This commit is contained in:
[VB]AWOL
2013-11-21 10:39:24 -06:00
parent aca098f7ea
commit f1729e06e2
20 changed files with 241 additions and 241 deletions

View File

@@ -9,7 +9,7 @@ class ItemCrowbar: ItemCore
{
class Toolbelt
{
text = "$STR_EPOCH_PLAYER_295";
text = $STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{

View File

@@ -1,14 +1,14 @@
class ItemHatchet_DZE : ItemCore {
scope = 2;
displayName = "$STR_EQUIP_NAME_41";
displayName = $STR_EQUIP_NAME_41;
model = "\dayz_equip\models\hatchet.p3d";
picture = "\dayz_equip\textures\equip_hatchet_CA.paa";
descriptionShort = "$STR_EQUIP_DESC_41";
descriptionShort = $STR_EQUIP_DESC_41;
class ItemActions {
class Toolbelt
{
text="$STR_EPOCH_PLAYER_295";
text=$STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{

View File

@@ -9,7 +9,7 @@ class ItemMachete: ItemCore
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_295";
text=$STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{

View File

@@ -6,7 +6,7 @@ class MeleeBaseBallBat: MeleeWeapon
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\baseball_bat_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_baseball_bat_ca.paa";
displayName="$STR_EQUIP_NAME_BASEBALLBAT";
displayName=$STR_EQUIP_NAME_BASEBALLBAT;
droppeditem= "MeleeBaseBallBat";
magazines[]=
{
@@ -19,7 +19,7 @@ class MeleeBaseBallBat: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_BASEBALLBAT";
libTextDesc=$STR_EQUIP_DESC_BASEBALLBAT;
};
descriptionShort="$STR_EQUIP_DESC_BASEBALLBAT";
};
descriptionShort=$STR_EQUIP_DESC_BASEBALLBAT;
};

View File

@@ -6,7 +6,7 @@ class MeleeBaseBallBatBarbed: MeleeWeapon
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\baseball_bat_barbed_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_baseball_bat_barbed_ca.paa";
displayName="$STR_EQUIP_NAME_BASEBALLBATBARBED";
displayName=$STR_EQUIP_NAME_BASEBALLBATBARBED;
droppeditem= "MeleeBaseBallBatBarbed";
magazines[]=
{
@@ -19,7 +19,7 @@ class MeleeBaseBallBatBarbed: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_BASEBALLBATBARBED";
libTextDesc=$STR_EQUIP_DESC_BASEBALLBATBARBED;
};
descriptionShort="$STR_EQUIP_DESC_BASEBALLBATBARBED";
};
descriptionShort=$STR_EQUIP_DESC_BASEBALLBATBARBED;
};

View File

@@ -6,7 +6,7 @@ class MeleeBaseBallBatNails : MeleeWeapon
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\baseball_bat_nails_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_baseball_bat_nails_ca.paa";
displayName="$STR_EQUIP_NAME_BASEBALLBATNAILS";
displayName=$STR_EQUIP_NAME_BASEBALLBATNAILS;
droppeditem= "MeleeBaseBallBatNails";
magazines[]=
{
@@ -19,7 +19,7 @@ class MeleeBaseBallBatNails : MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_BASEBALLBATNAILS";
libTextDesc=$STR_EQUIP_DESC_BASEBALLBATNAILS;
};
descriptionShort="$STR_EQUIP_DESC_BASEBALLBATNAILS";
};
descriptionShort=$STR_EQUIP_DESC_BASEBALLBATNAILS;
};

View File

@@ -21,7 +21,7 @@ class MeleeCrowbar: MeleeWeapon
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{
@@ -35,7 +35,7 @@ class MeleeCrowbar: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_CROWBAR_DESC";
libTextDesc=$STR_EQUIP_CROWBAR_DESC;
};
descriptionShort="$STR_EQUIP_CROWBAR_DESC";
descriptionShort=$STR_EQUIP_CROWBAR_DESC;
};

View File

@@ -19,12 +19,12 @@ class MeleeFishingPole: MeleeWeapon
{
class Use
{
text="$STR_EPOCH_PLAYER_297";
text=$STR_EPOCH_PLAYER_297;
script="spawn player_goFishing;";
};
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{

View File

@@ -6,7 +6,7 @@ class MeleeHatchet: MeleeWeapon
magazineReloadTime=0;
model="\dayz_weapons\models\Hatchet_weaponized";
picture="\dayz_equip\textures\equip_hatchet_CA.paa";
displayName="$STR_EQUIP_NAME_41";
displayName=$STR_EQUIP_NAME_41;
droppeditem= "ItemHatchet_DZE";
magazines[]=
{
@@ -21,7 +21,7 @@ class MeleeHatchet: MeleeWeapon
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{
@@ -35,7 +35,7 @@ class MeleeHatchet: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_DESC_41";
libTextDesc=$STR_EQUIP_DESC_41;
};
descriptionShort="$STR_EQUIP_DESC_41";
descriptionShort=$STR_EQUIP_DESC_41;
};

View File

@@ -21,7 +21,7 @@ class MeleeMachete: MeleeWeapon
{
class Toolbelt
{
text="Add to Toolbelt";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{
@@ -38,4 +38,4 @@ class MeleeMachete: MeleeWeapon
libTextDesc="";
};
descriptionShort="An agricultural tool turned into a weapon, the Machete may be less versatile than the common hatchet, but it packs a punch.";
};
};

View File

@@ -6,7 +6,7 @@ class MeleeSledge: MeleeWeapon
magazineReloadTime=0;
model="\z\addons\dayz_epoch\models\sledge_weaponized";
picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa"; // todo icon
displayName="$STR_EQUIP_SLEDGE";
displayName=$STR_EQUIP_SLEDGE;
droppeditem= "ItemSledge";
magazines[]=
{
@@ -21,7 +21,7 @@ class MeleeSledge: MeleeWeapon
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
text=$STR_EPOCH_PLAYER_296;
script="spawn player_addToolbelt;";
use[]=
{
@@ -35,7 +35,7 @@ class MeleeSledge: MeleeWeapon
};
class Library
{
libTextDesc="$STR_EQUIP_CROWBAR_DESC";
libTextDesc=$STR_EQUIP_SLEDGE_DESC;
};
descriptionShort="$STR_EQUIP_CROWBAR_DESC";
descriptionShort=$STR_EQUIP_SLEDGE_DESC;
};