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Fix load wounded wrong variable
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@@ -12,7 +12,7 @@ r_action = false;
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r_action_load = false;
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r_action_load = false;
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call fnc_usec_medic_removeActions;
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call fnc_usec_medic_removeActions;
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_dragger removeAction NORRN_loadWoundedAction;
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_wounded removeAction NORRN_loadWoundedAction;
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if ((_vcl emptyPositions "cargo") > 0) then
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if ((_vcl emptyPositions "cargo") > 0) then
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{
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{
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