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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Move CfgServerTrader to dayz_code\configs folder
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the dayz_code stringtable. This makes it easier to maintain and search for code strings. Epoch_b only holds extra models and textures now.
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@@ -370,12 +370,10 @@ while {1 == 1} do {
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if (_startcombattimer == 1 || _PlayerNearby) then {
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player setVariable["combattimeout", diag_tickTime + 30, false];
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player setVariable["startcombattimer", 0, false];
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dayz_combat = 1;
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} else {
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if (_ZedsNearby) then {
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player setVariable["combattimeout", diag_tickTime + 10, false];
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player setVariable["startcombattimer", 0, false];
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dayz_combat = 1;
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};
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};
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