Don't pass DZE_plotManagement to fn_check_owner

The whole point of a global variable is you do not need to pass it.
DZE_plotManagement and DZE_plotmanagementAdmins are always defined and
do not change, so there is no need to pass them as parameters.
This commit is contained in:
ebaydayz
2016-05-20 12:14:48 -04:00
parent 1a5d26f26d
commit edd53597b0
9 changed files with 17 additions and 18 deletions

View File

@@ -215,7 +215,7 @@ if (isPlayer cursorTarget) then {
if (DZE_plotforLife) then {
_charID = [_unit] call FNC_GetPlayerUID;
};
_friendlies = [player, _unit, DZE_plotManagement] call FNC_check_owner;
_friendlies = [player, _unit] call FNC_check_owner;
if !(_charID in _friendlies) then {
r_action = true;
_action = _unit addAction ["Tag as friendly", "\z\addons\dayz_code\actions\player_tagFriendly.sqf", [], 0, false, true];