diff --git a/SQF/dayz_code/Configs/CfgNonAIVehicles.hpp b/SQF/dayz_code/Configs/CfgNonAIVehicles.hpp new file mode 100644 index 000000000..5912714d1 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgNonAIVehicles.hpp @@ -0,0 +1,64 @@ +class CfgNonAIVehicles { +class StreetLamp { + + brightness = 0; + simulation = "StreetLamp"; + scope = 2; +}; + +class StreetLamp_BaseWeakYellow : StreetLamp { + brightness = 0; +}; + +class StreetLamp_BaseMediumOrange : StreetLamp { + brightness = 0; +}; + +class StreetLamp_BaseMediumPale : StreetLamp { + brightness = 0; +}; + +class StreetLamp_BaseStrongPale : StreetLamp { + brightness = 0; +}; + +class Land_Lamp_Small_EP1 : StreetLamp { + brightness = 0; +}; + +class Land_Lamp_Street1_EP1 : StreetLamp { + brightness = 0; +}; + +class Land_Lamp_Street2_EP1 : StreetLamp { + brightness = 0; +}; + +class Land_Lampa_Ind_EP1 : StreetLamp { + brightness = 0; +}; + +class Land_PowLines_Conc2L_EP1 : StreetLamp { + brightness = 0; +}; + +class Land_lampa_sidl : StreetLamp { + brightness = 0; +}; + +class Land_lampa_sidl_2 : StreetLamp { + brightness = 0; +}; + +class Land_lampa_sidl_3 : StreetLamp { + brightness = 0; +}; + +class Land_lampa_ind : StreetLamp { + brightness = 0; +}; + +class Land_lampa_ind_zebr : StreetLamp { + brightness = 0; +}; +};