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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
I meant to remove this code.
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@@ -1,5 +1,4 @@
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private ["_msg","_unit","_medic","_item"];
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private ["_msg","_unit","_medic","_item"];
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//disableserialization;
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_unit = _this select 0;
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_unit = _this select 0;
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_medic = _this select 1;
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_medic = _this select 1;
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@@ -12,13 +11,6 @@ _unit setHit["hands",0];
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_unit setVariable ["hit_legs",0,true];
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_unit setVariable ["hit_legs",0,true];
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_unit setVariable ["hit_hands",0,true];
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_unit setVariable ["hit_hands",0,true];
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/*
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//Ensure Control is visible
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_display = uiNamespace getVariable 'DAYZ_GUI_display';
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_control = _display displayCtrl 1203;
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_control ctrlShow false;
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*/
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if (_medic != player) then {
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if (_medic != player) then {
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_msg = if (_item == "equip_woodensplint") then {"STR_ITEM_NAME_WOODENSPLINT"} else {"STR_EQUIP_NAME_15"};
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_msg = if (_item == "equip_woodensplint") then {"STR_ITEM_NAME_WOODENSPLINT"} else {"STR_EQUIP_NAME_15"};
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format [localize "str_actions_medical_general_received",(name _medic), localize _msg] call dayz_rollingMessages;
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format [localize "str_actions_medical_general_received",(name _medic), localize _msg] call dayz_rollingMessages;
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