2,(_pos select 2) + 1.5];
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_screen = worldToScreen _pos;
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_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
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if (count _screen > 1) then {
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_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
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_icon ctrlSetStructuredText _text;
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_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
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_icon ctrlSetScale _scale;
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_icon ctrlSetFade ((1 - _scale) / 2);
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_icon ctrlCommit 0;
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_icon ctrlShow true;
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} else {
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_icon ctrlShow false;
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};
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_index = _index + 1;
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} count _group;
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if (dayz_oldGroupCount > count _group) then {
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_display displayCtrl (100 + _index) ctrlShow false;
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} else {
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_icon ctrlShow false;
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};
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_index = _index + 1;
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} count _group;
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dayz_oldGroupCount = count _group;
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} else {
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80000 cutText ["","PLAIN"];
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if (dayz_oldGroupCount > count _group) then {
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_display displayCtrl (100 + _index) ctrlShow false;
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};
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uiSleep 0.01;
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dayz_oldGroupCount = count _group;
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};
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while {true} do {
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waitUntil {uiSleep 1; DRAW_TAGS};
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80000 cutRsc ["DZ_GroupTags","PLAIN"];
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while {DRAW_TAGS} do {
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call _refresh; //Must be called to finish in current frame
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uiSleep 0.01;
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};
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80000 cutText ["","PLAIN"];
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};
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