Update ReadMes

@oiad please keep Epoch specific strings in the dayz_epoch package

The status icons translation was identical to English. @AirwavesMan the
second word is not capitalized for consistency with all other settings
in the game options menu. https://i.imgur.com/eIbPBlM.jpg
This commit is contained in:
ebayShopper
2017-12-18 17:53:27 -05:00
parent fce987877b
commit efaf1f9399
5 changed files with 13 additions and 13 deletions

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@@ -61,8 +61,9 @@
[FIXED] DayZ_RollingMessage FPS impact. #1926 @BigEgg17
[FIXED] Random skin selection on new character creation with DZE_defaultSkin = [["Male skin1","Male skin2"],["Female skin1","Female skin2"]];
[FIXED] Corpse markers are now deleted for bodies that are hidden.
[FIXED] Unable to sell classic 'ItemBloodbag' at traders. @oiad
[FIXED] Unable to sell upgraded _DZE[1-4] vehicle variants if their base vehicle class is removed from the trader configs.
[FIXED] Unable to eat FoodPumpkin
[FIXED] Unable to sell classic 'ItemBloodbag' at traders @oiad
[FIXED] Unable to sell upgraded _DZE[1-4] vehicle variants if their base vehicle class is removed from the trader configs
[FIXED] The player building a shed, tent or other unlocked storage was unable to use its gear and M240 nests were non-functional until relog when DZE_GodModeBase=true; @oiad
[FIXED] Death message killer inaccurate when player is caused to bleed by one unit and then killed by a different unit shortly after. @oiad
[FIXED] Group saving issue which could potentially join a player to a random group or not save group properly after death.

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@@ -17,7 +17,7 @@ class ItemSodaEmpty : HandGrenade
script = ";[_id] spawn player_fillWater;";
};
class Crafting {
text = $STR_ACTIONS_MELT_BARS;
text = $STR_EPOCH_MELT_BARS;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
@@ -46,7 +46,7 @@ class TrashTinCan : HandGrenade
script = ";[_id] spawn player_fillWater;";
};
class Crafting {
text = $STR_ACTIONS_MELT_BARS;
text = $STR_EPOCH_MELT_BARS;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};

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@@ -1052,10 +1052,6 @@
<Czech>Spravit palici</Czech>
<German>Vorschlaghammer reparieren</German>
</Key>
<Key ID="STR_ACTIONS_MELT_BARS">
<English>Melt into Bars</English>
<German>In Barren einschmelzen</German>
</Key>
<Key ID="STR_ACTIONS_BUILD">
<English>Build %1</English>
<German>%1 bauen</German>
@@ -2548,7 +2544,7 @@
<German>Autobombe</German>
</Key>
<Key ID="STR_ITEM_DESC_equip_carbomb">
<English>Can be attached to a vehicles engine and then automaticly explode when the next player enters the drivers seat!</English>
<English>Can be attached to a vehicle's engine and then automatically explode when the next player enters the driver's seat!</English>
<German>Kann an einem Fahrzeugmotor angebracht werden. Die Bombe explodiert automatisch, wenn sich ein Spieler auf den Fahrersitz setzt.</German>
</Key>
<Key ID="STR_ACTIONS_attach_carbomb">
@@ -2690,7 +2686,7 @@
<German>Antiseptische Bandage</German>
</Key>
<Key ID="STR_CRAFT_DESC_SEPSISBandage">
<English>Blueprint to create an Sepsis cure and Bandage. Required - 3 Rags, 2 gauze, 1 string, 2 Comfrey Leaves.</English>
<English>Blueprint to create a sepsis cure and bandage. Required - 3 rags, 2 gauze, 1 string, 2 comfrey leaves.</English>
<Spanish>Plano para crear un vendaje que combate la septicemia. Requerido: - 3 trapos, 2 gasas, 1 cuerda, 2 hojas de consuelda.</Spanish>
<Russian>Инструкция по созданию антисептических бинтов. Нужно: три тряпки, пара марль, шнур и пара листков живокоста.</Russian>
<Czech>Návod pro vyrobení antiseptického obvazu. Potřeba: 3x hadr, 2x gáza, 1x provázek, 2x listy kostivalu.</Czech>
@@ -7626,7 +7622,6 @@
</Key>
<Key ID="STR_UI_STATUS_ICONS">
<English>Status icons:</English>
<German>Status Icons:</German>
</Key>
<Key ID="STR_UI_STATUS_ICONS_TOOLTIP">
<English>Show status icons (F3 hotkey)</English>
@@ -16105,6 +16100,10 @@
<German>10oz Zinnbarren</German>
<Russian>Оловянный слиток (10 унций).</Russian>
</Key>
<Key ID="STR_EPOCH_MELT_BARS">
<English>Melt into Bars</English>
<German>In Barren einschmelzen</German>
</Key>
<Key ID="STR_EPOCH_SKINS_OFFICERSUIT">
<English>Officer Suit</English>
<German>Offiziers Anzug</German>

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@@ -6,7 +6,7 @@ Note: Both server and client should be updated to current A2OA stable 1.63.13112
2. [[Download](http://dayzepoch.com/a2dayzepoch.php)] both client and server files and extract to the root `Arma 2 Operation Arrowhead` folder. Example: `C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead`. On some Windows systems you may need to "UnBlock" the dll files. Right-click the file, Properties and click "Unblock".
3. Install MySQL server and create a new MySQL database called `dayz_epoch`. Import the epoch.sql file.
3. Install [[MySQL Server](https://dev.mysql.com/downloads/mysql/)] and create a new MySQL database called `dayz_epoch`. Import the epoch.sql file.
4. Open HiveExt.ini and adjust the MySQL settings. Open config.cfg in the same folder and change the admin password. Open BEServer.cfg in the BattlEye folder and update the RCon password.

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@@ -11,7 +11,7 @@ Install instructions:
4. Copy the `EpochTest-1062-RC1\addons\` folder into your `@DayZ_Epoch1062\` folder and again overwrite files when prompted. Make sure to do this on both the client and server.
5. Download the new DayZ Server Pack and extract to your A2OA server root directiory, overwrite 1.0.6.1/earlier .DLLs. Requires: [[Visual C++ Redistributable 2015 (x86 version)](https://www.microsoft.com/en-us/download/details.aspx?id=48145)]
5. Download the new [[server pack](https://github.com/EpochModTeam/DayZ-Epoch/raw/master/Test%20Build/EpochServer-1062-RC1.7z)] and extract to your A2OA server root directory. Overwrite older .DLLs. Requires: [[Visual C++ Redistributable 2015 (x86 version)](https://www.microsoft.com/en-us/download/details.aspx?id=48145)]
6. Use the new MPMission from Server Files\MPMissions.