Use Epoch player_harvest instead of player_chopWood

This commit is contained in:
ebaydayz
2016-04-19 16:51:20 -04:00
parent ba480fb218
commit f0c46a0764
11 changed files with 30 additions and 56 deletions

View File

@@ -14,7 +14,7 @@ _lights = ["a_fuelstation_sign.p3d","lampa_ind_zebr.p3d","lampa_ind.p3d","lampa_
if (alive _x) then {
_objName = _x call DZE_getModelName;
_objName = _x call fn_getModelName;
if (_objName in _lights) then {