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Remove friendlySaving for now
Achievements are saved in the state field, so we don't have room to save friendlies there anymore. DZE_FriendlySaving is removed for now. I will add it back later with a save to player profile instead. The dayz_players variable is not used for anything. There were several other unused variables in server_playerLogin.sqf.
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@@ -1,2 +0,0 @@
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PVDZ_obj_Save = [_this select 3,"all"];
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publicVariableServer "PVDZ_obj_Save";
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@@ -63,7 +63,7 @@ if(!(alive _item)) then {
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dayz_lastMeal = time;
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dayz_hunger = 0;
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PVDZ_plr_Save = [player,[],true,false];
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PVDZ_plr_Save = [player,[],true];
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publicVariableServer "PVDZ_plr_Save";
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[player,"eat",0,false] call dayz_zombieSpeak;
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