Fix wrong trader name on Sauerland

This commit is contained in:
ebaydayz
2016-04-17 16:18:19 -04:00
parent 59a4459809
commit ee58868d6f
3 changed files with 15 additions and 15 deletions

View File

@@ -10704,13 +10704,13 @@
<Czech>Nelze zamknout, když je poblíž jiný hráč.</Czech> <Czech>Nelze zamknout, když je poblíž jiný hráč.</Czech>
</Key> </Key>
<Key ID="STR_EPOCH_PLAYER_12"> <Key ID="STR_EPOCH_PLAYER_12">
<English>Cannot Abort while in a trader city!</English> <English>Cannot abort while in a trader area!</English>
<German>Die Verbindung kann nicht getrennt werden, während man sich in einer Händler-Stadt aufhällt!</German> <German>Die Verbindung kann nicht getrennt werden, während man sich in einer Händler-Bereich aufhällt!</German>
<Russian>Нельзя выходить, находясь в торговом городе!</Russian> <Russian>Нельзя выходить, находясь в торговом площадка!</Russian>
<!-- <Spanish></Spanish> --> <!-- <Spanish></Spanish> -->
<Dutch>Kan niet uitloggen in een handel stad.</Dutch> <Dutch>Kan niet uitloggen in een handel gebied.</Dutch>
<French>Impossible d'interrompre dans un marché!</French> <French>Impossible d'interrompre dans un marché!</French>
<Czech>Nelze se odpojit, když jste v trader city!</Czech> <Czech>Nelze se odpojit, když jste v trader area!</Czech>
</Key> </Key>
<Key ID="STR_EPOCH_PLAYER_15"> <Key ID="STR_EPOCH_PLAYER_15">
<English>That is already being packed.</English> <English>That is already being packed.</English>

View File

@@ -312,7 +312,7 @@ class Mission
}; };
class Item19 class Item19
{ {
position[]={16989,300,1778}; position[]={16894,0,1781};
name="BanditVendor"; name="BanditVendor";
text="Bandit Vendor"; text="Bandit Vendor";
type="mil_dot"; type="mil_dot";
@@ -337,8 +337,8 @@ class Mission
TRGDEF TRGDEF
name="Seedorf"; name="Seedorf";
expCond="(player distance Seedorf) < 100;"; expCond="(player distance Seedorf) < 100;";
expActiv="[""Boat Vendor"",true,""enter""] call player_traderCity;"; expActiv="[""trader city Seedorf"",true,""enter""] call player_traderCity;";
expDesactiv="[""Boat Vendor"",true,""leave""] call player_traderCity;"; expDesactiv="[""trader city Seedorf"",true,""leave""] call player_traderCity;";
}; };
class Item1 class Item1
{ {
@@ -364,8 +364,8 @@ class Mission
TRGDEF TRGDEF
name="Bandit"; name="Bandit";
expCond="(player distance Bandit) < 50;"; expCond="(player distance Bandit) < 50;";
expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;"; expActiv="[""Bandit Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;"; expDesactiv="[""Bandit Vendor"",true,""leave""] call player_traderCity;";
}; };
class Item4 class Item4
{ {

View File

@@ -312,7 +312,7 @@ class Mission
}; };
class Item19 class Item19
{ {
position[]={16989,300,1778}; position[]={16894,0,1781};
name="BanditVendor"; name="BanditVendor";
text="Bandit Vendor"; text="Bandit Vendor";
type="mil_dot"; type="mil_dot";
@@ -337,8 +337,8 @@ class Mission
TRGDEF TRGDEF
name="Seedorf"; name="Seedorf";
expCond="(player distance Seedorf) < 100;"; expCond="(player distance Seedorf) < 100;";
expActiv="[""Boat Vendor"",true,""enter""] call player_traderCity;"; expActiv="[""trader city Seedorf"",true,""enter""] call player_traderCity;";
expDesactiv="[""Boat Vendor"",true,""leave""] call player_traderCity;"; expDesactiv="[""trader city Seedorf"",true,""leave""] call player_traderCity;";
}; };
class Item1 class Item1
{ {
@@ -364,8 +364,8 @@ class Mission
TRGDEF TRGDEF
name="Bandit"; name="Bandit";
expCond="(player distance Bandit) < 50;"; expCond="(player distance Bandit) < 50;";
expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;"; expActiv="[""Bandit Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;"; expDesactiv="[""Bandit Vendor"",true,""leave""] call player_traderCity;";
}; };
class Item4 class Item4
{ {