diff --git a/SQF/dayz_code/actions/repair_vehicle.sqf b/SQF/dayz_code/actions/repair_vehicle.sqf
index 20a7d2549..9f1fca0a1 100644
--- a/SQF/dayz_code/actions/repair_vehicle.sqf
+++ b/SQF/dayz_code/actions/repair_vehicle.sqf
@@ -63,8 +63,8 @@ if (_allFixed) then {
if(count _hitpoints > 0 ) then {
- _cancel = dayz_myCursorTarget addAction ["Cancel", "\z\addons\dayz_code\actions\repair_cancel.sqf","repair", 0, true, false, "",""];
+ _cancel = dayz_myCursorTarget addAction [localize "STR_EPOCH_PLAYER_CANCEL", "\z\addons\dayz_code\actions\repair_cancel.sqf","repair", 0, true, false, "",""];
s_player_repairActions set [count s_player_repairActions,_cancel];
s_player_repair_crtl = 1;
-};
\ No newline at end of file
+};
diff --git a/SQF/dayz_code/actions/salvage_vehicle.sqf b/SQF/dayz_code/actions/salvage_vehicle.sqf
index 9af1d68f4..cae40c1c4 100644
--- a/SQF/dayz_code/actions/salvage_vehicle.sqf
+++ b/SQF/dayz_code/actions/salvage_vehicle.sqf
@@ -64,7 +64,7 @@ _hitpoints = _vehicle call vehicle_getHitpoints;
if(count _hitpoints > 0 ) then {
- _cancel = dayz_myCursorTarget addAction ["Cancel", "\z\addons\dayz_code\actions\repair_cancel.sqf","repair", 0, true, false, "",""];
+ _cancel = dayz_myCursorTarget addAction [localize "STR_EPOCH_PLAYER_CANCEL", "\z\addons\dayz_code\actions\repair_cancel.sqf","repair", 0, true, false, "",""];
s_player_repairActions set [count s_player_repairActions,_cancel];
s_player_repair_crtl = 1;
};
diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf
index 3ef3ee449..63102af22 100644
--- a/SQF/dayz_code/compile/fn_selfActions.sqf
+++ b/SQF/dayz_code/compile/fn_selfActions.sqf
@@ -286,7 +286,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
If(DZE_AllowCargoCheck) then {
if((_isVehicle or _isTent or _isnewstorage) and _isAlive and !_isMan and !locked _cursorTarget) then {
if (s_player_checkGear < 0) then {
- s_player_checkGear = player addAction ["Cargo Check", "\z\addons\dayz_code\actions\cargocheck.sqf",_cursorTarget, 1, true, true, "", ""];
+ s_player_checkGear = player addAction [localize "STR_EPOCH_PLAYER_CARGO", "\z\addons\dayz_code\actions\cargocheck.sqf",_cursorTarget, 1, true, true, "", ""];
};
} else {
player removeAction s_player_checkGear;
@@ -650,8 +650,8 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
if ((dayz_myCursorTarget != _cursorTarget) and _isVehicle and !_isMan and _hasToolbox and (damage _cursorTarget < 1) and !_isDisallowRepair) then {
if (s_player_repair_crtl < 0) then {
dayz_myCursorTarget = _cursorTarget;
- _menu = dayz_myCursorTarget addAction ["Repair Vehicle", "\z\addons\dayz_code\actions\repair_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
- _menu1 = dayz_myCursorTarget addAction ["Salvage Vehicle", "\z\addons\dayz_code\actions\salvage_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
+ _menu = dayz_myCursorTarget addAction [localize "STR_EPOCH_PLAYER_REPAIRV", "\z\addons\dayz_code\actions\repair_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
+ _menu1 = dayz_myCursorTarget addAction [localize "STR_EPOCH_PLAYER_SALVAGEV", "\z\addons\dayz_code\actions\salvage_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
s_player_repairActions set [count s_player_repairActions,_menu];
s_player_repairActions set [count s_player_repairActions,_menu1];
s_player_repair_crtl = 1;
@@ -697,11 +697,11 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
} forEach (_traderMenu select 1);
// Database menu
- _buy = player addAction ["Trader Menu", "\z\addons\dayz_code\actions\show_dialog.sqf",(_traderMenu select 0), 99, true, false, "",""];
+ _buy = player addAction [localize "STR_EPOCH_PLAYER_289", "\z\addons\dayz_code\actions\show_dialog.sqf",(_traderMenu select 0), 99, true, false, "",""];
s_player_parts set [count s_player_parts,_buy];
// Add static metals trader options under sub menu
- _metals_trader = player addAction ["Trade Metals", "\z\addons\dayz_code\actions\trade_metals.sqf",["na"], 0, true, false, "",""];
+ _metals_trader = player addAction [localize "STR_EPOCH_PLAYER_301", "\z\addons\dayz_code\actions\trade_metals.sqf",["na"], 0, true, false, "",""];
s_player_parts set [count s_player_parts,_metals_trader];
};
diff --git a/SQF/dayz_epoch_b/stringtable.xml b/SQF/dayz_epoch_b/stringtable.xml
index ddb37fcb0..4096bea1e 100644
--- a/SQF/dayz_epoch_b/stringtable.xml
+++ b/SQF/dayz_epoch_b/stringtable.xml
@@ -5560,12 +5560,12 @@
Trader Menu
Trader Menu
-
+ Trader Menu
Меню торговца
-
-
-
-
+ Trader Menu
+ Trader Menu
+ Trader Menu
+ Trader Menu
Categories
@@ -5677,6 +5677,76 @@
Craft Sandbag
Craft Sandbag
+
+ Trade Metals
+ Trade Metals
+ Trade Metals
+ Trade Metals
+ Trade Metals
+ Trade Metals
+ Trade Metals
+ Trade Metals
+
+
+ Repair Vehicle
+ Repair Vehicle
+
+ Починить транспорт
+
+ Repareer voertuig
+ Réparer le véhicule
+
+
+
+ Repair
+ Repair
+
+ Починить
+
+ Repareer
+ Réparer
+
+
+
+ Remove
+ Remove
+
+ Снять
+
+ Demonteer
+ Retirer
+
+
+
+ Salvage Vehicle
+ Salvage Vehicle
+
+ Снять запчасти
+
+ Demonteer voertuig
+ Récupérer des pièces
+
+
+
+ Cargo Check
+ Cargo Check
+
+ Проверить груз
+
+ Controleer Bagage
+ Vérifier la cargaison
+
+
+
+ Cancel
+ Cancel
+
+ Отмена
+
+ Annuleren
+ Annuler
+
+
1.04
1.04