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Remove unneeded waitUntil
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@@ -27,7 +27,7 @@ player setVariable["friendlies",DZE_Friends,true];
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//player addMagazine "Hatchet_swing";
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//player addWeapon "MeleeHatchet";
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waitUntil {!isNil "dayz_nutrition"};
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while {1 == 1} do {
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_start = diag_tickTime;
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