From efae6d186a5eaee8a32a2eed75592de048c9b31f Mon Sep 17 00:00:00 2001 From: HARLAN Date: Fri, 6 Dec 2013 11:24:19 -0500 Subject: [PATCH] #848 remember melee mags after skinchange pulled from DayZ CE --- SQF/dayz_code/init/compiles.sqf | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/SQF/dayz_code/init/compiles.sqf b/SQF/dayz_code/init/compiles.sqf index 9621dfc41..7814123cc 100644 --- a/SQF/dayz_code/init/compiles.sqf +++ b/SQF/dayz_code/init/compiles.sqf @@ -432,6 +432,15 @@ if (!isDedicated) then { endLoadingScreen; }; + dayz_meleeMagazineCheck = { + private["_meleeNum","_magType"]; + _magType = ([] + getArray (configFile >> "CfgWeapons" >> _wpnType >> "magazines")) select 0; + _meleeNum = ({_x == _magType} count magazines player); + if (_meleeNum < 1) then { + player addMagazine _magType; + }; + }; + dayz_originalPlayer = player; progressLoadingScreen 0.8; @@ -543,4 +552,4 @@ if (!isDedicated) then { eh_localCleanup = {}; }; -initialized = true; \ No newline at end of file +initialized = true;