Remove friendlySaving for now

Achievements are saved in the state field, so we don't have room to save
friendlies there anymore. DZE_FriendlySaving is removed for now. I will
add it back later with a save to player profile instead.

The dayz_players variable is not used for anything. There were several
other unused variables in server_playerLogin.sqf.
This commit is contained in:
ebaydayz
2016-03-24 17:04:17 -04:00
parent 3ed4a95c14
commit ee13f4caf7
23 changed files with 218 additions and 401 deletions

View File

@@ -59,15 +59,11 @@ enableSentences false;
//Map & Player Spawn Variables
spawnShoremode = 1; // Default: 1 (on shore)
spawnArea= 1500; // Default: 1500
spawnArea = 1400; // Default: 1400
dayz_paraSpawn = false; // Default: false
dayz_fullMoonNights = true; // Default: false
dayz_MapArea = 14000; // Default: 10000
//Do Not Edit - Chernarus Specific
dayz_minpos = -1; // Do Not Edit - Chernarus Specific
dayz_maxpos = 16000; // Do Not Edit - Chernarus Specific
//Item Spawn Variables
MaxHeliCrashes= 5; // Default: 5
MaxVehicleLimit = 300; // Default: 50
@@ -89,7 +85,6 @@ dayz_sellDistance_air = 40; // Default: 40
//Player Variables
DZE_R3F_WEIGHT = true; // Default: true
DZE_FriendlySaving = true; // Default: true
DZE_PlayerZed = true; // Default: true
DZE_BackpackGuard = true; // Default: true
DZE_SelfTransfuse = false; // Default: false
@@ -107,7 +102,6 @@ DZE_DeathMsgSide = false; // Default: false
DZE_DeathMsgTitleText = false; // Default: false
//Vehicles Variables
DZE_AllowForceSave = false; // Default: false
DZE_AllowCargoCheck = false; // Default: false
DZE_HeliLift = true; // Default: true
DZE_HaloJump = true; // Default: true

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 400; // Default = 100

View File

@@ -32,9 +32,6 @@ dayz_MapArea = 20000; // Default = 10000
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
dayz_fullMoonNights = true;
dayz_minpos = -26000;
dayz_maxpos = 26000;
dayz_sellDistance_vehicle = 10;
dayz_sellDistance_boat = 30;
dayz_sellDistance_air = 40;

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 200; // Default = 50
MaxDynamicDebris = 250; // Default = 100

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea = 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 200; // Default = 50
MaxDynamicDebris = 250; // Default = 100

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea = 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 200; // Default = 50
MaxDynamicDebris = 250; // Default = 100

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 350; // Default = 100

View File

@@ -21,7 +21,7 @@ enableRadio false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100

View File

@@ -23,15 +23,12 @@ enableSentences false;
// DayZ Epochconfig
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
//
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 18000; // Default = 10000
dayz_minpos = -1000;
dayz_maxpos = 26000;
dayz_paraSpawn = true;
dayz_sellDistance_vehicle = 10;

View File

@@ -29,9 +29,6 @@ MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 22000; // Default = 10000
dayz_minpos = -1000;
dayz_maxpos = 26000;
dayz_paraSpawn = true;
dayz_sellDistance_vehicle = 10;

View File

@@ -29,9 +29,6 @@ MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 22000; // Default = 10000
dayz_minpos = -1000;
dayz_maxpos = 26000;
dayz_paraSpawn = true;
dayz_sellDistance_vehicle = 10;

View File

@@ -23,7 +23,7 @@ enableSentences false;
// DayZ Epoch config
dayz_enableRules = true; // Default: true
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea = 1500; // Default = 1500
spawnArea = 1400; // Default = 1400
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100