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Remove friendlySaving for now
Achievements are saved in the state field, so we don't have room to save friendlies there anymore. DZE_FriendlySaving is removed for now. I will add it back later with a save to player profile instead. The dayz_players variable is not used for anything. There were several other unused variables in server_playerLogin.sqf.
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@@ -32,9 +32,6 @@ dayz_MapArea = 20000; // Default = 10000
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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dayz_minpos = -26000;
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dayz_maxpos = 26000;
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dayz_sellDistance_vehicle = 10;
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dayz_sellDistance_boat = 30;
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dayz_sellDistance_air = 40;
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