Remove friendlySaving for now

Achievements are saved in the state field, so we don't have room to save
friendlies there anymore. DZE_FriendlySaving is removed for now. I will
add it back later with a save to player profile instead.

The dayz_players variable is not used for anything. There were several
other unused variables in server_playerLogin.sqf.
This commit is contained in:
ebaydayz
2016-03-24 17:04:17 -04:00
parent 3ed4a95c14
commit ee13f4caf7
23 changed files with 218 additions and 401 deletions

View File

@@ -23,15 +23,12 @@ enableSentences false;
// DayZ Epochconfig
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
//
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 18000; // Default = 10000
dayz_minpos = -1000;
dayz_maxpos = 26000;
dayz_paraSpawn = true;
dayz_sellDistance_vehicle = 10;