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Add missing AnimationSources
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@@ -73,6 +73,19 @@ class TallSafe: Land_A_tent {
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transportMaxBackpacks = 30;
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lockedClass = "TallSafeLocked";
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packedClass = "WeaponHolder_TallSafe";
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class AnimationSources {
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class Open_door {
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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class Open_doorR {
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source = "user";
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animPeriod = 1;
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initPhase = 0;
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};
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};
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};
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class TallSafeLocked: Land_A_tent {
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@@ -90,6 +103,19 @@ class TallSafeLocked: Land_A_tent {
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unlockedClass = "TallSafe";
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requireplot = 0;
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nounderground = 0;
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class AnimationSources {
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class Open_door {
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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class Open_doorR {
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source = "user";
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animPeriod = 1;
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initPhase = 0;
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};
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};
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};
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class LockboxStorage: Land_A_tent {
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