This commit is contained in:
[VB]AWOL
2013-11-21 10:39:24 -06:00
parent aca098f7ea
commit f1729e06e2
20 changed files with 241 additions and 241 deletions

File diff suppressed because it is too large Load Diff

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@@ -2,7 +2,7 @@
class Soldier_Bodyguard_M4_PMC;
class SurvivorW2_DZ: Soldier_Bodyguard_M4_PMC
{
displayName = "$STR_CHAR_1";
displayName = $STR_CHAR_1;
side = 1;
weapons[] = {"Throw","Put"};
model = "\dayz\characters\annie_original";

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@@ -24,19 +24,19 @@ class CfgWeapons {
class ItemMatchbox_DZE: ItemCore
{
scope = 2;
displayName = "$STR_EQUIP_NAME_3";
displayName = $STR_EQUIP_NAME_3;
model = "\dayz_equip\models\matchbox_gear.p3d";
picture = "\dayz_equip\textures\equip_matchbox_ca.paa";
descriptionShort = "$STR_EQUIP_DESC_3";
descriptionShort = $STR_EQUIP_DESC_3;
};
class ItemKnife: ItemCore
{
scope = 2;
displayName = "$STR_EQUIP_NAME_4";
displayName = $STR_EQUIP_NAME_4;
model = "\dayz_equip\models\knife_gear.p3d";
picture = "\dayz_equip\textures\equip_knife_ca.paa";
descriptionShort = "$STR_EQUIP_DESC_4";
descriptionShort = $STR_EQUIP_DESC_4;
class ItemActions
{
class Use

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@@ -1,7 +1,7 @@
class Flare : GrenadeLauncher {
class ThrowMuzzle;
class MolotovCocktailMuzzle : ThrowMuzzle {
displayName = "$STR_ACTION_THROW";
displayName = $STR_ACTION_THROW;
magazines[] = {
"TrashJackDaniels",
"ItemSodaEmpty",

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@@ -1,7 +1,7 @@
class MeleeFlashlight : Pistol {
class ItemActions {
class Toolbelt {
text = "$STR_EPOCH_PLAYER_300";
text = $STR_EPOCH_PLAYER_296;
};
};
};
@@ -9,7 +9,7 @@ class MeleeFlashlight : Pistol {
class ItemFlashlight : ItemCore {
class ItemActions {
class Toolbelt {
text = "$STR_EPOCH_PLAYER_299";
text = $STR_EPOCH_PLAYER_295;
};
};
};
@@ -17,7 +17,7 @@ class MeleeFlashlight : Pistol {
class MeleeFlashlightRed : MeleeFlashlight {
class ItemActions {
class Toolbelt {
text = "$STR_EPOCH_PLAYER_300";
text = $STR_EPOCH_PLAYER_296;
};
};
};
@@ -25,7 +25,7 @@ class MeleeFlashlight : Pistol {
class ItemFlashlightRed : ItemCore {
class ItemActions {
class Toolbelt {
text = "$STR_EPOCH_PLAYER_299";
text = $STR_EPOCH_PLAYER_295;
};
};
};

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@@ -9,7 +9,7 @@ class ItemFishingPole: ItemCore
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_295";
text=$STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{

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@@ -9,7 +9,7 @@ class ItemSledge: ItemCore
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_295";
text=$STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{

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@@ -9,7 +9,7 @@ class ItemCrowbar: ItemCore
{
class Toolbelt
{
text = "$STR_EPOCH_PLAYER_295";
text = $STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{

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@@ -1,14 +1,14 @@
class ItemHatchet_DZE : ItemCore {
scope = 2;
displayName = "$STR_EQUIP_NAME_41";
displayName = $STR_EQUIP_NAME_41;
model = "\dayz_equip\models\hatchet.p3d";
picture = "\dayz_equip\textures\equip_hatchet_CA.paa";
descriptionShort = "$STR_EQUIP_DESC_41";
descriptionShort = $STR_EQUIP_DESC_41;
class ItemActions {
class Toolbelt
{
text="$STR_EPOCH_PLAYER_295";
text=$STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{

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@@ -9,7 +9,7 @@ class ItemMachete: ItemCore
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_295";
text=$STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{

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@@ -6,7 +6,7 @@ class MeleeBaseBallBat: MeleeWeapon
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\baseball_bat_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_baseball_bat_ca.paa";
displayName="$STR_EQUIP_NAME_BASEBALLBAT";
displayName=$STR_EQUIP_NAME_BASEBALLBAT;
droppeditem= "MeleeBaseBallBat";
magazines[]=
{
@@ -19,7 +19,7 @@ class MeleeBaseBallBat: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_BASEBALLBAT";
libTextDesc=$STR_EQUIP_DESC_BASEBALLBAT;
};
descriptionShort="$STR_EQUIP_DESC_BASEBALLBAT";
descriptionShort=$STR_EQUIP_DESC_BASEBALLBAT;
};

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@@ -6,7 +6,7 @@ class MeleeBaseBallBatBarbed: MeleeWeapon
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\baseball_bat_barbed_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_baseball_bat_barbed_ca.paa";
displayName="$STR_EQUIP_NAME_BASEBALLBATBARBED";
displayName=$STR_EQUIP_NAME_BASEBALLBATBARBED;
droppeditem= "MeleeBaseBallBatBarbed";
magazines[]=
{
@@ -19,7 +19,7 @@ class MeleeBaseBallBatBarbed: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_BASEBALLBATBARBED";
libTextDesc=$STR_EQUIP_DESC_BASEBALLBATBARBED;
};
descriptionShort="$STR_EQUIP_DESC_BASEBALLBATBARBED";
descriptionShort=$STR_EQUIP_DESC_BASEBALLBATBARBED;
};

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@@ -6,7 +6,7 @@ class MeleeBaseBallBatNails : MeleeWeapon
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\baseball_bat_nails_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_baseball_bat_nails_ca.paa";
displayName="$STR_EQUIP_NAME_BASEBALLBATNAILS";
displayName=$STR_EQUIP_NAME_BASEBALLBATNAILS;
droppeditem= "MeleeBaseBallBatNails";
magazines[]=
{
@@ -19,7 +19,7 @@ class MeleeBaseBallBatNails : MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_BASEBALLBATNAILS";
libTextDesc=$STR_EQUIP_DESC_BASEBALLBATNAILS;
};
descriptionShort="$STR_EQUIP_DESC_BASEBALLBATNAILS";
descriptionShort=$STR_EQUIP_DESC_BASEBALLBATNAILS;
};

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@@ -21,7 +21,7 @@ class MeleeCrowbar: MeleeWeapon
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{
@@ -35,7 +35,7 @@ class MeleeCrowbar: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_CROWBAR_DESC";
libTextDesc=$STR_EQUIP_CROWBAR_DESC;
};
descriptionShort="$STR_EQUIP_CROWBAR_DESC";
descriptionShort=$STR_EQUIP_CROWBAR_DESC;
};

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@@ -19,12 +19,12 @@ class MeleeFishingPole: MeleeWeapon
{
class Use
{
text="$STR_EPOCH_PLAYER_297";
text=$STR_EPOCH_PLAYER_297;
script="spawn player_goFishing;";
};
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{

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@@ -6,7 +6,7 @@ class MeleeHatchet: MeleeWeapon
magazineReloadTime=0;
model="\dayz_weapons\models\Hatchet_weaponized";
picture="\dayz_equip\textures\equip_hatchet_CA.paa";
displayName="$STR_EQUIP_NAME_41";
displayName=$STR_EQUIP_NAME_41;
droppeditem= "ItemHatchet_DZE";
magazines[]=
{
@@ -21,7 +21,7 @@ class MeleeHatchet: MeleeWeapon
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{
@@ -35,7 +35,7 @@ class MeleeHatchet: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_41";
libTextDesc=$STR_EQUIP_DESC_41;
};
descriptionShort="$STR_EQUIP_DESC_41";
descriptionShort=$STR_EQUIP_DESC_41;
};

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@@ -21,7 +21,7 @@ class MeleeMachete: MeleeWeapon
{
class Toolbelt
{
text="Add to Toolbelt";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{

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@@ -6,7 +6,7 @@ class MeleeSledge: MeleeWeapon
magazineReloadTime=0;
model="\z\addons\dayz_epoch\models\sledge_weaponized";
picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa"; // todo icon
displayName="$STR_EQUIP_SLEDGE";
displayName=$STR_EQUIP_SLEDGE;
droppeditem= "ItemSledge";
magazines[]=
{
@@ -21,7 +21,7 @@ class MeleeSledge: MeleeWeapon
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{
@@ -35,7 +35,7 @@ class MeleeSledge: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_CROWBAR_DESC";
libTextDesc=$STR_EQUIP_SLEDGE_DESC;
};
descriptionShort="$STR_EQUIP_CROWBAR_DESC";
descriptionShort=$STR_EQUIP_SLEDGE_DESC;
};

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@@ -796,7 +796,7 @@ class CfgVehicles {
class Soldier_Crew_PMC;
class Bandit1_DZ : Soldier_Crew_PMC {
displayName = "$STR_CHAR_2";
displayName = $STR_CHAR_2;
side = 1;
weapons[] = {"Throw","Put"};
model = "\dayz\characters\man_bandit";
@@ -811,7 +811,7 @@ class CfgVehicles {
class Bandit2_DZ: Soldier_Crew_PMC
{
scope = 2;
displayName = "$STR_CHAR_2";
displayName = $STR_CHAR_2;
weapons[] = {"Throw","Put"};
model = "\ca\characters_E\GER\GER_rifleman";
portrait = "\Ca\characters_E\data\portraits\ger_soldier_CA";
@@ -3054,7 +3054,7 @@ class CfgVehicles {
class WeaponHolder_ItemHatchet_DZE: WeaponHolderBase
{
scope = 2;
displayName = "$STR_EQUIP_NAME_41";
displayName = $STR_EQUIP_NAME_41;
model = "\dayz_equip\models\hatchet.p3d";
class eventHandlers
{
@@ -3088,7 +3088,7 @@ class CfgVehicles {
class WeaponHolder_ItemTentOld: WeaponHolder
{
scope = 2;
displayName = "$STR_EQUIP_NAME_20";
displayName = $STR_EQUIP_NAME_20;
class transportmagazines
{
class _xx_ItemTentOld
@@ -3154,7 +3154,7 @@ class CfgVehicles {
class WeaponHolder_ItemJerrycanEmpty: WeaponHolderBase
{
scope = 2;
displayName = "$STR_EQUIP_NAME_39";
displayName = $STR_EQUIP_NAME_39;
model = "\dayz_equip\proxy\jerrycan.p3d";
class eventHandlers
{

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@@ -746,7 +746,7 @@ class RscDisplayGenderSelect
class Gender_Title: RscStructuredText
{
idc = -1;
text = "$STR_UI_GENDER_TITLE";
text = $STR_UI_GENDER_TITLE;
x = 0.4 * safezoneW + safezoneX;
y = 0.221864 * safezoneH + safezoneY;
w = 0.2 * safezoneW;
@@ -756,7 +756,7 @@ class RscDisplayGenderSelect
class Gender_Description: RscStructuredText
{
idc = -1;
text = "$STR_UI_GENDER_DESC";
text = $STR_UI_GENDER_DESC;
x = 0.4 * safezoneW + safezoneX;
y = 0.366134 * safezoneH + safezoneY;
w = 0.2 * safezoneW;
@@ -834,7 +834,7 @@ class RscDisplayMPInterrupt : RscStandardDisplay {
class CA_B_REVERT : CA_B_SAVE {
idc = 119;
y = 0.2537 + 0.101903 * 1;
text = "$str_disp_revert";
text = $str_disp_revert;
default = 0;
};