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Don't pass DZE_plotManagement to fn_check_owner
The whole point of a global variable is you do not need to pass it. DZE_plotManagement and DZE_plotmanagementAdmins are always defined and do not change, so there is no need to pass them as parameters.
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@@ -60,7 +60,7 @@ _nearestPole = _plotcheck select 2;
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if(_IsNearPlot >= 1) then {
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// Since there are plot poles nearby we need to check ownership && friend status
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_buildcheck = [player, _nearestPole, DZE_plotManagement] call FNC_check_owner;
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_buildcheck = [player, _nearestPole] call FNC_check_owner;
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_isowner = _buildcheck select 0;
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_isfriendly = _buildcheck select 1;
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if (!_isowner && !_isfriendly) then {
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