Remove friendlySaving for now

Achievements are saved in the state field, so we don't have room to save
friendlies there anymore. DZE_FriendlySaving is removed for now. I will
add it back later with a save to player profile instead.

The dayz_players variable is not used for anything. There were several
other unused variables in server_playerLogin.sqf.
This commit is contained in:
ebaydayz
2016-03-24 17:04:17 -04:00
parent 3ed4a95c14
commit ee13f4caf7
23 changed files with 218 additions and 401 deletions

View File

@@ -1,2 +0,0 @@
PVDZ_obj_Save = [_this select 3,"all"];
publicVariableServer "PVDZ_obj_Save";

View File

@@ -63,7 +63,7 @@ if(!(alive _item)) then {
dayz_lastMeal = time;
dayz_hunger = 0;
PVDZ_plr_Save = [player,[],true,false];
PVDZ_plr_Save = [player,[],true];
publicVariableServer "PVDZ_plr_Save";
[player,"eat",0,false] call dayz_zombieSpeak;