diff --git a/CHANGE LOG 1.0.5.2.txt b/CHANGE LOG 1.0.5.2.txt index 21d810dac..7f5b80ee9 100644 --- a/CHANGE LOG 1.0.5.2.txt +++ b/CHANGE LOG 1.0.5.2.txt @@ -1,3 +1,4 @@ +[NEW] DB Backup script. @raziel23x [NEW] Use DayZ_UseSteamID = false; in your init.sqf to use the old PlayerUID, instead of SteamID @icomrade [NEW] UI Update - Graphical and code changes, enable using Dayz_Dark_UI = true; in init.sqf. @hogscraper http://epochmod.com/forum/index.php?/topic/13654-proposed-ui-change/ [NOTE] It's recommend to convert to the new SteamID system if possible, new servers should not use DayZ_UseSteamID = false; @@ -5,6 +6,7 @@ [CHANGED] An infection chance of -1 disables self-transfusion infection. 0 is always infected. (DZE_selfTransfuse_Values) @icomrade [CHANGED] Removed weapons from Traders hands and made them stand with arms by their side. @SilvDev +[CHANGED] Tweaked fuel capacity variables for vehicles. @raziel23x [FIXED] Backpack wipes when changing clothes. #1361 @icomrade [FIXED] CH53 gear when locked #1364 @icomrade